Author Topic: ff7 international cd4 artwork - how to rip?  (Read 2314 times)

Dark_Ansem

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ff7 international cd4 artwork - how to rip?
« on: 2021-03-06 09:01:06 »
So, I'm trying to get the artwork of ff7 international off the disc, but I have no clue how. I have the bin-cue files, but obviously they can't be read in windows, they do work with an emulator (at least PCSX, ePSXE doesn't).

AFAIK, FF7 international has also been released to PC, but only in japan, and I don't know if it came with the bonus disc content.

Any help would be much appreciated.
« Last Edit: 2021-03-06 09:41:52 by Dark_Ansem »

P3k

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Re: ff7 - how to rip?
« Reply #1 on: 2021-03-06 09:39:37 »
https://github.com/myst6re/makoureactor/releases

Use that, open up ff7disk1.bin with it, rip  8)

It's easy helping ppl ;)

Dark_Ansem

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Re: ff7 international cd4 artwork - how to rip?
« Reply #2 on: 2021-03-06 09:42:20 »
https://github.com/myst6re/makoureactor/releases

Use that, open up ff7disk1.bin with it, rip  8)

It's easy helping ppl ;)

It surely is, except that this is irrelevant to my request ;)

P3k

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Re: ff7 international cd4 artwork - how to rip?
« Reply #3 on: 2021-03-06 10:11:43 »
xD so it is! Hahaha!
Sorry man, I just seen artwork and thought BG's.

I don't have a copy of the international cd so can't say for sure.
Have you tried opening the .bin file with PowerIso or some other iso application to see what goodies are there?

There may be files accessible by some of the tools people have created here.


-Also, I know it might not be the best quality but you could always print screen the emulator.

satsuki

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Re: ff7 international cd4 artwork - how to rip?
« Reply #4 on: 2021-03-06 10:14:27 »
with this : https://github.com/m35/jpsxdec you can extract files from psx iso.
if the picture you need to extract are in .tex format you'll also need to convert .tex to .png (http://forums.qhimm.com/index.php?topic=15404.0)

Dark_Ansem

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Re: ff7 international cd4 artwork - how to rip?
« Reply #5 on: 2021-03-06 11:55:23 »
with this : https://github.com/m35/jpsxdec you can extract files from psx iso.
if the picture you need to extract are in .tex format you'll also need to convert .tex to .png (http://forums.qhimm.com/index.php?topic=15404.0)

hmm thank you very much, this at least could open the ISO. Now I just have to find the textures, do you know if there is a tool that can scan archives for them?
I also managed to do something I often postponed.

Fewtch

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Re: ff7 international cd4 artwork - how to rip?
« Reply #6 on: 2021-03-07 11:59:44 »
You're in luck. I worked with Niemasd 2 years ago to rip the models from the bonus disk, we pretty much figured out how to rip everything else in the process.



https://mega.nz/file/joEmhZaT#UlRBF6eS2k1vaWjjA8JA65uCSV_3UistShbne3g9lHE

The above link has 3 folders:

Raw files extracted directly from the NPKs using niemasd's scripts

PSicture, a very old utility that browses raw psx files for viewable images

Model and texture rips for all but 2 of the viewable models (helicopter and car would not extract correctly)

In PSicture, simply scan any of the raw directories and it will generate a list of images you can save. Have fun!


Dark_Ansem

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Re: ff7 international cd4 artwork - how to rip?
« Reply #7 on: 2021-03-07 12:18:06 »
You're in luck. I worked with Niemasd 2 years ago to rip the models from the bonus disk, we pretty much figured out how to rip everything else in the process.



https://mega.nz/file/joEmhZaT#UlRBF6eS2k1vaWjjA8JA65uCSV_3UistShbne3g9lHE

The above link has 3 folders:

Raw files extracted directly from the NPKs using niemasd's scripts

PSicture, a very old utility that browses raw psx files for viewable images

Model and texture rips for all but 2 of the viewable models (helicopter and car would not extract correctly)

In PSicture, simply scan any of the raw directories and it will generate a list of images you can save. Have fun!



Thank you so much. interestingly enough, the artwork is glued together with the page.