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Messages - ff7rules

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126
FF7 Tools / Official Proud Clod 1.0 Topic
« on: 2009-11-26 20:47:02 »
Heres a video of zolom using Hades on the party sorry for poor quality!

http://www.youtube.com/watch?v=astNXF9yKw0

127
FF7 Tools / Official Proud Clod 1.0 Topic
« on: 2009-11-26 14:17:34 »
Thanks bosola for posting how you did this! I think i have made a huge breakthrough because of it. I just got Midgar zolom to cast Hades on my party and it worked the model was there and everything his Attack Id was 0044 if you want to try it yourself only problem was Zolom was still visable but thats easily fixed by using sephiroths disapear attack. Now im wondering is there a way to make it so the party doesn't disappear when using summons?

128
FF7 Tools / Official Proud Clod 1.0 Topic
« on: 2009-11-26 00:31:02 »
Wow that was some video! Hope you don't mind me asking but what attack index's did you use? whenever i use to rey the summons it just did the normal attack or i got a data error. I tried 0044 which doesn't work im not really sure how to do limit breaks and summons as enemy attacks?

What I found most interesting is that KoR SOMETIMES hit a random target, but sometimes hit both and once it didn't hit anyone! Odd. Is that part of the animation?

Yeah that is werid, how would you do this? I tried replacing trine with hades animation still shows trine?

129
FF7 Tools / Official Proud Clod 1.0 Topic
« on: 2009-11-25 11:22:47 »
Wow that was some video! Hope you don't mind me asking but what attack index's did you use? whenever i use to rey the summons it just did the normal attack or i got a data error. I tried 0044 which doesn't work im not really sure how to do limit breaks and summons as enemy attacks?

130
FF7 Tools / Official Proud Clod 1.0 Topic
« on: 2009-11-23 12:17:28 »
I know I'm double posting here but i think theres something you should know.

Earlier today I tried out PRC with a PC scene.bin edited using PRC and it crashes at nearly every random battle :S is this something I'm doing wrong or is this a problem?
The weird thing is tried it in PSX version, works like a charm. So maybe theres a problem with it this is using BOTH the driver and not the driver but a clean scene.bin runs great, might be a problem I'm not sure?

131
FF7 Tools / Official Proud Clod 1.0 Topic
« on: 2009-11-19 16:24:48 »
I tested your template and it doesn't work im going to look at it now to double check i did it right but the enemy just doesn't move

Did you change the attack indexes to ones allowed by the enemy? Do they have animations set for those attacks? If you copied it byte-for-byte then it'll likely not work since no enemy has 16 attacks they can perform. Well, they COULD perform 16 if you set them to...

PrC 1.3.2 is out!...but only on Mediafire. Filefront is having issues. When I get it on Filefront I'll edit the first post again with changed features.

Sweet man thanks!! can't wait to try the copy and paste funcation out! and i typed yours wrong so ill try copy and pasting it now.

132
FF7 Tools / Official Proud Clod 1.0 Topic
« on: 2009-11-17 21:29:46 »
hey NFITC1 any word on when the clipboard copy and paste thing will be implemented? It would open the door to share more templates and scripts. This Programs come such a long way, I love it :)

Maybe tomorrow. I'd like to try to do one more thing with it. I've already got a special new feature mostly working and I've fixed a few editing bugs that it doesn't seem like anyone has (fortunately) run across yet.

Sweet man looking forward to it. I tested your template and it doesn't work im going to look at it now to double check i did it right but the enemy just doesn't move

133
FF7 Tools / Official Proud Clod 1.0 Topic
« on: 2009-11-17 16:56:59 »
hey NFITC1 any word on when the clipboard copy and paste thing will be implemented? It would open the door to share more templates and scripts. This Programs come such a long way, I love it :)

134
just tried installer all is working great so far!

EDIT: its crashing everytime on the world map not loading the textures according to the APP.log

135
FF7 Tools / Official Proud Clod 1.0 Topic
« on: 2009-11-16 12:36:44 »
Um, I don't know if I'm being entirely dense, but I'm having trouble. When I replace an enemy attack with another, I always get a data error on entering a battle. For instance, I replaced the Materia Keeper's Cure2 with Cure3, and altered instances of Cure 2 in the AI script as expected. Where am I going wrong?

whats the Error code and does it happen the second the battle starts? or when he tries to use the attack?

EDIT: Did you make sure you change 001 to 002 in the AI i know it sounds so stupid but its really easy to forget also have you dissembled the AI in prc does it look right?

136
I'm not sure if this is right, but I think I've written a template to insert at the opening of a script, that activates whenever the creature is in a certain status.

Here it is, in this case checking for Barrier.

02 2060
01 4010 <- This is Barrier
80
60 00 <- I'm having the enemy respond to *not* having Barrier, so this is 0. If you want an enemy to cure itself, choose 1 instead
40
70 [points to the start of the normal script, usually 0019]
12 2070
02 2060 <- Target self
90
60 20
60 X <- Attack / spell index
92
72 [point to position of the END opcode]
{Normal script starts here...}

It seems to work, although I haven't thoroughly tested it yet.



This is the pre battle script you are trying to do yeah? looks right apart from i always thought the pointer was to020 not 019 but im proberbly wrong.

137
General Discussion / Re: Final Fantasy XIII
« on: 2009-11-16 10:16:25 »
WHAT THE HELL?

http://www.siliconera.com/2009/11/13/listen-to-the-new-final-fantasy-xiii-theme-song-read-about-the-story/

Leona Lewis sings the main theme?? :? :-o
MY EARS....  :cry:

Square Enix now officially on drugs  :?  this song is not Final Fantasy like at all it sounds more like a funeral Lenoa Lewis is not video game theme material!!!

138
wow once again nfitc1 you have outdone me, i propsed this template purely to help noobs and yeah i have written it out wrong its meant to perform 16 attacks on one random enemy so thanks for correcting that. The new addition of been able to copy and paste into PRc would be a godsend! i am so sick of typing this template in again and again and again lol. thanks for helping people out on this and you also tought me something new so thanks.

139
hm, this seems to work pretty well, it makes the enemy's attacks almost unpredictable and still provides a interesting array of attacks depending on your own personal tastes of how 'complicated' a enemy should be with the number of attacks.

That was the aim, you can also repeat attacks so you have more chance of that one attack.

140
FF7 Tools / [FF7] Enemy AI main script template
« on: 2009-10-03 14:12:59 »
After a long time away i have decided to post this its helped speed my project up so much that its just a crime to keep to myself anymore.

Delete the old Main part of the script and replace it with this. Yes i know its alot of work to put it all in by hand but its gonna be worth it


12 2070
02 20a0
82
91
81
60 02
34
52
70 0019
60 20
61 XXXX any attack you want
92
81
60 05
34
52
70 0024
60 20
61 XXXX any attack you want
92
81
60 05
34
52
70 0032
60 20
61 XXXX any attack you want
92
81
60 05
34
52
70 004e
60 20
61 XXXX any attack you want
92
81
60 05
34
52
70 005c
60 20
61 XXXX any attack you want
92
81
60 05
34
52
70 006a
60 20
61 XXXX any attack you want
92
81
60 05
34
52
70 0078
60 20
61 XXXX any attack you want
92
81
60 05
34
52
70 0086
60 20
61 XXXX any attack you want
92
81
60 05
34
52
70 0094
60 20
61 XXXX any attack you want
92
81
60 05
34
52
70 00a2
60 20
61 XXXX any attack you want
92
81
60 05
34
52
70 00b0
60 20
61 XXXX any attack you want
92
81
60 05
34
52
70 00be
60 20
61 XXXX any attack you want
92
81
60 05
34
52
70 00cc
60 20
61 XXXX any attack you want
92
81
60 05
70 00da
60 20
61 XXXX any attack you want
92
81
60 05
34
52
70 00e8
60 20
61 XXXX any attack you want
92
73

Ok here is the template which will do whatever attacks you choose at random. How do you add attacks youre asking well heres how.

1. First find an attack you want in PRC and copy it
2. Paste it into the scene you want to edit the AI for.
3. Look at the Attack ID for the attack thats what the XXXX is going to be in the script template.
4. Once you have inserted all the attacks and put them into the script you need to give them an animation
5. To do this go to the scene you want an click Animations/formations.
6. Find your enemy you have edited the AI for.
7. Look at the attacks it has and use whatever animation you think is best for that attack they can be all the same if you want.
8. Don't forget to save your scene!
9. Test it! if you have done everything right itll be like a whole new battle.


141
I have fixed the problem i needed to run it as an admin on vista thanks to all those who tried to help!

142
I have recently got a new laptop and hadn't really been into the PC version before. Anyway i decided to get this and well it just doesn't work for me all i get is a black screen then it goes back to windows. My APP file is empty so i have no idea what the problem is, however my specs are in this link http://img8.imageshack.us/img8/447/myspecs.jpg

Is this a known problem or a new one? the game works great without the custom driver

143
Expect a huge update on this tonight sorry i haven't been on in a while but will make up for it tonight.

u mean like a beta release or just pics

More a demo of what to expect

144
Expect a huge update on this tonight sorry i haven't been on in a while but will make up for it tonight.

145
FF7 Tools / Re: FF7 File Reconstruction Project!!
« on: 2009-08-23 23:33:12 »
You can mod it yourself, you can also edit while other are editing (That's pretty cool! I didn't know that!)


Yeah and i can see exactly what your editing, pretty sweet!

146
FF7 Tools / Re: FF7 File Reconstruction Project!!
« on: 2009-08-23 23:08:22 »
I imagine this to be useful for other modders. :-)

I agree im gonna fill the enemy models in for the PSX version.

147
General Discussion / Re: Bring it on?
« on: 2009-08-21 18:59:40 »
i dunno noone has managed to beat it yet. ill send you that and the kernal, your free to use your own save.

148
General Discussion / Re: Bring it on?
« on: 2009-08-21 18:47:36 »
Im in hell yeah you can fight my midgar zolom for my patch as a demo since you have helped me so much! ill email u the scene.bin when im done with it. Oh KOTR is banned in my patch it doesn't exist.

149
Yeah sounds more orginial don't you like it? :P

150
Troubleshooting / Re: FFVII PSP
« on: 2009-08-20 18:34:58 »
Im changing the name.

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