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Mobius Final Fantasy [Unity]

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makipl:
Tried that. ILSpy detects it as managed assembly but throws error (probably with the meta data streams)
I ripped the most-up-to-date english assembly and tested it with packed assembly:


and info for unpacked/working assembly with working metadata:



Link to english decrypted Assembly:
https://www.dropbox.com/s/bmxv2tgxa5yysmy/assemblyCS.dll?dl=0

yubikiri:
uwah, i'm envius that you managed to do it so fast  ::) ::)
i guess i still have many thing too learn..
btw does the global version used the same file with japan version? i can't tell about the content, but the size of dll file is about the same

makipl:
I'm getting reports that they did an update for Mobius and:

1. The process reopens a bit after showing SquareEnix logo and works in some sort of protected mode meaning you can't attach debugger to working project
2. Dumped Assembly-CSharp.dll from running instance is strange, ILSpy isn't opening it, CE doesn't even detect it in EnumSymbols function and IDA fails to attach (Mobius process) and enumerate images because of the privileges, when AssemblyCs opened in IDA it says, that the image is corrupted and has nothing to show

Tried looking at it via Process Monitors, bur it turns out it's just like any other process, nothing about locked access or anything.

Has anyone met such project that you can't attach to because of the "insufficient privileges" even though the process looks like normal process? Is it possible Mobius creates it's own fake debugger and attaches to himself to prevent any other debugger to step in?

LeonhartGR:
Hey folks... If anyone is playing mobius I'd love to get along with in this journey. I'm playing for a long time now and definitely would need some help. Also with the MP. Add me on steam and send me a message there if you r interested. Thanks.

holy_vink:
hey, I'm new here and play mobius ff jp as well. I can export some text assets file from the hash folder in the form of .txt files. Do you know how to open it? It's not the ogg file..the asset name is job ability...I wonder if I can somehow read the content of that text assets. Thanks in advance

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