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Scripting and Reverse Engineering / FF7 vertex colour to diffuse?
« on: 2005-11-22 00:51:22 »
Hi guys...
I was busy animating my newly imported FF7 models (yay!) but I need to work out how to somehow convert all vertex colour textures to a diffuse map (bitmap, watever) in 3d Studio Max 5.
Any ideas?
I was busy animating my newly imported FF7 models (yay!) but I need to work out how to somehow convert all vertex colour textures to a diffuse map (bitmap, watever) in 3d Studio Max 5.
Any ideas?