Miscellaneous Forums > Graphical
FFVII in Retroarch + ReShade
mikevincent:
hian:
Looks fantastic. How do I do this?
mikevincent:
Thanx. Here's my second set up, I adjusted it a bit and got it a bit nicer looking.
How you do this.. well, first you must use ps1 emu with Retroarch. And then add super-4xbr-3d-4p as a shader. However I have adjusted that preset a bit on my own. If you want to I could upload presets. It is important that you run this in 2x internal and 4k external. That is, chose full screen in the config file and 3840 × 2160 as resolution.
It is then filtered by my own ReShade preset wich contains ALOOT of debanding and some sharpening and vibrance. I could also give you my preset.
KaidenJames:
I would love an upload of the shader and the reshade preset. These look great. Far better results than I've ever gotten.
mikevincent:
Here are some more examples. And I dont know why, but it looks a bit better in game. I don't know why some of the quality is lost.
Here you can see that small text is still readable
Here is my custom preset for the Retroarch shader.
https://ufile.io/08loe
Something is wierd with my ReShade and I can not share any config. But I will tell you what to set.
First is effect ordering, this is important.
High Pass Sharpening -> Vibrance -> Deband
High Pass Sharpening values -
1.0
2
0.80
1
1.69
1.0
1.0
0.00
0.00
0
Vibrance values -
0.30
1.00
1.00
1.00
Deband values -
18.0
0.100
8
3
3
0
1.0
0.0
Remember that after this, you also have to make Retroarch run in fullscreen 4k resolution. And the internal resolution should be 2x to get the best out of the pre-rendered backgrounds.
Navigation
[0] Message Index
[#] Next page
Go to full version