Author Topic: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions  (Read 152083 times)

craga2010

  • Guest
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #150 on: 2011-04-07 01:56:23 »
Hey guys :)

Im new to these forums so forgive me if i seem nooby xD

Im currently using the 7.10b version of the driver.
Everything worked fine in ff7, but in ff8 I get a messge saying GLITCH unsupported texture format :S

Just wondered if theres some sort of workaround for this?
Im not sure if its actually affecting the game, it might just be an annoyance :D

Thanks guys!

Vgr

  • Global moderator
  • *
  • Posts: 2163
  • If it quacks like a duck, it must be a duck
    • View Profile
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #151 on: 2011-04-07 10:39:16 »
1) 0.7.10b is broken in FF8. Try downgrade.
2) Add the line "disable_popup = yes" (without quotes) and it will stop that message.

ProtoX

  • Guest
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #152 on: 2011-04-07 19:05:43 »
when i installed the recent driver i got interal resolution too high.
 
heres my app log
 
Edit: Nvm I Fixed The Problem On My Own
« Last Edit: 2011-04-08 03:05:24 by ProtoX »

AxisXIViral

  • *
  • Posts: 12
    • View Profile
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #153 on: 2011-04-09 12:29:40 »
Hi there. I recently started trying to mod my FF7, and had a problem while trying to install this:

When using FF7config.exe to try and change from Software Rendering to the custom driver, as per the instructions, FF7config.exe crashes, with the message "FF7config.exe has stopped working"

Any ideas? I did some searching and found nothing on this. I tried running in administrator and still no dice. I'm using an original, disc-installed copy on Windows 7 64bit. I am running everything in compatibility for Windows XP SP2. My drivers are up to date, and I have attempted a reinstall 3 times now, with the last one being after I first did a system restore. So I'm at a loss as to what I should try next.
« Last Edit: 2011-04-09 14:36:59 by AxisXIViral »

Jaitsu

  • *
  • Posts: 1067
  • DON'T FWOOSH ME BRO
    • View Profile
    • Jaitsu Studios
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #154 on: 2011-04-09 15:21:57 »
Hi there. I recently started trying to mod my FF7, and had a problem while trying to install this:

When using FF7config.exe to try and change from Software Rendering to the custom driver, as per the instructions, FF7config.exe crashes, with the message "FF7config.exe has stopped working"

Any ideas? I did some searching and found nothing on this. I tried running in administrator and still no dice. I'm using an original, disc-installed copy on Windows 7 64bit. I am running everything in compatibility for Windows XP SP2. My drivers are up to date, and I have attempted a reinstall 3 times now, with the last one being after I first did a system restore. So I'm at a loss as to what I should try next.

did you update to v1.02 before installing Aali's driver? that might be the issue, don't quote me on it though

AxisXIViral

  • *
  • Posts: 12
    • View Profile
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #155 on: 2011-04-09 16:49:30 »
did you update to v1.02 before installing Aali's driver? that might be the issue, don't quote me on it though

I did. I also tried two earlier versions of the driver, both of which gave me the same result.

yarLson

  • *
  • Posts: 708
  • spr nrd
    • View Profile
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #156 on: 2011-04-09 21:09:47 »
have you tried running it out of compatibility mode, its a long shot but maybe it will help.

AxisXIViral

  • *
  • Posts: 12
    • View Profile
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #157 on: 2011-04-10 02:58:10 »
have you tried running it out of compatibility mode, its a long shot but maybe it will help.

Sure have. I've tried just about every different way to configure and run everything that I can think of, done 4 fresh installs now, all sorts of things. No idea what the problem could be.

dtdsora

  • Guest
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #158 on: 2011-04-10 08:20:18 »
i have a problem, during the first Laguna scene, just before crossing the river

app.log
Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.6b
INFO: Auto-detected version: FF8 1.2 US English
INFO: NVIDIA Corporation GeForce 6150SE nForce 430/PCI/SSE2/3DNOW! 2.1.2
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480
MATRIX INITIALIZE
INITIALIZING SOUND...
  initializing direct sound
  EAXDirectSoundCreate
  creating primary buffer
  creating 3D listener interface
  EAX: creating bogus sound buffer
  EAX: creating bogus 3D buffer
  EAX: Establishing listener property set interface
  EAX: Checking for EAX support
  EAX support initialized
  EAX: set global reverb
  initializing audio data
  OK
  initializing streaming
SOUND INITIALIZED
DIRECT MUSIC - Enumerating Ports...
PORT 0: Microsoft MIDI Mapper [Emulated]
GUID={0x46312728,0x471b,0x4243,0x85,0xb0,0x96,0x9e,0xb4,0xa5,0xf,0x90}
PORT 1: Microsoft GS Wavetable SW Synth [Emulated]
GUID={0x46bc7d89,0x8198,0x4ae7,0x8d,0x8,0xad,0xb4,0x39,0x41,0x6c,0x73}
PORT 2: Microsoft Synthesizer
GUID={0x58c2b4d0,0x46e7,0x11d1,0x89,0xac,0x0,0xa0,0xc9,0x5,0x41,0x29}
Creating Port1...
    Microsoft Synthesizer
  Port1 supports XG data
BinkClose
SdMusicPlay ()
sd_music_play (number=0, song_id=79, volume=0)
midi_play...
Stopping Performance
Loading DLS...
Playing Segment
midi_play successful
MIDI stop
SdMusicPlay ()
sd_music_play (number=0, song_id=74, volume=100)
Can't open file: \ff8\data\eng\field\mapdata\te\testbl6\testbl6.sfx
SdMusicPlay ()
sd_music_play (number=0, song_id=4, volume=127)
midi_play...
Stopping Performance
Playing Segment
midi_play successful
Can't open file: \ff8\data\eng\field\mapdata\gw\gwenter1\gwenter1.sfx
Can't open file: \ff8\data\eng\field\mapdata\gw\gwgrass1\gwgrass1.sfx
Can't open file: \ff8\data\eng\field\mapdata\gw\gwbrook1\gwbrook1.sfx
crash.dmp/app.log
http://www.mediafire.com/?y1bcw406d4t6lr7

vassildador

  • Guest
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #159 on: 2011-04-10 14:32:05 »
I'm having a rather weird problem and was wondering if anyone could help :D
I installed FF VII, applied the FF VII remix pack and everything works fine. As soon as I extract Aali's custom OpenGL driver in the folder (overwriting several files), change the driver to "custom" in the config.exe and try to launch the game, it just gives me a black screen and pops up an error "Oops! Something very bad has happened Wrote crash.dmp to FF7 install dir.". I've tried reinstalling several times, installing things in a different order, compatibility mode,... none of em worked :(

APP.log:
Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.10b
INFO: Auto-detected version: FF7 1.02 US English
INFO: ATI Technologies Inc. ATI Mobility Radeon HD 4670 3.3.10151 Compatibility Profile Context FireGL
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Max texture size: 8192x8192
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480
INFO: Shader limits: varying 64, vert uniform 1024, frag uniform 1024
INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.

INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.
INFO: main program link log:
Fragment shader(s) linked, vertex shader(s) linked.

INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: GENERAL MIDI
using midi data file: C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
ERROR: unhandled exception
EDIT: added crash dump
http://www.megaupload.com/?d=01B9OUPU
« Last Edit: 2011-04-10 21:05:41 by vassildador »

obesebear

  • *
  • Posts: 1389
    • View Profile
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #160 on: 2011-04-10 16:17:04 »
i have a problem, during the first Laguna scene, just before crossing the river
There is no longer support for .7.6b.   If you want help for that version you'll need to search through the appropriate thread.

dtdsora

  • Guest
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #161 on: 2011-04-10 17:11:43 »
doesnt matter now, fixed it

Vgr

  • Global moderator
  • *
  • Posts: 2163
  • If it quacks like a duck, it must be a duck
    • View Profile
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #162 on: 2011-04-10 17:56:57 »
0.7.9b is the better I believe. Some will say that 0.7.3b is the better. Well, use the one who fits you the more.

AxisXIViral

  • *
  • Posts: 12
    • View Profile
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #163 on: 2011-04-10 23:32:49 »
I did. I also tried two earlier versions of the driver, both of which gave me the same result.

I just realized I think I read your message wrong. Haha. Did you mean that updating to 1.02 before installing it causes problems?

yarLson

  • *
  • Posts: 708
  • spr nrd
    • View Profile
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #164 on: 2011-04-11 01:38:06 »
no you definitely want to update to 1.02 before installing the driver or it won't work. Just a quick question, when you install the game, are you doing a full install of it?

AxisXIViral

  • *
  • Posts: 12
    • View Profile
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #165 on: 2011-04-11 06:17:57 »
no you definitely want to update to 1.02 before installing the driver or it won't work. Just a quick question, when you install the game, are you doing a full install of it?

I will reinstall and try that to make sure I'm doing it right. I've been doing a full install every time, yes.

EDIT: Okay, did another fresh install, and I'm still getting the same problem.
« Last Edit: 2011-04-11 06:23:15 by AxisXIViral »

Jaitsu

  • *
  • Posts: 1067
  • DON'T FWOOSH ME BRO
    • View Profile
    • Jaitsu Studios
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #166 on: 2011-04-12 19:55:38 »
I will reinstall and try that to make sure I'm doing it right. I've been doing a full install every time, yes.

EDIT: Okay, did another fresh install, and I'm still getting the same problem.
your sure your getting the ff7 v 1.02 before installing the driver? sorry, just want to be 100 percent clear on that

fladimir_hokage

  • *
  • Posts: 19
    • View Profile
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #167 on: 2011-04-14 00:46:37 »
I have a suggestion, it would be great to have the anti aliasing or FSAA
look better for the game thanks for listening
type Anti_aliasing = on or  Anti_aliasing = 16xQ
to better and better ^^

Vgr

  • Global moderator
  • *
  • Posts: 2163
  • If it quacks like a duck, it must be a duck
    • View Profile
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #168 on: 2011-04-14 00:52:27 »
Well, here are the functions anyway with what it does : (Aali feel free to correct me) (The command is my config) (I only put the ones that aren't actually in the ff7_opengl.cfg)

disable_popup = yes ; Well, self-explanatory
new_mp_limit = 32767 ; Only for 9999 limit breaking
new_hp_limit = 32767 ; Only for 9999 limit breaking
movie_sync_debug = no ; Sync audio and video (Pretty unsure)
opengl_debug = no ; Maybe to solve some problems (VERY unsure)
show_tbn_space = no ; Dunno
show_normals = no ; Dunno
show_light_rays = yes ; Didn't see any effect ingame
enable_lighting = yes ; Didn't see any effect ingame
load_library = none ; Used for the SpeedHack originally, but can be used for other things
show_applog = yes ; Didn't see any effect ingame
more_ff7_debug = yes ; Didn't see any effect ingame
skip_frames = no ; Probably reduces lag in some cases (UNTESTED)
internal_size_y = 0 ; Probably the size of the inner window (Unsure)
internal_size_x = 0 ; Probably the size of the inner window (Unsure)
widescreen_hack = no ; Dunno
window_pos_y = 0 ; Probably the initial position of the window when starting (Unsure)
window_pos_x = 0 ; Probably the initial position of the window when starting (Unsure)
vertex_log = no ; Dunno
trace_lights = no ; Dunno
trace_loaders = no ; Dunno
trace_files = no ; Dunno
trace_direct = no ; Dunno
trace_fake_dx = no ; Dunno
trace_movies = no ; Dunno
trace_all = no ; Dunno
post_source = none ; Post-processing shader source?
yuv_source = none ; Yuv shader source?
frag_source = none ; Fragment shader source?
vert_source = none ; Vert shader source?
traced_texture = no ; Dunno
save_textures = yes ; Dunno

Maybe we should make a thread for that?

All options are here. There is no "anti_aliasing" option (at least for now). I don't think Aali will bother implement it :P

sl1982

  • Administrator
  • *
  • Posts: 3764
  • GUI Master :P
    • View Profile
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #169 on: 2011-04-14 00:54:08 »
You can just force whatever flavor of anti-aliasing in the control application for your graphics card.

Aali

  • *
  • Posts: 1196
    • View Profile
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #170 on: 2011-04-14 01:35:18 »
Indeed, you can and you should. Those are "control panel" settings, there is no (good) way of setting them from within an OpenGL app and it does not belong there.

DarkFang

  • Pirate
  • *
  • Posts: 730
  • Ponies! <3
    • View Profile
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #171 on: 2011-04-14 21:50:35 »
This problem just started happening, so I uninstalled Final Fantasy VII and everything else. I did a fresh reinstall, applied all the mods and patches, and now it isn't working. It's giving me the same error. It says the internal resolution is too high or something.

This is from my APP.LOG file.
Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.10b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce 8800 GTS/PCI/SSE2 3.3.0
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Max texture size: 8192x8192
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 1680x1050, output resolution 1400x1050, internal resolution 1920x1440
INFO: FBO extension detected, using fast scaling/postprocessing path
ERROR: Driver didn't accept our FBO attachments, reverting to slow path
INFO: Shader limits: varying 60, vert uniform 4096, frag uniform 2048
ERROR: no FBO support, cannot render in higher resolution than window size
INFO: internal resolution clamped to 1400x1050
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
LOCK UNLOCK TEST
ERROR: GL_OUT_OF_MEMORY
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: could not open file C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Program Files (x86)\Square Soft, Inc\Final Fantasy VII\movies\eidoslogo.avi; rawvideo/null 364x353, 15.000000 FPS, duration: 0.066667, frames: 1
ERROR: GL_OUT_OF_MEMORY
set music volume trans: 127->0, step=60

EDIT: Never mind. I re-did the whole entire thing again, made a few changes in the config file, and everything works fine now.
« Last Edit: 2011-04-15 00:15:55 by DarkFang »

ZellSF

  • *
  • Posts: 13
    • View Profile
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #172 on: 2011-04-14 22:20:21 »
Is there any way to enable both midi playback and FF7Music? This driver doesn't seem to give midi volume information to FF7Music when it is running...

fladimir_hokage

  • *
  • Posts: 19
    • View Profile
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #173 on: 2011-04-14 22:27:02 »
but i am config 16xQ antialiasing and 16x anisotropic  in my control panel...but grafic in the game is not smoothed in the battle
my grafic is nvidia  8800 gt, 512mb,  256 bits

what can I do?

Vgr

  • Global moderator
  • *
  • Posts: 2163
  • If it quacks like a duck, it must be a duck
    • View Profile
Re: Aali's driver [v 0.7.10b] Help/Bugs/Suggestions
« Reply #174 on: 2011-04-14 22:27:34 »
Post your ff7opengl.cfg

ZellSF : Please reformule your sentence...