I just finished the game (accidentally - I was trying to remember how far I could go before using that save crystal, but all of the sudden I was fighting....crud)
Anyway - a few things that might be a recap from earlier (err...
spoiler screenshots) -
1: When Cloud falls into
? (no really...the place is called
?) the initial screen looks like this:
"Is this..."2: When it is time to switch parties during the 1st Seph fight, the options overlap:
"Worried about the other party members"3: During the credit roll, the top half of the screen rolls the credits while the bottom half of the screen flickers the initial "block" of credits. It's kinda hard to explain....and the screenshots didn't capture it the way I saw it. (I guess I could have made an animated GIF or something, but anyway....)
The bottom half of the screen flickers kinda like when you take a camera in a 3D computer environment and move it "out" of the defined 3D environment. Since there are no properties defined for the "outside environment", sometimes the application just flashes what textures were most recently in memory.....if that makes sense. (Run the game DOOM or DOOM 2 and walk through walls)
In any case, here is the pic w/ a little description written in it:
Credit Roll