Author Topic: [FF7PC-98] Higher Resolution (v1.00)(Discontinued, use Aali's driver)  (Read 376235 times)

GK

  • *
  • Posts: 16
    • View Profile
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #350 on: 2005-09-25 17:01:06 »
I've just got one question that seems to be implyed, but never specifically stated...  Does this patch allow you to use FSAA and such without causing the gridlines with a Radeon card?

Mr_Shrimp

  • Guest
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #351 on: 2005-09-26 06:43:10 »
hey all, new here (obviously...)

just got FF7 for PC and after much woe with gridlines, it's now all working and Saint, your patch makes it delicious.

Question for you:
Any chance of a collaboration between you and Ficedula to get Hi-Res in window mode in the future? Sorry if this has been asked before.. I skim-read the last two pages and didn't see it.

Anyway, thanks so much for making this patch  :love:

FaRYeWoK

  • Guest
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #352 on: 2005-09-26 19:39:54 »
Hi guys!!

I've got a problem with my ffvii... I install the riva 128 patch but when I change the config in ffconfig with 3D hardware acceleration my ffvii.exe crash... I've got the spanish version but my exe is from the English version so the patch of Saint works perfect, when I apply the patch all runs but when I execute the ffvii.exe the file crash again :(:(

Anyone knows what's the problem?? MY 3D graphic card is : Geforce MX 64MB of memory

Thanks everybody who help me :D

-gone away-

  • *
  • Posts: 385
    • View Profile
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #353 on: 2005-09-27 01:58:05 »
Is it just me or does this forum breed newbies.   :wink:

EmperorSteele

  • *
  • Posts: 933
    • View Profile
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #354 on: 2005-09-27 03:03:59 »
Well, this forum keeps getting pointed to over at other forums when people ask for ff7 mods and patches, as it's pretty much the only source for such things.

Most of t3h n3wbz will go away after long enough though =)

Extreme184X

  • *
  • Posts: 18
    • View Profile
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #355 on: 2005-09-27 04:14:22 »
Found a bug minor bug,don't know if someone else posted it before, but just incase:
this bug appears during a battle, when you pause the game at the time your enemies attack you, will see the name of their attack and letters blur and have weired looking characters moving into a left direction.

if you also happend if you pause the game durring battle by activating that windows that tells you wats going on a battle (select button on psx).

i using high resolution patch v0.99.[/img]

Mr_Shrimp

  • Guest
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #356 on: 2005-09-27 05:29:31 »
Quote from: smithie
Is it just me or does this forum breed newbies.   :wink:


yes i noticed that too :lol:

i came because i was linked from another forum about this patch and reunion's battle models  :wink:

EmperorSteele

  • *
  • Posts: 933
    • View Profile
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #357 on: 2005-09-27 05:51:55 »
Quote from: Extreme184X
Found a bug minor bug,don't know if someone else posted it before, but just incase:
this bug appears during a battle, when you pause the game at the time your enemies attack you, will see the name of their attack and letters blur and have weired looking characters moving into a left direction.

if you also happend if you pause the game durring battle by activating that windows that tells you wats going on a battle (select button on psx).

i using high resolution patch v0.99.[/img]


That's a  1.02 problem; it was stated earlier in the thread =)  It's not high-res-patch specific =)

Extreme184X

  • *
  • Posts: 18
    • View Profile
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #358 on: 2005-09-27 20:08:00 »
EmperorSteele said:

"That's a 1.02 problem; it was stated earlier in the thread =) It's not high-res-patch specific =)"

I just noticed dat, didn't have time yesterday to re-edit my post.

mogster

  • *
  • Posts: 19
    • View Profile
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #359 on: 2005-10-01 12:33:15 »
Will this patch allow me to switch back using options?
Looks like a great piece of programming.
Thanks!

StryZ

  • Guest
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #360 on: 2005-10-01 17:04:33 »
anyone have a link for 0.99 plz?
because the link at the first page is 0.92 :o

The SaiNt

  • *
  • Posts: 1300
    • View Profile
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #361 on: 2005-10-02 02:49:37 »
Strange, I just tried d/l it myself, it is 0.99.

Pliskin

  • Guest
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #362 on: 2005-10-03 03:03:44 »
I'm currently trying to test out this patch, running into a problem most people on here seem to be...

The dreaded black screen even with windows 98 compatability selected. I've tried multiple things i've seen suggested, updating, rebooting, patching etc. No luck so far... But this is probably because my maximum supported resolution on my LCD moniter is 1024x768 right? But this patch seems to use higher resolutions? I'm wondering if its possible for working full screen play on my moniter with my GFX card (ATI Radeon 9800).

Sorry if it was mentioned a few pages back, I gathered as much info as i could from the daunting 13 page read! ^^;

djzerious

  • *
  • Posts: 92
    • View Profile
    • http://www.gzanime.net
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #363 on: 2005-10-03 06:26:59 »
SaiNt: I am mirroring your patch.. hope you don't mind. :);)

http://zero.gzanime.net/FF7/%5bThe_SaiNt%5d_High_Res_FF7PC_Patcher.rar

The Skillster

  • *
  • Posts: 2284
  • Loving every Final Fantasy
    • View Profile
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #364 on: 2005-10-03 11:33:37 »
Hi
can we have a 1024x768 at 75Hz/60Hz option / switch for those of use with LCDs that dont seem to like 1240x1024 @ 70Hz?

EmperorSteele

  • *
  • Posts: 933
    • View Profile
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #365 on: 2005-10-04 17:27:31 »
Quote from: djzerious
SaiNt: I am mirroring your patch.. hope you don't mind. :);)

http://zero.gzanime.net/FF7/%5bThe_SaiNt%5d_High_Res_FF7PC_Patcher.rar


Uh, dude?  Did you NOT read the first post?  He wants everyone DLing from here, so he can keep download stats.  Goofball =P  Though keeping a private mirror in case something happens is probably a good idea.

Dc1

  • Guest
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #366 on: 2005-10-04 18:10:58 »
Hi, i have some problem for use that patch because i use Ita version of the FF7EXE. I wanna know if The SaiNt can fix the resolution patch for the ita version.

help pls.

djzerious

  • *
  • Posts: 92
    • View Profile
    • http://www.gzanime.net
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #367 on: 2005-10-05 02:23:25 »
Quote from: EmperorSteele
Quote from: djzerious
SaiNt: I am mirroring your patch.. hope you don't mind. :);)

http://zero.gzanime.net/FF7/%5bThe_SaiNt%5d_High_Res_FF7PC_Patcher.rar


Uh, dude?  Did you NOT read the first post?  He wants everyone DLing from here, so he can keep download stats.  Goofball =P  Though keeping a private mirror in case something happens is probably a good idea.
Well, that's what I was figuring. In case something happens, it would also be there as well.

The Skillster

  • *
  • Posts: 2284
  • Loving every Final Fantasy
    • View Profile
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #368 on: 2005-10-05 20:41:51 »
I have applied a host of other patches first, TNT patch, ff7multipatch, followed by reunion  how can I apply the hi resolution patch? or should I have applied that first? because now it is saying CRC check failed.

Elitist

  • *
  • Posts: 14
    • View Profile
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #369 on: 2005-10-05 22:37:58 »
Yeah, apply the hi-res patch first, as it is less flexible than the others.

The Skillster

  • *
  • Posts: 2284
  • Loving every Final Fantasy
    • View Profile
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #370 on: 2005-10-06 05:00:43 »
what about the 32bit colour patch. it doesnt work if you patch it after.

kiser72

  • Guest
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #371 on: 2005-10-06 14:11:06 »
hello, just for saying that with a little of arrange, the patch functions with the other versions.  Here an example with the French version:

http://kiser72.free.fr/ff1.JPG
and
http://kiser72.free.fr/ff.JPG

Thank you for this patch and sorry for my English.

1st class soldier

  • Guest
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #372 on: 2005-10-07 20:31:10 »
I set my res. to 640x480 FULLSCREEN (FF7 1.02), but it still doesn't work... (My Monitor supports both resolutions: 1280x1024 and 1280x960.)

I got this:

Quote
*START PATCHING*

(OFFSET PATCH)
loading file:
D:\\FF7\Final Fantasy VII\ff7.exe
Filesize OK!
CRC32 check failed!
nothing patched!
...done!

*PATCHING DONE*


I dont get it...

dziugo

  • *
  • Posts: 1470
    • View Profile
    • A new copy of FF7 thanks to Salk. Pack (zip/rar/etc) your saved game before sending it to me.
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #373 on: 2005-10-07 20:57:45 »
I think that using non-modified 1.02 ff7.exe is essential...

dziugo

1st class soldier

  • Guest
[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #374 on: 2005-10-07 21:02:46 »
but its non-modified...