Final Fantasy 9 > FF9 Graphical Releases
[FF9 PC] Moguri Mod update 8.2 (LIVE ON OFFICIAL SITE)
qizi:
Sending through the bug report option as well. I haven't been able to find a similar report.
When fighting Grand Dragons, if you have Auto-Reflect (or the spell version) and it kills itself with Thundaga, the game locks and the characters just bounce in their idol animations with no UI and never going to the experience screen. Simple enough, but thought it was funny. Just use coral rings.
faospark:
a lot of your concerns guys are Memoria related and not Moguri .
Install the latest version of memoria on top of moguri and yall be fine.
https://github.com/Albeoris/Memoria
just for added context
if your concerns are about the upscaled graphics ,upscaled fmvs, optional soundtrack then it is about memoria
but everything else like game tweaks/ cheats , 60fps , then it is about memoria the engine.
Laharl_Chan:
before i get the the meat of this post i would like to thank the devs for a lovely experience with final fantasy IX. its my favorite game and you all fixed the poop square threw on it.
now for the meat and potatoes
i just make a bug report using the google form, but wanted to post here as well as i know that sometimes those can be hard to read sometimes.
theres a crash at the very end of the game, 2 scenes after beating necron in the cutscene where dagger is leaning over looking all sad. then zidane walks to the lifa tree. the game just quits as the cutscene ends
i found a work around on the steam forums: https://steamcommunity.com/sharedfiles/filedetails/?id=2714442841 and it does work.
heres the log and save i uploaded in the ticket.
log: https://pastebin.com/ruxYXGrY
save: https://www.mediafire.com/file/6ai4m3udtyurdsa/FFIX_save_EncryptedSavedData.7z/file
the autosave is in the cutscene that crashes when it ends, hope this helps
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