Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]  (Read 3070513 times)

Rookie_One

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goddamn it!

*transform in a goose then proceed to troll Kaldarasha*

d1474796

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« Reply #4851 on: 2019-10-22 14:18:00 »
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« Last Edit: 2019-11-22 08:36:24 by Lorath »

DLPB_

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つ ◕_◕ ༽つ DLPB TAKE MY ENERGY ༼ つ ◕_◕ ༽つ

It's not enoughhhhhhhh!


DLPB_

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Main page updated a little.

Audio Replacement page added.

http://forums.qhimm.com/index.php?topic=14914.msg209232#msg209232

Bynyl

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Main page updated a little.

Audio Replacement page added.

http://forums.qhimm.com/index.php?topic=14914.msg209232#msg209232

Me likey! Me gusta mucho!

Devinicus

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To what degree will I be able to mix and match models with The Reunion? I prefer the PRP/Bloodshot style field models over Kal's.

DLPB_

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All you'd need to do is disable Model Overhaul from Options.ini and add the files to a custom folder.  It's relatively painless.

AuthenticM

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Hello all,
Is it right that this mod does not use the mod manager used by other mods? I couldn't get to install the mod manager the other day, so if you were to tell me that this mod has its own (simpler) installation process, that would make my day.
Cheers

DLPB_

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That's correct.

AuthenticM

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Sweet, thanks.

Other question: does this mod fix the audio issue of the Steam release whereby the wrong music plays during the pivotal scene during Cloud's introspection in the lifestream?

Salk

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It may be a matter of hours... minutes... :)

DLPB_

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Sweet, thanks.

Other question: does this mod fix the audio issue of the Steam release whereby the wrong music plays during the pivotal scene during Cloud's introspection in the lifestream?

When you're using the new translation it does, because it's not only the music that was wrong - the scene fades were too.

d1474796

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« Reply #4862 on: 2019-10-27 13:01:00 »
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« Last Edit: 2019-11-22 08:36:37 by Lorath »

DLPB_

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It wasn't the loop...  it was the length of it as well.  Totally wrong - and the scene was wrong too, as he notes.  It is all in The Reunion database though.

AuthenticM

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When you're using the new translation it does, because it's not only the music that was wrong - the scene fades were too.
Cool, thanks!

If by "wrong music" you mean badly looped, i think it's mentioned in the Reunion database...
No it's actually the wrong music. I'm talking about the scene in which Cloud runs after Sephiroth and gets impaled on his sword, before throwing him in the mako. Cloud's theme is supposed to play during this moment, but in the Steam (and PS4 and Switch) version, it's the mako reactor theme that plays. Here's a timestamp at 2:39:00 of a playthrough that Maximilian_Dood did recently. The scene in question plays with the wrong music.

benjaminw6633

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Is this still on track for tomorrow? Eagerly awaiting... :)

DLPB_

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It's being released one way or another, yes.

obesebear

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No it's actually the wrong music. I'm talking about the scene in which Cloud runs after Sephiroth and gets impaled on his sword, before throwing him in the mako. Cloud's theme is supposed to play during this moment, but in the Steam (and PS4 and Switch) version, it's the mako reactor theme that plays. Here's a timestamp at 2:39:00 of a playthrough that Maximilian_Dood did recently. The scene in question plays with the wrong music.
He's right.  Just checked two other youtube videos that I believe are playing PSX version.  This one is hard to hear, but I at least know it's the Playstation version

DLPB_

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I had to convert the PSF file and enhance it slightly as it is a unique music not found on OST.  In any case, that issue has been fully resolved.

Coat

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Are you guys still planning on a PSX release? (Link isnt working)

trostboot

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Are you guys still planning on a PSX release? (Link isnt working)
Looks like romhacking.net is having some issues, but yes, the people working on the PSX port of the retranslation have just recently reconfirmed an updated version will eventually be made. Most likely based on the final version of the retranslation, so you might have to wait a bit.

Wiseman

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Green Goblin was the one responsible for the previous PSX port of the Reunion. He said he was interested in porting R06 too.

DLPB_

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The link works. Their forum was down earlier.

Mabinog

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> "Imminent"

Here we go!

Sesquipedal

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I'm stoked to play!  Shame the Difficulty side of the mod won't be completed, but as stated it's a very very time consuming and tedious process.  I've tried other difficulty hacks and all miss the point of making it more difficult but keeping it professional in terms of display, logic etc.  None the less thank you DLPB for making all the effort you have.

On a side note:  I'll be happy to see if 7th heaven goes down.  Not becasue I hate it, but because it's convoluted and made from way back when ff7 modding was new and misunderstood. Having a new framework from which people can implement new mods would be exciting.