Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]  (Read 3071169 times)

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3025 on: 2016-09-30 12:37:31 »
I didn't think the 1 was a problem.  I thought it was the font - but turns out I need to change the entry in window.bin.

  The rest is grammatically sound.  On clipping... that's going to happen an awful lot and can't be fixed.  Kaldarasha may be able to move the sword further away, but generally those clipping type things are here to stay.  I'll check the hojo thing, but may just be how the engine is.  We'll see :)

On box positioning and text positioning - no need to report it.  It's either going to be fixed with R06 or left alone. A lot of it cannot be made any neater, and to make all 1000000 boxes neat simply isn't going to happen :P

@Kaldarasha: 


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Two questions: Does the Reunion install the remove mouth fix for the original models, for those who like the chibi style?

No. I've left the original style intact for the original game. People that want the original style generally don't want any tinkering with it.  Best to leave the update for the proper model changes - unless there is an error.  The mouth thing looks a bit silly but it's intended, no?

Quote
And can the black bars be ported to the other modules as well?

With work it probably could - but definitely not as simple as just going in and changing a single value. Too much messing basically.

« Last Edit: 2016-09-30 12:56:11 by DLPB »

Ansem

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3026 on: 2016-09-30 14:23:27 »
The Hojo bouncing up and down thing is actually simple to fix. It was caused by editing his root height in some of his animations while leaving the others untouched. The height is very easy to fix using the propagate frame option in Kimera.

Kaldarasha

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3027 on: 2016-09-30 16:14:44 »
The mouth are messed up and you often see :o faces. On psx the mouthes are disabled and are not drawn, probably they hadn't had enough time to work it out as they had intended it and had canceled it instead.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3028 on: 2016-09-30 18:05:51 »
In that case, yeah, it needs fixing.  Any link to a complete fix?

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3029 on: 2016-09-30 18:36:11 »
The Hojo bouncing up and down thing is actually simple to fix. It was caused by editing his root height in some of his animations while leaving the others untouched. The height is very easy to fix using the propagate frame option in Kimera.

Do you have a fix?

Kaldarasha

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3030 on: 2016-09-30 18:46:13 »
In that case, yeah, it needs fixing.  Any link to a complete fix?

http://forums.qhimm.com/index.php?topic=14425.msg231293#msg231293

And here you see the problem in action:

I'm sorry if this is the wrong topic to post this in, but it seemed to be the most approperiate to my very specific issue.

I'm seeking help to remove a minor annoyance I have with the PC version of FF7... I really don't like the mouths they added to the avatars, is there any way at all to just remove the mouth textures? Really, it's just the open mouth O's that I don't like, it looks silly to me, and they didn't have them in the original game.



"Uuuuuh...." Sephiroth looks like he's very confused and/or eating an Oreo...
Why wouldn't they give Sephiroth the same mouth that Cloud has?

Anyhow, again, if there's a mod out there that removes the weird mouths, I'd love that. If not, someone please point me in the right direction to request such a mod. If there is not such a mod in existence, I would very much like to recruit a modder to help make such a mod for me, so if that's possible, I'd love to know the details to make that happen.

Hell, I'd be happy if it's just taking Sephiroth's O mouth off, no one else who has it particularly bothers me.

EDIT: I don't want to use the Chibi replacer either, I like the Chibis, I just don't want the open mouth O mouths is all, they're distracting to me.

Sega Chief

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3031 on: 2016-09-30 19:51:12 »
That was the thread where I made my very first mod; removing the :o mouths :3

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3032 on: 2016-09-30 20:01:25 »
Do you have the list of files outside of the exe?  That way I can just pop them into a folder.

WatashiWaZero

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3033 on: 2016-09-30 20:19:31 »
http://imgur.com/a/o9cjp

1st pic:
This one is confusing me a bit, but on the party reform screen, the bar says to select with the start button.  Are you saying to finalize your party selection or to actually make a selection to edit?  Because when you press start, you're confirming the final party selection.  Any clarification here would be great. ;D

2nd pic:
Would make sense to have Cloud disarmed when he's caught, no?  Thoughts on this?  Perhaps Kaldarasha can make a Cloud model without the sword.  That way, it can be used in multiple locations like in the flashback scene that I talked about; the one where he's laying on his bed.

3rd pic:
Mum is definitely NOT American English.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3034 on: 2016-09-30 20:27:45 »
1. It should really be "confirm with"  "select with" is the same meaning but too ambiguous. I'll change it.

2. Yeah.  And Kal has made one for such cases already. But here's the problem - how does he get his sword back in the cell?  It will have to be left as this is a writing error that can't be corrected.  They wouldn't let Barrett roam about with a gun-arm either. Or Tifa with a pair of attack gloves.  It's just a deliberate action on the writers part to ignore it.  I could give you 10000 others - like how does a shape shifting Jenova create a solid Sephiroth sword (the one that is left in Pres Shinra)? Or clothing? There are times you just have to ignore it as it was done to save messing about writing realistic scenarios that would impact on story or flow.

3. It should have been changed if you selected American English option.  Are you sure you did?
« Last Edit: 2016-09-30 20:31:58 by DLPB »

Ansem

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3035 on: 2016-09-30 20:50:34 »
Do you have a fix?

I do, actually. Here is a neat package. Do take note that these are specifically adjusted animations for Kaldarasha's Hojo, so it might look silly if used with the chibi model. Anyway, these will fix the bouncy behavior in the conference room and lab cutscenes. It will also affect any other scene using these specific animations, but I haven't gone through all of them so there are likely to be more instances where Hojo will derp up.

WatashiWaZero

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3036 on: 2016-09-30 20:54:54 »
3. It should have been changed if you selected American English option.  Are you sure you did?

Yep, 100% made sure I checked that box.  Could you also double check on your end?  I'm 99% sure I'm not crazy...

http://imgur.com/a/peUNf
Is that a treasure box instead of a switch...?  Seems really similar to the gold treasure box model to me.
Also, in that same map, I'm not sure if it's just me, but I have a hard time getting the camera to pan down correctly when the platform goes down so I can see the exit at the bottom of the screen.

Rekhaizen

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3037 on: 2016-09-30 20:59:31 »
http://imgur.com/a/peUNf
Is that a treasure box instead of a switch...?  Seems really similar to the gold treasure box model to me.
The platform switch was depicted with that as well in the PS1 version.

mttiw

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3038 on: 2016-09-30 21:10:20 »
I should chime in that Sega Chief's "Mouth Removal" mod is what was causing the crash I reported earlier (Only when applied on top of Reunion, of course). However, I'd love to see an updated/compatible version, as I'm personally a fan of the original style.

In addition, I spotted another error. During the party's first trek through Mt. Corel, this text box pops up whenever Cloud stands on breakable bits of the train tracks:

The instructions shown are meant for the brief "mini-game" played after the scene, where the text is shown correctly. Save file here.

[I was also unable to even get a perfect score during the first mini-game in Junon, even through an hour of repeated attempts. Even if I were to get it "perfectly" on the first try, my rating only hit 49; while 50+ is required for the best prize.]
« Last Edit: 2016-09-30 21:27:18 by mttiw »

WatashiWaZero

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3039 on: 2016-09-30 21:34:13 »
[I was also unable to even get a perfect score during the first mini-game in Junon, even through an hour of repeated attempts. Even if I were to get it "perfectly" on the first try, my rating only hit 49; while 50+ is required for the best prize.]

Holy crap, I was just about to post this remark as well.  The mini-game is no longer fun (and I'm sure many players will share this sentiment if they're trying to get the top prize), and basically guarantees failure now.  I don't see a single soul on this planet getting it right the first time right off the bat.  In fact, I don't see anyone being able to get it right before their rating hits 0.  This mini-game is impossibly hard now.  The room for success is slim to nil.

As with mttiw, I also managed to get into marching position on the first try several times and immediately holding O.  The scores I got were 48, 47, 48, 49.  I can't imagine trying to run this mini-game over and over without using tools to speed up all of the exposition that takes place beforehand.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3040 on: 2016-09-30 23:55:53 »
And the original game had no such high score and allowed you to do as you pleased. It took me 10 minutes.  My advice: Get better :P  You'll certainly not get any sympathy from me :P  After 3 failures, it becomes easy. I didn't go for "fun" I went for "skill".  If you do it - great.  But no-one is forcing you to reset the game.  50 is possible but requires the best.  I've done it (I'll record myself doing it later). I don't believe in giving best prizes away.  They belong only to the very best.

On corel - seems I left it half done ;D

On the mouth removal thing: I need the exact files that were changed.

On American "Mom" - It's changed fine here. So something has gone wrong either with installation  (antivirus open etc) or you didn't change the option.

on the platform switch - it's a treasure chest in the PSX version too.  Nothing can be done about it short of someone making me a new switch model.


« Last Edit: 2016-10-01 01:56:53 by DLPB »

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3041 on: 2016-10-01 00:14:13 »
it took me 4 attempts. And it wasn't even 100% spot on.  I want no more whinging. It's not meant to be easy or even attainable for most people. It's meant to be attainable only for the elite.

https://youtu.be/vpXEkNvHkwk

In fact, I wanted it harder than this.  I am half drunk!  Just back from the pub.  If anything, me doing it half pissed means I've made it too easy!
« Last Edit: 2016-10-01 01:06:17 by DLPB »

WatashiWaZero

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3042 on: 2016-10-01 02:16:17 »
And the original game had no such high score and allowed you to do as you pleased. It took me 10 minutes.  My advice: Get better :P  You'll certainly not get any sympathy from me :P  After 3 failures, it becomes easy. I didn't go for "fun" I went for "skill".  If you do it - great.  But no-one is forcing you to reset the game.  50 is possible but requires the best.  I've done it (I'll record myself doing it later). I don't believe in giving best prizes away.  They belong only to the very best.

On American "Mom" - It's changed fine here. So something has gone wrong either with installation  (antivirus open etc) or you didn't change the option.

on the platform switch - it's a treasure chest in the PSX version too.  Nothing can be done about it short of someone making me a new switch model.

No big deal on the mini-game thing.  That's what Black Chocobo is there for. ;D

As for the "mom" thing, I double checked everything on my end, and it seemed fine.  Nothing went wrong during the installation.  Also came across words that would be spelled differently if I were to choose UK English, but they were in American English (practice vs. practise).

Work smart, not hard.  That's always what MOM used to say. :P

Edit:
I was thinking about it, but maybe it has something to do with your hotfix?  Could it be possible that by applying the hotfix on top of the original installation that it could have overridden some settings?
« Last Edit: 2016-10-01 02:28:34 by WatashiWaZero »

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3043 on: 2016-10-01 02:43:41 »
Ah... now that is possible.  In fact, that's what's happened. I'll add language option to the next hotfix.


WatashiWaZero

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3044 on: 2016-10-01 05:31:39 »
https://imgur.com/a/BTQEH

The NPC swimming seems corrupted..?

Cloud draws his sword on Hojo, but the sword isn't actually drawn.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3045 on: 2016-10-01 12:48:52 »
Yeah he needs to swap to his sword in hand version there if it's wrong.  I remember Hojo says "Are you going to draw your sword"  which means he doesn't.  I don't think there's anything wrong with the NPC?

Kaldarasha

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3046 on: 2016-10-01 16:20:41 »
What does actually happen with the game, if not the new models are installed in the flashback scene, where Sephiroth does kill the villager?

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3047 on: 2016-10-01 19:44:26 »
I have made the scene work for both new and old models. The villager is beheaded in both. The new models have blood... but it's hard to see.

WatashiWaZero

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3048 on: 2016-10-01 20:53:30 »
https://imgur.com/a/iCTwO

Fat guy at the Wonder Square has his hair glitching out.  I've actually seen a couple more NPCs that glitches out like the jockey with the blue hat in the waiting room.

Picture of Cloud during the Chocobo race should be self-explanatory.

Any reason to why 'Ropeway' is capitalized..?  I figured it'd be similar to someone saying, "let's go ride the tram".  You wouldn't capitalize the T in 'tram'.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05b)
« Reply #3049 on: 2016-10-01 20:56:28 »
That glitch is probably again to do with Steam - although I was sure we had that issue ages ago and it was fixed.  I'll take another look at it.   I agree on ropeway.

https://en.wikipedia.org/wiki/Ropeway

In fact, it's correct on all but one map already.

Questions about glitching models should be taken to Kaldarasha's Chaos thread :)  With a picture of the offending model and the area.
« Last Edit: 2016-10-01 21:35:17 by DLPB »