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Troubleshooting / Re: Running FFVII in WINE (Linux)
« on: 2011-11-09 10:18:29 »
That is mostly correct. What you did do is get it mostly working with alsa. With the pulseaudio-alsa libraries what happens usually is that pulse audio passes the information over to alsa instead of running it itself.
Unfortunately from my experience, pulse and alsa can either fight over who gets control of the audio or they may cooperate. Sometimes I'll get pulse to punch in the occasional midi while alsa is running the ogg files. Sometimes pulse having been run recently on another program can cause alsa not to want to load the audio controller giving a directsound error and causing FF7 to crash.
I bring up the issue of pulse not working due to a failure in recent alsa to always work with HDMI audio out. As it stands, this hasn't addressed OSS as a viable option. But with the recent version of wine (1.3.32) there is no longer a dropdown box. Therefore, I left the link to the setup guide and clarification on how wine handles audio for other users who may have problems. I hadn't tried getting midi up and running yet (just letting pulse attempt/fail where it could while I updated various game files). So, I'll take a look later and see if/what is needed to get things to be kosher.
Also to note: if you have removed (uninstalled) pulseaudio then you aren't running it anymore. You're just running alsa. Unless what you meant is that you stopped the server/process and let alsa run on its own since pulse will auto-load with other preset applications (flashplugin seems to make it restart). Pulse's entire purpose is to act as a unified driver for working with alsa, pulse, oss, and esd.
Unfortunately from my experience, pulse and alsa can either fight over who gets control of the audio or they may cooperate. Sometimes I'll get pulse to punch in the occasional midi while alsa is running the ogg files. Sometimes pulse having been run recently on another program can cause alsa not to want to load the audio controller giving a directsound error and causing FF7 to crash.
I bring up the issue of pulse not working due to a failure in recent alsa to always work with HDMI audio out. As it stands, this hasn't addressed OSS as a viable option. But with the recent version of wine (1.3.32) there is no longer a dropdown box. Therefore, I left the link to the setup guide and clarification on how wine handles audio for other users who may have problems. I hadn't tried getting midi up and running yet (just letting pulse attempt/fail where it could while I updated various game files). So, I'll take a look later and see if/what is needed to get things to be kosher.
Also to note: if you have removed (uninstalled) pulseaudio then you aren't running it anymore. You're just running alsa. Unless what you meant is that you stopped the server/process and let alsa run on its own since pulse will auto-load with other preset applications (flashplugin seems to make it restart). Pulse's entire purpose is to act as a unified driver for working with alsa, pulse, oss, and esd.