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« on: 2002-02-22 21:12:00 »
This is my outlook on RPGs. You can expect this to be long.
Final Fantasy is good but has a VERY stupid battle system. AD&D is an awesome RPG system with flaws that me and my friends are going to fix in our game that we are currently working on. The only problem is finding a publisher to get it out there.
FF1, FF1, FF3 sucked, period. FF4, was okay. FF5 rocked as well as FF7, FF9. FF6 is the best. FF8 was bad. FF10 is the only one I have not played so I can't say anything about it. Though the battle systems sucked in all of the games, the plots for the games are a lot better than any AD&D campaign ever created. (Including anything with Elminster you freaks...)
Diablo is a dungeon crawl. It was designed for the average American, not for some nerd like me. You think that Blizzard could have taken up some other system then mana which too many games use. And for all those people who say Diablo 2 is better than Diablo 1, I say "Umm.. No. It is still a dungeon crawl, how is that any improvement?"
The Baldur's Gate series has yet to be defeated. It is simply the best.
Me and my group of "nerds" have spent countless hours finding these flaws in other games and eliminating them. One flaw is with the fighter in AD&D. Mostly they just hack the enemy's head off and don't do anything creative like the mages. We fixed that by splitting your turn into 3 segments. You may do whatever you want in these segments. Here is an example of a turn.
A fighter spends his first segment loading his bow. He spends his second aiming. His third he fires the arrow. This allows for more creative battling.
You may defend for multiple segments to add defense bonuses when they attack if you wish.
Another point we need to make is that people with super-human powers are not common. To make a game more realistic, it should be a lot harder to level up and you won't get as many bonuses when you do.
Think about it like this. Do you get power from killing things? No. You gain experience. You learn how to deflect blows and aim better. You do not get to do more damage unless you develope a technique to hit a weak spot on an opponent.
Another point is that mages are a form of sholar. No more ELMINSTERS!
Classes should not affect your ability scores in any way. Okay, so because I am a fighter I automatically get super strength. That makes no sense whatsoever. You should have to build that strength to be able to call yourself a fighter. Or you can just spend some of the ability points in the beginning to meet the class requirements.
I will continue my arguement later. I have a meeting to discuss plot and beta test the battle system for our game now.
ADDED:
In the newer Final Fantasies, the attack animations are too long. The game becomes a slightly interactive FMV, watching Knights of the Round over and over... It gets boring.
To bring this all together, Final Fantasy has plot. That is it. AD&D has a good battle system with some flaws and has okay plot if you have a good DM. Baldur's Gate is the best so far. Diablo does not deserve to be called an RPG.
Anyone who says otherwise is an average American. Not a true nerd. Gamer does not mean you are a nerd, you just like games.
[edited] 264 2002-02-22 22:32