Yes it is.
Because for example; Shiva's non boost sfx:
Even though Sdlib.dll's sampling rate is say: 44100hz, the game engine still plays a random pitch on this sfx for various purposes. (In Silicon Studio's case, emphasizing their botched sfxs).
So, I had to toggle around for hours (I'm not lyin', I'm TIRED!) trying to get these specific sfxs to play properly in game, because of such reason.
PHEW! Aren't I glad I'm done?
YES.
I'm a really done?
NO.
The last step's gonna be quite the ride itself.
So many botched sfxs,
sooo many, no one could put together, it was horrible, guys. Over 9000+ sfxs to go through. I'm just thinking: Really
Enix? In the hands of these people?
(I'm glad Enix made FFXII's Zodiac Age remaster, tho! So I get some relaxing time off.)
- <Refer to Post#1 for updates>
- <Introduction FMV completed. FMV showcases the prologue.>
- <Trailer coming sometime mid June.>
- <The Prologue's in post#1>