Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - g_west

Pages: 1 [2]
26
I figured I needed to insert "Freya's casting animation" into "Inferno," I've tired copying the sequence of her other skills into "Inferno" to replicate it, but no luck. I don't mind if it bugs if anything else uses "Inferno" because I don't think anything else does. You wouldn't know how to properly insert it would you? If not, no worries. I really do appreciate you getting back to me so quickly.

27
Hello again Tirlititi,

Turns out I have another question. I'm trying to give Freya a new spell, Inferno. She can perform it just fine; but when she goes to cast it she does a glitched jump animation. I've searched around online for a few hours now and I couldn't find a solution to this. I know she has a special flag inside the Edit Spell Sequencing, but I can't for the life of me figure out where to put it to make it work with Inferno. Is it even possible?

28
Hello Tirlititi,

Sorry to pester you, but one last question. Would it be possible for me to make it so Quina could eat an enemy who is usually un-eatable. Tantarian for example? Is it as simple as removing the Easy Kill stat effect?

29
Unfortunate. Regardless, thank you for responding so quickly. You're stand up person.

30
Hello Tirlititi,

Would it be possible to change Quina'a trance command from Cook to Double Blue magic (Dbl Blu)? If so, how would I go about doing that?

31
Hello Tirlititi,

I would very much like to mod the PSX version of Alternate Fantasy. I could be mistaken but I remember some years ago that I was able to load the .ppf patched .bins in Hades Workshop; but I am unable to do so now. Is there an older version of Hades that would let me do this? If not, is there some way for me to get my hands on the .hws files for the PSX version of the Alternate Fantasy mod so that I can make some tweaks to character spells and what not? I tired loading the 5.2 .hws file with a PSX .bin; but Hades crashes as soon as it's done scanning the hws. file. I guess this is just an very longwinded way of asking if there are 3.2 .hws file floating around out there somewhere.

Thank you for all your hard work.

Pages: 1 [2]