Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Skopin

Pages: [1]
1
General Discussion / Changing save location
« on: 2013-01-06 17:00:35 »
Hey everyone, not sure if this has been answered elsewhere, but I couldn't find anything.

Is there a way to change the default save location for FF7 PC? I would like to keep the saves in a shared folder to use between 2 computers. Thanks!

Edit: Nevermind. I just made a homegroup and shared the save folder.

2
Troubleshooting / Character files in char.lgp
« on: 2011-12-23 16:12:08 »
Hey everyone,

I have been trying to experiment a little bit with the field/world map character models. I have found some mods that will completely replace the char.lgp file with a new one to change the field models, but I have other mods that are in place in that file.

I was wondering if someone could tell me exactly which files are for which character's field models. I have found a couple posts on it, but I'm not exactly sure how to read it. For example, http://forums.qhimm.com/index.php?topic=4774.msg62916#msg62916 lists the char.lgp models, but I don't know exactly which files represent Aerith, Tifa, etc. That gives the starting locations, but I don't know which other files to replace.

I've also found this nice list: https://spreadsheets.google.com/spreadsheet/pub?key=0AniNoDVsrYhVdG0zZERUT0tsOF91eHE2WHo4ZWRseWc&gid=4 but this shows that there are multiple sections for each character (ie Cloud is listed as aaaa.hrc-aaga.a, but is listed again as afie.hrc-agga.a).

So can anyone, possibly someone who has already created new field models, give me a listing of exactly which files are for which characters just to change the field/world map models? Obviously, I don't want a full listing for every character/enemy. Only the playable characters.

Thanks a lot to anyone who understands what I'm asking and can offer some help!

3
Gameplay / Re: Scene Redux question
« on: 2011-12-18 16:23:41 »
DLPB,

first of all, I'd like to thank you and your collaborators for sharing your work with the community.  ;)

My question is: I have created my own mod (Scene Redux) some years ago which requires the overwriting of the files kernel.bin and scene.bin.

Does this mean that my mod and the Menu Overhaul Project won't be compatible? Or have I simply misunderstood your 22nd Sep. post?

Thanks!

I have a question about this patch. I have been using it, and while I like the increased success of stealing, it seems to have altered what a lot of enemies have to offer. For example, I'm on the cargo ship right now, trying to get the Shinra Beta armor from the Marines, and all I am getting is Eye Drops.

Is there a way to strictly increase the steal rate, without changing what is available to steal? I liked that in the original game, certain items were only attainable by stealing; I just didn't like that it sometimes takes 30 tries. Please let me know if this is possible, and maybe how you actually edited those files so I can do something similar. The only thing I want to do is increase the steal rate. Preferably, I would like everything else to stay the same.

Thanks!

Pages: [1]