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Messages - Urbanhack86

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Releases / Re: [FF7PC]Revival - A FFVII Enhanced Mod
« on: 2021-12-27 17:11:52 »
Hello, Urbanhack86.

I would recommend wictoriously's Avatar Pack (https://forums.qhimm.com/index.php?topic=19450.0) to be included although it might be hard to get the original author's permission since it's gone missing for a few months and never posted much after her debut.

hi mate, they are already included by default.

although permission for use of my work was asked (and granted) i assumed that because i was asked that this would be done for everyone

i'm in fact very unconfortable with my alias and work being in a project where permission was not asked (and granted) from *every* modder that has his or her work used in it




perhaps compilations and ports should not even be allowed altogether because otherwise these scenarios could be hard to avoid, as a few people really have tried to prevent this issue with this very mod but seems like it happened anyway

to Urbanhack86: actually not trying to say you did anything wrong, just that making a compilation here usually ends up pulling work from many, many people where it would be impossible to properly get permission, credit and attribute the work
The same goes for me. We talked about spanish resources, the graphical part and there's no problem for my part he reuse the font sources or hext files for do the spanish translation. But this does not include flevel.lgp, kernel.bin, kernel2.bin and scene.bin. The translation of that files is from Traducciones XT.

Maybe he didn't know that...

sorry about that. all now its clarified, i talked today about it with Lazaro via discord chat and i corrected my error. now all credits has been fixed and i think its done now. there are a tons of mods in this pack and surely i has pased out/missing some credits, so i hope all its fine now.
thanks

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Releases / Re: [FF7PC]Revival - A FFVII Enhanced Mod
« on: 2021-10-08 21:23:39 »
hola, gracias x comentar y me alegro que te guste.
los avatar se los tuve que sacar xq al creador no le gusto q los añada al pack x eso me habian bloqueado el hilo.
los escenarios de jusete estan todos. y en cuanto a los modelos 3d y otros mods podes usarlos tranquilamente. siempre y cuando respetes el orden de carga.

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Releases / Re: [FF7PC]Revival - A FFVII Enhanced Mod
« on: 2021-10-06 19:37:45 »
Removed Bonez Avatars.
Updated Ninostyle Models To The Latest Ver. 06/10/21.
Updated and Corrected Tifa Battle Model.

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Releases / Re: [FF7PC]Revival - A FFVII Enhanced Mod
« on: 2021-08-30 21:47:28 »
Post Updated, First Released.

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Releases / [FF7PC]Revival - A FFVII Enhanced Mod
« on: 2021-06-07 14:31:07 »

¿Qué es Revival - A FFVII Enhanced Mod?
Revival es una recopilación de los mejores mods de esta comunidad y algunos que rondan por internet empaquetados en un solo archivo .iro haciendo estos compatibles entre sí.

En este pack se incluyen las texturas más fieles y amigables al juego original intentando no romper la estructura e inmersión del propio juego, es decir, que no existe ningún tipo de textura de tipo realista y que además hacen que el juego no luzca realmente tan bien, como por ejemplo algunos modelos 3D y alguna otra cosa, Pero claro, quizás puede que haya alguna excepción.

¿Por qué elegir Revival?
Si bien existe la posibilidad de modificar el juego a tu antojo, trate de hacer que este paquete sea lo las fiel e inmersivo posible haciendo que disfrutes de una experiencia increíble, evitando así dolores de cabeza e intentando hacer que la mayoría de los mods funcionen entre sí, cosa que muchas veces se hace algo imposible o que puede llevar mucho tiempo si no tienes experiencia o tiempo suficiente modificando montones de archivos.

Con Revival podrás pasar de la experiencia original a la modificada simplemente activando o desactivando el mod sin mayor complicación.

Además de empaquetar los mods en un solo archivo y haciéndolos compatibles entre si, recree muchas de las texturas para que luzcan aún mejor o mejor dicho para que no rompan la inmersión, aun asi, hay muchos mods que están en desarrollo, por ende no están totalmente completos, como por ejemplo escenarios y enemigos, lo cual se irán actualizando a medida que los propios mods se actualicen.

¿Cuáles son las mejoras que incluye Revival?
Escenarios: La mayoría de los escenarios, por no decir casi todos, fueron reescalados 4 veces más a su resolución original haciendo que estos se vean mucho más nítidos, y otros fueron recreados con herramientas 3D.

Mapamundi: El mapa del mundo fué reesclado y retexturizado. Ahora luce mucho mejor.

Magias: Todas los efectos y texturas de las magias (incluye summons) fueron cambiadas y en algunos casos mejoradas para que se puedan disfrutar de estas visualmente en alta resolución. Los Summons si bien no tienen nuevas texturas aún, lucen muy bien.

Modelos 3D: Ahora los personajes tanto en batalla como en el escenario son de alta calidad, así como también los modelos de los vehículos que se pueden utilizar a lo largo de la aventura. El mod no esta 100% completo, por eso faltan algunos modelos de enemigos y quizás algún npc. Serán actualizados a medida de que el mod se vaya actualizando.

Interfaz: Ahora la interfaz de usuario se ve en alta resolución incluyendo muchas mejoras, además de nuevos avatares que hacen que la calidad visual de los menús en general se vean mucho mejor. Aca me tome el trabajo de modificar muchas cosas para que luzcan de la misma manera tanto en ingles como en español.

FMVs: Los FMVs mas conocidos como cinemáticas o videos ahora se ven en mayor resolución y tasa de refresco. Si bien siguen siendo las cinemáticas originales al menos pueden disfrutarse con mayor calidad.

Luces y Sombras: Ahora los personajes y enemigos del escenario tendrán sombras cosa que antes no existían, y las sombras de las batallas dejaron de ser poligonales o prácticamente solo un circulo en la mayoría de los casos y se pueden apreciar como sombras verdaderamente, vamos lo que en realidad deberían ser y no solo una mancha negra.

Otros: Revival además incluye la opción de activar algunas cosas que quizás si las dejara por defecto no te dejaría la posibilidad de cambiar algunos aspectos, como por ejemplo la retraducción de la aventura al español, cual mejora muchos horrores de ortografia asi como la posibilidad de configurar los controles y quizás alguna que otra cosa.

Instalación: Simplemente tienes que importar los archivos REVIVAL al juego base ORIGINAL con 7th Heaven y activar el mod desde la interfaz, configurar a gusto y disfrutar.

Siente final fantasy 7 como un verdadero remake...

English: (Google Translation)

Spoiler: show
What is Revival - A FFVII Enhanced Mod?
Revival is a compilation of the best mods of this community and some that roam the internet packaged in a single .iro file making these compatible with each other.

This pack includes the most faithful and friendly textures to the original game, trying not to break the structure and immersion of the game itself, that is, there is no type of realistic texture and that also makes the game not really look that good , such as some 3D models and something else, But of course, maybe there may be an exception.

Why choose Revival?
While there is the possibility of modifying the game to your liking, try to make this pack as faithful and immersive as possible by giving you an incredible experience, thus avoiding headaches and trying to make most of the mods work between yes, something that is often impossible or that can take a long time if you do not have enough experience or time modifying lots of files.

With Revival you can go from the original experience to the modified one simply by activating or deactivating the mod without further complication.

In addition to packing the mods in a single file and making them compatible with each other, recreate many of the textures to make them look even better or better said so they don't break the immersion, even so, there are many mods that are in development, therefore they are not completely complete, such as scenarios and enemies, which will be updated as the mods themselves are updated.

What are the improvements that Revival includes?
Scenarios: Most of the scenarios, if not almost all, were rescaled 4 times more to their original resolution making them look much sharper, and others were recreated with 3D tools.

World Map: The world map was restyled and retexturized. Now it looks much better.

Magic: All the effects and textures of the magic (includes summons) were changed and in some cases improved so that they can be enjoyed visually in high resolution. The Summons have no new textures yet, but they look great.

3D Models: Now the characters both in battle and on stage are of high quality, as well as the models of the vehicles that can be used throughout the adventure. The mod is not 100% complete, that's why some enemy models and maybe some npc are missing. They will be updated as the mod is updated.

Interface: Now the user interface is seen in high resolution including many improvements, in addition to new avatars that make the visual quality of the menus in general look much better. Here I took the trouble to modify many things so that they look the same in both English and Spanish.

FMVs: FMVs better known as cinematics or videos are now seen in higher resolution and refresh rate. While they are still the original cinematics, they can at least be enjoyed with higher quality.

Lights and Shadows: Now the characters and enemies on the stage will have shadows, something that did not exist before, and the shadows of the battles are no longer polygonal or practically just a circle in most cases and can be seen as truly shadows, let's do it. which should actually be and not just a black spot.

Others: Revival also includes the option to activate some things that perhaps if left by default would not allow you to change some aspects, such as the retranslation of the adventure into Spanish, which improves many spelling horrors as well as the possibility of configure the controls and maybe something else.

Installation: You simply have to import the REVIVAL files to the ORIGINAL base game with 7th Heaven and activate the mod from the interface, configure it to your liking and enjoy.

Feel final fantasy 7 like a real remake...


Video Demostracion/Preview:
https://www.youtube.com/watch?v=eJJqMJlZzWY

Base Mod:
https://drive.google.com/file/d/1H26hcl5kEg9cxfjYR6-VUz_lBABJOPRZ/view?usp=sharing

Addon Español:
https://drive.google.com/file/d/1qZppzRWrrQe0TKd-XAywkaZtXMv7FVJX/view?usp=sharing

Install Guide:
https://www.youtube.com/watch?v=FI6dUCcGzSw&t=11s

Créditos/Credits:
TrueOdin, NinoStyle, Satsuki, Cosmos, unab0mb, aAvok, Chrysalis, L@Zar0, Felix LeonHart, Jusete, Grimmy, Orichalcon, Kela51, Kaldarasha, Fewtch,
Sonicus/Ortew (retraducción al español)
L@Zar0 (adaptación retraducción a 7th Heaven)
https://traduccionesxt.blogspot.com

If Someone isnt in credits let me know.

Thanks All

6
dont use 2.3, its broken and doesnt have any improvment. keep using latest 2.2 release

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Just edit the FFNx.toml file and change fullscreen = no to yes.

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7th Heaven / Unpacking and repacking iro files.
« on: 2021-06-02 13:27:28 »
hello all, i want to modify some mods to make look them how i want for better experience, so, the question is: can i unpack any of these mods, modify some stuffs and repack again with 7th tools, for ex. start intros and some pics maybe, materia icons etc. it will work? thats all, ty a lot!

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