I try the new system for battle, to expand difficulty.
To try character loses all MP in case of death, somes problem but finally to obtain, this change its possible in IA of player!
(run in
Death Counter)
-- OPCODE
12 2060
12 4140
80
02 2060
02 4140
80
02 2060
02 4140
80
31
90
73
-- ASM
0000: PUSH (2060) Type (12)
0003: PUSH (4140) Type (12)
0006: MASK
0007: PSHA (2060) Type (02)
000A: PSHA (4140) Type (02)
000D: MASK
000E: PSHA (2060) Type (02)
0011: PSHA (4140) Type (02)
0014: MASK
0015: SUB
0016: STRA
0017: END
-- C STYLE
Self.MP <- Self.MP - Self.MP
SCRIPT ENDThe opcodes run very nice, first problem in case lose PM limited to 255, though this problem is solved and can reset PM to 0 even 65535
The really problem?
Only run in Cloud...try in Barret and Tifa, ¡not effect! death and MP not change
Anyone know possible reason? The opcode in other character is some of Cloud.
Thanks