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FF8 Tools / Re: [FF8PC] External Texture Support - Tonberry: Enhanced (2.03)
« on: 2015-04-10 04:19:26 »Last thing, this is a known issue I will be working on: if the cache has been full and you've been playing for some time without seeing any text (dialog, menus, etc), the cache will dispose of the high resolution font textures and you will start to see text with mixed high-res/low-res characters. This is because, unintuitively, the process that loads the textures is called very rarely for the most common textures, and if they're not actually seen in game they will fall to the back of the cache and eventually be removed. I will be working on a way to keep the most essential textures in the cache no matter what.
That's because it's using the PSX's cache management system. The menu module's graphics that have the font/menu stuff are loaded into VRAM perminatly and never swapped out. Things like backgrounds and battle scenes are overwritten at a drop of a hat, (Most often during a module swap)