Author Topic: Enemies get all lucky 7777s!  (Read 5711 times)

EmperorSteele

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Enemies get all lucky 7777s!
« on: 2004-09-07 09:51:46 »
Trying to disprove this ludicrous claim in another forum, i aimed to give an enemy exactly 7777 hp.

I went up against Materia keeper (8400 hp), and aimed to do EXACTLY 623 damage to it (8400 - 623 = 7777)  So using Jenova, i gave myself exactly 6230 gil and a mastered THROW materia (for the COIN ability).

Turns out i was wrong >_<

http://img.photobucket.com/albums/v398/emperorsteele/Enemiesget7777.jpg

(posted as a link cuz i was too lazy to size it down, and its 56k rape and i didnt wanna muck up the forums.. photobucket.com sized it down a bit, tho)

I figgured this goes under tech related in case this helps solve any mysteries concerning status aflictions among enemies...as well as raise the question of is this an intentional part of the game, or is it a fluke?  However, if this doesnt belong here, then I wholeheartidly appologize =/

I DID read the faq.. i was kinda weary about psoting it here, but for some reason, i didnt think "game tweaking" or "General" were any more appropriate =/

Jedimark

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Enemies get all lucky 7777s!
« Reply #1 on: 2004-09-07 10:24:55 »
Heh... I hope one of Cloud's summons was Phoenix.

halkun

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Enemies get all lucky 7777s!
« Reply #2 on: 2004-09-07 10:42:01 »
No, this is good, It deals with an internal working theroy. I've actually been wondering where the 7777 is calculated. Looks like it's at the end of the damage equation, reguardless of the initiator.

NeoS

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Enemies get all lucky 7777s!
« Reply #3 on: 2004-09-07 11:03:08 »
So, that explains why I could never beat safer seph!
Just kiddin'  :wink:
Is there some kind of lucky 8 in ff8 too?

Terence Fergusson

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Enemies get all lucky 7777s!
« Reply #4 on: 2004-09-08 00:37:45 »
It's well known, and has been for some time.  Hell, in a recent challenge someone did, they poisoned Materia Keeper and accidentally got them down to 7777 HP... Materia Keeper attacked (dealing 7777 HP damage), and then took 7777 damage from the poison status, killing it instantly.

'Sides.  We already found it in the code; that was my first test to find the damage code.  I changed All Lucky 7s to All Lucky 8239 for the hell of it.

halkun

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Enemies get all lucky 7777s!
« Reply #5 on: 2004-09-08 01:14:18 »
The 7777 condition isn't in the battle mechanics doc. (and by proxie, either in Gears) when does it happen in the sequence of things?

EmperorSteele

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Enemies get all lucky 7777s!
« Reply #6 on: 2004-09-08 01:48:00 »
Quote from: Terence Fergusson
It's well known, and has been for some time.  Hell, in a recent challenge someone did, they poisoned Materia Keeper and accidentally got them down to 7777 HP... Materia Keeper attacked (dealing 7777 HP damage), and then took 7777 damage from the poison status, killing it instantly.

'Sides.  We already found it in the code; that was my first test to find the damage code.  I changed All Lucky 7s to All Lucky 8239 for the hell of it.


Wow, that was like, almost the same post that promped me to try this myself o_O  small internet, lol

Threesixty

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Enemies get all lucky 7777s!
« Reply #7 on: 2004-09-08 15:30:21 »
It speaks!!!!!!

Terence Fergusson

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Enemies get all lucky 7777s!
« Reply #8 on: 2004-09-08 16:55:47 »
Halkun> Do keep in mind that the Battle Mechanics document is, like, two years old and has many many things that needs changing.  Hell, the whole sequence needs to be looked at now that I've actually got the code in front of me.

As far as where 7777 comes in, it appears in the code after the 9999 cap is put into practice.  Where everything else goes *around* that is another matter and not something that I've looked into much; if you remember, I've been spending the last month or so immersed in Enemy AI, and now the current week or so relaxing after finally completing that.  So... it's going to be a little while before I'm back into working on FF7.

halkun

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Enemies get all lucky 7777s!
« Reply #9 on: 2004-09-08 22:43:20 »
Wait, you *FINISHED* it? Where on earth did you put it?

Cyberman

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Enemies get all lucky 7777s!
« Reply #10 on: 2004-09-09 03:14:26 »
Quote from: halkun
Wait, you *FINISHED* it? Where on earth did you put it?

Where all those lost socks go? :)

Terrance: woa.. this is great news.
However, the battle engine/system handles the 7777 and 9999 HP thing doesn't it? That's hardwired or scripted?

Cyb

odo324

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Enemies get all lucky 7777s!
« Reply #11 on: 2004-09-13 20:04:02 »
Quote
Do keep in mind that the Battle Mechanics document is, like, two years old and has many many things that needs changing. Hell, the whole sequence needs to be looked at now that I've actually got the code in front of me.
I recently read that version a couple of weeks ago (obtained from "Game FAQ's"). Fascinating stuff!

Are U implying you might update it? :wink: