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Messages - ihavetubes

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1
7th Heaven / Re: 7th Heaven and ReShade not working
« on: 2022-09-14 01:01:36 »
Sorry if this has been posted before but I cannot find an answer. I just installed 7th Heaven 2.2.3.522 for my steam version of FF7 and after I installed all the mods it works perfectly fine, I played it for hours with no problems. Then the next day I decided to install ReShade 4.7.0 to add more post-processing and to tweak the visuals but now 7th Heaven opens, hangs for a second, then automatically closes. I deleted everything and reinstalled FF7 and 7th Heaven and it worked fine again, I tried ReShade again and still the same problem. I was just wondering if maybe I need to install ReShade a certain way to make it work or if it is simply incompatible with 7th Heaven.

Thank you to everyone in this community, It's because of all of you that FF7 can live on and continue being such a great game.
Try not to have too many fx installed I have like 5 or 6 installed.

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7th Heaven / Re: 7th Heaven and ReShade not working
« on: 2022-09-14 01:00:22 »
Anyone know how to get them to work? Like, when installing Reshade, what .exe should I point it to? Thanks! get-shareit.com get-vidmateapk.com 
FF7.exe

3
7th Heaven / Re: Field Models - Objects
« on: 2022-09-09 02:25:12 »
Can't find this mod in the catalog, and haven't had much success trying to hunt it down. Does this mod still exist? I remember being able to pick from different save points, item icons, etc. Any help is greatly appreciated.
Same, cant find it anymore

4
Releases / Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« on: 2022-08-29 21:07:53 »
You need to come to the discord. It is a lot easier and faster to troubleshoot there.
I fixed it, it was reshade

5
Releases / Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« on: 2022-08-28 00:35:01 »
You need to come to the discord. It is a lot easier and faster to troubleshoot there. And there are a lot more people around than just me. I doubt it's because of your widescreen. I've seen this exact thing before and they didn't have ultrawide screen. I've even seen it on my on setup and I don't have one either. I just don't remember what the issue is exactly.

Your CM problem might actually be solved as of yesterday funny enough. I mistakenly had it chainging everyone's sample rate to 96000hz, which could definitely lower the overall volume.

https://discord.gg/K92Js8Tp
z

I am having the same problem where the text is not aligned. thanks for any help.

6
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« on: 2020-09-10 15:59:43 »
great mod just having a problem with the screen turning black during battle. Anyway to fix this? thanks https://www.youtube.com/watch?v=jKIl-NHgUiY

7
I have been trying to get this mod for 3 days with no success due to the Google Drive quota error. Is there a direct link to download it???
is the mod called gameplay- difficulty and story?

8
7th Heaven / Kaldarasha Shinra Soldiers not working
« on: 2020-02-09 21:54:27 »
anyone got any ideas why this skin wont load up? thanks for any help


upload


9
So many people are trying to download mods from the catalog these days that bandwidth quotas are being imposed.  Two ways of dealing with this:
1.  Chill and try again in a couple days
2.  Locate the associated release thread here on the forums and see if there's a direct download link.

anyone got these files? thanks

Field Textures from Satsuki 2.3

Media Movies 2.1

Media music and sound 2.1

Spell Textures 1.5

10
General Discussion / Re: The future of Final Fantasy?
« on: 2020-02-08 17:30:12 »
There running out of ideas same as Capcom so they have to remake games to make money.

11
7th Heaven / Re: Bigger downloads not downloading
« on: 2020-02-03 23:52:17 »
Entirely possible... fortunately most of the larger mods (like Kela/Satsuki spell textures) have their own release threads and direct download links (usually Mega).

Where are they located? thanks

12
7th Heaven / error while downloading
« on: 2020-02-02 14:53:54 »

I get this error while downloading thanks for any help.

System.IO.IOException: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. ---> System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host
   at System.Net.Sockets.Socket.BeginReceive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state)
   at System.Net.Sockets.NetworkStream.BeginRead(Byte[] buffer, Int32 offset, Int32 size, AsyncCallback callback, Object state)
   --- End of inner exception stack trace ---
   at System.Net.Sockets.NetworkStream.BeginRead(Byte[] buffer, Int32 offset, Int32 size, AsyncCallback callback, Object state)
   at System.Net.PooledStream.BeginRead(Byte[] buffer, Int32 offset, Int32 size, AsyncCallback callback, Object state)
   at System.Net.ConnectStream.BeginReadWithoutValidation(Byte[] buffer, Int32 offset, Int32 size, AsyncCallback callback, Object state)
   at System.Net.ConnectStream.BeginRead(Byte[] buffer, Int32 offset, Int32 size, AsyncCallback callback, Object state)
   at Iros.Mega.MegaIros.AsyncReceive(IAsyncResult ar) in C:\cygwin64\home\Jauria\Proyectos\Final\7H\Git\7H\IrosMega\MegaIros.cs:line 393
   at System.Net.LazyAsyncResult.Complete(IntPtr userToken)
   at System.Net.ContextAwareResult.CompleteCallback(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Net.ContextAwareResult.Complete(IntPtr userToken)
   at System.Net.LazyAsyncResult.ProtectedInvokeCallback(Object result, IntPtr userToken)
   at System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
   at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)

13
7th Heaven / Re: Cannot Download From Catalog
« on: 2019-07-03 05:39:40 »
If it's the same exact thing as above than there is nothing you can do but wait. Also your image doesn't show any errors.
I thought it showed something on the right side my mistake, is their a way to confirm that the links are down? thanks

14
7th Heaven / Re: Cannot Download From Catalog
« on: 2019-07-03 02:06:15 »
I am having the same problem. Cant seem to get it to work, not sure if I did something wrong or what. The version I am using is 7H_1.54 and here is a pic of the error I get after trying to check for subs https://ibb.co/dPjYRFX

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