Author Topic: Changing Associated Battle Models  (Read 2573 times)

Mendelevium

  • *
  • Posts: 222
    • View Profile
Changing Associated Battle Models
« on: 2011-06-14 05:50:31 »
Hello there, I was working on a mod, and I was wondering if its possible to change the model that loads for each character, such as making Cloud load SIAA , and Young Cloud load RTAA, if thats possible. That is without  going into the LGP itself, and renaming all of SIAA to fit the RTAA counterparts, I want a purely scripting solution.

Thanks,
Mendelevium

halkun

  • Global moderator
  • *
  • Posts: 2097
  • NicoNico :)
    • View Profile
    • Q-Gears Homepage
Re: Changing Associated Battle Models
« Reply #1 on: 2011-06-14 09:51:00 »
Nope, the only thing you can pass to the battle engine is the battle number.

Mendelevium

  • *
  • Posts: 222
    • View Profile
Re: Changing Associated Battle Models
« Reply #2 on: 2011-06-19 04:55:10 »
I know that it is possible, though.  I've worked with people on a mod where they did this before, but that was some time ago. Now, I can't quite remember how they did it.


Bosola

  • Fire hazard!
  • *
  • Posts: 1752
    • View Profile
    • My YouTube Channel
Re: Changing Associated Battle Models
« Reply #3 on: 2011-06-19 15:42:52 »
They may have edited the executable.