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Miscellaneous Forums => Scripting and Reverse Engineering => Topic started by: gledson999 on 2019-09-12 16:29:28

Title: [FF8] Information Image
Post by: gledson999 on 2019-09-12 16:29:28
Anyone know how the tim image is loaded in the tutorial menu in Final Fantasy VIII

The only information that i have:
mngrp.bin contain the mag10.tim at offset 0x169800, this is a (Triple Triad tutorial image)
(https://puu.sh/EgndQ.png)

The mag10.tim load for this screen page
(https://puu.sh/Egnek.png)

Anyone know how this tim is loaded?
Title: Re: [FF8] Information Image
Post by: Maki on 2019-09-13 08:31:09
I'm not quite sure I understand your question- like how does the PSX hardware reads the TIM? Or the exact size of the source rectangle from TIM?
Title: Re: [FF8] Information Image
Post by: gledson999 on 2019-09-13 12:05:03
I'm not quite sure I understand your question- like how does the PSX hardware reads the TIM? Or the exact size of the source rectangle from TIM?
My question is how tim file is loaded, i made some test and found the script called menututo.ovl, this file load tim and other stuff on information term, but i not sure how this ovl work, i not found any reverse information on wiki for this *.ovl file.

I pretend add some features in my current mod

http://forums.qhimm.com/index.php?topic=19137.0 (http://forums.qhimm.com/index.php?topic=19137.0)