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Messages - Tyler Durden

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1
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2022-12-14 15:59:34 »
thanks for the response, i found it.

2
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2022-12-14 15:39:27 »

For posterity, here are the fields previously not in the topic:
https://bonez.7thheaven.rocks/Edge/cargoin_dds.rar
https://bonez.7thheaven.rocks/Edge/md8brdg2_dds.rar
https://bonez.7thheaven.rocks/Edge/mds5_2%20dds.rar
https://bonez.7thheaven.rocks/Edge/mds5_3_dds.rar
https://bonez.7thheaven.rocks/Edge/mds7st3_dds.rar
https://bonez.7thheaven.rocks/Edge/nmkin_1dds.rar

thanks for sharing the links bonez. i use different fields mixed together, so typically i need to install Jusete one by one in a separate file as they release and doing it this way is easier than installing from the catalog. you said they are being released on the discord? would that be the Tsuna discord? because i dont see a Project Edge category there. is there another discord i can find?

3
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.993)
« on: 2022-02-01 05:15:29 »
thank you for this amazing mod, its perfect

4
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2022-01-27 01:51:56 »
I have a question, I've tried searching but to no avail. I'm using the iro posted a few pages back in December of all your current fields. How do I add these new releases to that iro? I found a png > dds converter which converted that iro to dds files (i have no idea if they were or weren't png etc)

Mainly I'd like to keep updating it as you release new fields, otherwise would I need to wait till new iro's are released that contact all current fields?

Hope that makes sense

Check out the tools in 7th Heaven, you can unpack the IRO and then add as needed.

btw, these new fields look amazing Jusete, thank you so much!  8-)

5
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2021-12-21 23:58:27 »
Thanks. It worked!
All I had to do was drag and drop the original IRO, click "Iro png to iro dds" and load the new IRO into 7th Heaven.
Here's the link of the mentioned tool in case someone else needs it: https://forums.qhimm.com/index.php?topic=19701.0

Spoiler: show


Thanks, using 7th heavens tools and this i was able to make it work and now i can FINALLY use satsukis fields in conjunction with Jusete's. I can finally throw that old dusty remako mod away and use a superior version...

6
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2021-12-21 22:25:53 »
can we get a link for the new field exclusively as well please?

7
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2021-11-29 17:24:50 »
beautiful as always, happy to see Jusete is still pushing forward.

8
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2021-07-27 23:51:22 »
From my experience satsukis fields dont play nice with other field mods, ive tried every order, mixing it up, etc... it wont work. to use jusete fields, i just use remako instead. works every time without fail. Satsukis fields might be 10%-20% better and more clean looking than remako? honestly i cant see a huge difference. Thats my take on it anyway...

9
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2021-06-12 20:54:07 »
thank you Jusete!!! looks amazing! you are the future of a true final fantasy 7 remake, your work is greatly appreciated!

10
Was this mod taken down? the link seems to be broken.

11
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2021-04-07 23:50:31 »
thank you for these fantastic looking fields guys, this is truly amazing work.

12
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-07-11 18:04:49 »
I wasn't aware of a soft-lock on that fight, were there any model mods on?

I am using lots of other mods, including berserkers battle/field models mod. Hasn't been a problem tell now, is NT not compatible with any model texture packs?

13
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-07-11 00:08:20 »
Thank you for the response, i read through all your advice and i will definitely be using these tactics on my next attempts. hopefully that will get me the edge i need to finally progress.

while i have your attention, i should also mention a bug i encountered while in this area. the guards with Elena and in the glacier fields were freezing combat on their command prompts. to avoid this bug, i just turned off NT tell i was past the affected area. this issue may of already been resolved  a update, but figure id mention it anyway just in case.

thanks again for the detailed help! 

14
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-07-10 19:36:05 »
Im having a issue up in the ice mountains, where im completely stuck and cant progress any further. hopefully someone here can help? fighting the 2 headed dragon/dinosaur thing and its just kicking my ass, badly. each of its attacks is doing over 1000 damage, sometimes getting 3 or 4 attacks in a row and just wiping my party easily. my cloud is level 46 so i dont understand how i could be getting stomped so badly... ive tried using tranquilizers, Mbarrier, barrier and haste. but the barriers only last for a few attacks before disappearing. i was not prepared for this huge difficulty spike, healing items are running low... all the bosses before this were difficult, but not impossible... Maybe its because i never grinded SP the whole game and i didn't put enough points in defensive stats? if thats the case, im still kinda screwed because theres no leaving the mountain area now. shinra has blocked off the exit. ive mostly enjoyed this mod tell now, but this fight is just unreasonably difficult... thoughts anyone?

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