Final Fantasy 8 > FF8 Tools
[FF8Tools] Ifrit-enhanced - Monster editor
albert:
--- Quote from: hobbitdur on 2024-09-20 21:22:11 ---For the size limit, probably I didn't discover it yet. It's a good question that need further testing to find out. But I have modified a lots of monster with long AI and didn't see any length problem.
For the subject ID, there is a var to change it, the first value. Not sure what is the problem.
If you have other question don't hesitate, but the best recommendation is to play with it. I can create a 18 pages explaining every part of the AI, but it will be longer that just testing value around.
For the bug, nice catch I reproduced it. If you could be kind to add it to my github issues would be nice so I don't forget.
--- End quote ---
Please help
I can not success to save when I add new code in "enemy turn".
For example: I click + and add some code, and click SAVE, whatever I click refresh or close the program and open it again, the code will show the same as it was, nothing change.
but if I just modify the code it can works.
AND I may find some bug in your status_ia.txt, it may should be(I'm not 100% for sure, but I compared many times with revelant status attack in Doomtrain):
00>Death
01>Poison
02>Petrify
03>Darkness
04>Silence
05>Berserk
06>Zombie
07>Unknown
08>VIT0
09>Angel Wing
10>Immune Break
11>Unknown
12>Unknown
13>Unknown
14>Has Magic
15>Summon GF
16>Sleep
17>Haste
18>Slow
19>Stop
20>Regen
21>Protect
22>Shell
23>Reflect
24>Aura
25>Curse
26>Doom
27>Invincible
28>Float
29>Petrifying
30>Confusion
31>Drain
32>Eject
33>Double
34>Triple
35>Defend
36>Physical Immune
37>Magic Immune
38>Charged
39>Back attack
40>VIT 0
41>Invincible Moon
42>Invocation(Zantetsuken?)
43>Unknown
44>Unknown
45>Unknown
46>Got magic
47>Invocation pending
albert:
--- Quote from: hobbitdur on 2024-09-20 21:22:11 ---For the size limit, probably I didn't discover it yet. It's a good question that need further testing to find out. But I have modified a lots of monster with long AI and didn't see any length problem.
For the subject ID, there is a var to change it, the first value. Not sure what is the problem.
If you have other question don't hesitate, but the best recommendation is to play with it. I can create a 18 pages explaining every part of the AI, but it will be longer that just testing value around.
For the bug, nice catch I reproduced it. If you could be kind to add it to my github issues would be nice so I don't forget.
--- End quote ---
There has some error report:
<class 'AttributeError'> 'str' object has no attribute 'get_data_hex' <traceback object at 0x000001C963754C00>
Traceback (most recent call last):
File "ifritai.py", line 114, in __save_file
File "ifritmanager.py", line 17, in save_file
File "ennemy.py", line 124, in write_data_to_file
AttributeError: 'str' object has no attribute 'get_data_hex'
hobbitdur:
What version are you using ? Long time I didn't touch it but those error are strange.
albert:
--- Quote from: hobbitdur on 2024-12-04 07:30:00 ---What version are you using ? Long time I didn't touch it but those error are strange.
--- End quote ---
Your latest version: IfritEnhanced-v2.1.3
hobbitdur:
albert, just released a 2.1.5 version that should fix your bug.
Also updated some data monster, working on new findings. Stay tuned all !
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