Hotfix 2https://drive.google.com/file/d/1_erRDZlb7BmEpOvwp9dUdGthqJLH2uC1/view?usp=sharingThis should fix the following compared to default files:
25-Nov-2016 DLPB Tweak: Default Run Player must run in order to escape Aerith's home. "Default run has been
removed as of R06b"
11.dec.2019 Mabinog "60FPS Battles
Disable Boss Screen Flash option" "When Hundred Gunner is defeated, the game can crash.
Death Flash issue is again the culprit. Conflicting code from 60fps battles." Fixed in R06b
08.Dec.2019 Mabinog Core When Odin attacks an enemy with protection against Death, Zantetsuken will still occur, causing the game to hang or crash. Fixed in R06b
24-Nov-2019 "Ahkana
bearoso" Core (ffmpeg_movies.dll) pcm audio (like the one used in the original 1998 videos) is not being decoded properly, so there's no sound with those videos. "Fixed in R06b
by TrueOdin"
24-Nov-2019 kalathi New Translation Escape magic will cause a game over. Fixed in R06b
24-Nov-2019 DLPB Core (Aali.dll) crash.dmp is failing to generate, and the crash handler itself is failing to function. "Fixed in R06b
New improved version also added by True Odin"
22-Nov-2019 urgdfriend Core Soft reset leads to a black screen for some people and Start-Select needs to be pressed to recover. Fixed in R06b
21-Nov-2019 Mabinog Core Registry keys are not being read correctly in 64 bit versions of Windows - meaning Steam installs are not being detected. Fixed in R06b
21-Nov-2019 "kalathi
Sega Chief" Audio Replacement Music and SFX fade function is broken - music/SFX volume and fading can be incorrect. Fixed in R06b
This means you can now upload crash.dmp along with the usual if a crash occurs. A field hang is not a crash. You'll get a message box when it's a hard crash - or the window will vanish entirelyddraw.dll and Aali.dll go in root folder
the other goes in The_Reunion\Program_Files