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Messages - Prince Lex

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801
Archive / Character Modification... Where to start.
« on: 2008-06-23 20:29:25 »
*Sigh*.... I hope this doesn't irritate anyone too much.

I've been browsing these forums looking for a guide on how to Screw about with some of the 3d models in Final Fantasy 7. I'm basically looking to grab some models from maybe Kingdom Hearts 1 & 2 (which I own), because I realise that the artists on here that are able to implement these in-game aren't able to release them due to legality.

However, I know NOTHING about 3d modelling. I'm a really fast learner and can learn while I'm going along and fiddling about, its how I improve on most things. I'm just wondering if someone could very swiftly post a few links and tell me EXACTLY what I'll need to do these things, what I'll need to read up on and what programs to download to be able to do some character/weapon mods.

If I manage to teach myself enough I'd also like to lend a hand to finishing some of the models from the NPC-RP or PRP.

I have some spare time in the coming weeks, so I thought now would be a good time to learn some new skills ^_^

802
Is something like that even possible?

803
General Discussion / Re: Assorted FF7 Plot Questions
« on: 2008-06-23 20:11:09 »
The weird thing is, you think that as Sephiroth's REAL mother, Lucrecia would play a bit of a bigger part in the game. But you only get a glimpse of her when you go to collect Vincent's Ultimate Weapon and Level 4 Limit Break on Disc 3, and you need the submarine or a mountain chocobo to get to them. Otherwise you wouldn't even know she existed!

But the one time you meet her explains it all. She's featured quite heavily in Dirge of Cerberus.

804
General Discussion / Re: Assorted FF7 Plot Questions
« on: 2008-06-23 19:54:43 »
Lucrecia gave birth to Sephiroth, the foetus was injected with Jenova cells. So genetically Jenova IS his mother, as well as Lucrecia. Sephiroth grew inside Lucrecia, sperm by Hojo.

805
FAQs and Tutorials / Re: STICKY: FF8 Enhancing
« on: 2008-06-23 18:27:51 »
Maybe try re-installing/updating your drivers?

806
Okay okay okay..... I know that this has been going on for numurous years, and this is for now strictly rumour until it is proven in screenshots and such.

I was reading a thread posted here about being able to play as Zach even though he is dead, and I didn't believe it, because, ummm.... what was the reason? O YEAH, HE"S DEAD!! Point is that people replying to the post often mentioned the Masume ( is that spelled right? lol ) weapon that is won, and the inability to use it. That got me thinking. I was over at FF7ctiadel.com (great site), and a user reported that if you collect all 12 1/35 soldiers scattered about Junon ( or the world, I'm not sure, I only found 2, lol), and you go to Nibelheim, there is a 50% chance that a shinra guard will be walking around with a buyable key to the basement. I guess you speak to him and buy the key, then go to the basement. Sephy will pop out ( the one that died 5 years ago ) and congratulate you on collecting them, an will offer to join your party. So if this is true, then it would probably be possible to equip the sword you win on him.

Like I said, this is only a rumour, because the citadel never claimed it to be true, because there was no factual evidence. I might have this a little different than reported, so if you are interested go to the citadel and look under rumours, it will be there.

I know this is a rumour, and I'm not proving it ( yet hopefully lol ), but I thought maybe It could be one of those things square put into the game and never completed, or a really hard and complicated character to find. I also noticed when buying armor, you see the 8 or 9 charcters on the bottom, and there is 3 more open slots on the far right side. Probably just coincidence, I know, but still interesting, so I thought I'd just share it with you guys. I've only been a fan for a couple of years, seeing as I was only 6 when the game came out, so if you've already heard about this rumour , tell me that I'm full of bs, and we'll call it good, lol. that way I stop wasting time trying to get it to work.

Thanks!







I thought everyone got ever these ridiculous rumours after the great Ben Lansing debaucle years ago? Almost everything thats known about this game is here in this board.

The 1/35 soldiers do not do anything.

807
FAQs and Tutorials / Re: STICKY: FF8 Enhancing
« on: 2008-06-23 17:17:14 »
Do you have Anti-Aliasing turned on?

808
General Discussion / Re: Crisis Core: Final fantasy VII
« on: 2008-06-23 17:13:32 »
Crisis Core was the first game or even thing I've ever imported, and I only did that because I couldn't wait another 3 months for it to come out here in the UK!!! I'm so glad I bought it, it truly does kick some ass.

809
Archive / Re: Cloudless Party Mod - does it exist?
« on: 2008-06-23 17:06:03 »
Nah its nothing to do with the NPCRP... some areas I think are just like that because the characters weren't programmed to be there I suppose.

I think areas in which the characters have actually moved before (as the AI) should be fine. Although I have noticed that when I try to move Aerith around in Kalm alone I can't leave or enter any doors.

Sometimes you can, sometimes you can't. Trial & Error!


EDIT: Been Fooling around with this some more... it appears that Battles work fine no matter how you arrange your party.

810
FF7 Tools / Re: Teioh - a FF7 kernel2 editor
« on: 2008-06-22 23:11:07 »
I just wanted to say thanks a lot for this program, its really simple, fast easy to use and bug-free (as far as I can see!).

811
FF7Voice / Re: Discussion of FF7Voice
« on: 2008-06-22 22:39:40 »
I thought they were a bit better than Advent Children, but I may just be saying that because I saw Advent Children in Japanese a few times before I bought it here in the UK and when I did finally watch it in English I thought it sounded really cheesy and childish.

To this day I still can't watch it in English.

But Crisis Core was a bit more to-the-point and slightly adult. I liked the voices in Crisis Core, I'm sure FF7Voice will be even more impressive though!

812
Windows XP Media Centre Edition Service Pack 2

Intel Pentium D Dual Core @3.2GHz
512mb RAM (Terrible I know)
ATI Radeon 9600 Series (Also terribly old... it does what I want it to... except anti-aliasing in FF7 *sniff*)


Also since the first post I booted from my other OS on my other drive which is Vista Ultimate and everything worked without a hitch on there too!

813
Archive / Re: Zack Fair Changes With Weapons/Limits
« on: 2008-06-22 22:29:52 »
I really like t he idea that the revamped buster sword should become the new Ultimate Weapon but be renamed Buster Sword. That would be AWESOME.

Not according to this guide on Crisis Core. Seems Zack was 2nd Class when he was with Angeal I believe and after he died he got promoted. Can't remember cloud's complete backstory since its been 2 yrs since i last picked this up (in disc 1 still) but I thought he only became a normal Shinra Soldier. But as I said I have not touched Crisis Core.


I've just played through Crisis Core and I'm almost positive that Zack becomes a 1st class Soldier as soon as Angeal disappears. Its either then or when Sephiroth goes MIA trying to find Angeal & Genesis.

814
Archive / Re: Cloudless Party Mod - does it exist?
« on: 2008-06-22 20:49:40 »

815
Archive / Re: Cloudless Party Mod - does it exist?
« on: 2008-06-22 20:32:12 »
Could we use JENOVA instead?

This is one of the things that Jenova just doesn't have. Its pretty much the only thing that Jenova doesn't have.

Aaaah i see your using that editor i gave out with the Aeris patch. Dunno who made it where i got it from though.

See I don't know where I got it from either, but I didn't get it from that patch because I've never downloaded it! (Though I will shortly).

816
Archive / Re: Cloudless Party Mod - does it exist?
« on: 2008-06-22 20:09:58 »
It works fine with the 9999 limit breaker patch, I just tested it. The actual save editor itself shows HP and MP at their maxed levels instead of above 9,999, 999 etc, but you can make changes then save, and loading the new file ingame returns them to their normal stats (above the limits).

So all is well!!!

Here are some random screens I just took. Again I reiterate that characters won't appear where their models have never been or were never supposed to be. I.E. Everyone but Vincent is controllable at the entrance to Cosmo Canyon because they all sat round the cosmo flame on disc one. The only reason Cid can also be controlled here is that he was the main guy for a while. Same goes for Tifa.

WHICH MEANS!

If you put Cloud in the main party, you'll always see him first and foremost.
If you put Tifa in the main party (Less Cloud), you'll always see her.
If you put Cid in the main party (Less Cloud), you'll always see him.

For the rest of the characters (including Cid and Tifa TOGETHER), it is the LAST member that you switch INTO the main party using PHS that will be controllable.

I.E. I switch in X, then Y, then Z, you get Z on screen.

Only Cloud, Cid or Tifa can appear on the world map. If you have none of them, the last character you used on the world map (of the three that can) will appear.


Some screens:-

http://i52.photobucket.com/albums/g40/phoenixheaven/PartyAerith.jpg - Aerith Being the last member switched in.
http://i52.photobucket.com/albums/g40/phoenixheaven/partyaerith2.jpg - Result!
http://i52.photobucket.com/albums/g40/phoenixheaven/partybarretcosmo.jpg - Barret
http://i52.photobucket.com/albums/g40/phoenixheaven/partyredcosmo.jpg - Red XIII Cosmo
http://i52.photobucket.com/albums/g40/phoenixheaven/partyvincentnibel.jpg - Vincent
http://i52.photobucket.com/albums/g40/phoenixheaven/partyyuffiecosmo.jpg - Yuffie

I did Cait Sith too but have no idea where I put it!




817
Archive / Re: Cloudless Party Mod - does it exist?
« on: 2008-06-22 18:56:02 »
Yeah its pretty cool. After writing that I had to try it again while I was checking Ficedula's FF7Voice test thing. I think I'll do a run-through of the game to see which areas are buggy with which characters etc.

I mean if a patch can be created so that Aerith is placed in levels she wasn't supposed to be after her death, why can't someone do it for all the other characters? (That makes it sound easy, I know, don't hate me, I am nothing but a pawn!)

Does anyone need me to upload the prog or are we all apt googlers? Because I have no problem sending it to e-mail addresses if anyone wants to PM me, or uploading it somewhere and posting a link.


EDIT: Some Screens of the prog....

http://i52.photobucket.com/albums/g40/phoenixheaven/Untitled-1.jpg
http://i52.photobucket.com/albums/g40/phoenixheaven/Untitled-2.jpg
http://i52.photobucket.com/albums/g40/phoenixheaven/Untitled-3.jpg
http://i52.photobucket.com/albums/g40/phoenixheaven/Untitled-4.jpg

818
FF7Voice / Re: Discussion of FF7Voice
« on: 2008-06-22 18:51:57 »
I thought the crisis core voices were OK!

819
Archive / Re: Ripping models from Itadaki Street Special?
« on: 2008-06-22 16:33:15 »
They are so cool!

820
Just tried the Voices program with Ficedula's proof of Concept.

Tried it initially with FF7Music... didn't work but we knew that anyway... tried it without, worked fine, no glitches, no crashes. Made me laugh!


821
Archive / Re: Zack Fair Changes With Weapons/Limits
« on: 2008-06-22 15:01:27 »
Fair Heaven sounds really good!

822
Archive / Re: Cloudless Party Mod - does it exist?
« on: 2008-06-22 12:45:02 »
Sorry if I'm a bit late in posting this, but there is a way to do what you're asking.

There is a save editor called FF7SaveEdit thats in German. I don't know who the author is because I downloaded it a long time ago. I may or may not have gotten it from these forums but I can't remember. I did a search with the name of the program to find a post about it but couldn't find anything. You can change it to English after you open it.

Move the save file (SaveXX.ff7) that contains the save you wish to edit to the same directory as the FF7SaveEdit program.

Basically, open it, load your save by double clicking on the one you want to mess around with and that'll open an easy-to-use editing menu and summary of the save you've just opened (Gil, Playtime, etc.)

Click on "Sprache" then "Englisch" at the top to change to English.


Then click on "Characters". In the "Miscellaneous" Section on the upper right, you'll see the name of the Character, which you can change if you want.  Directly underneath are two checkboxes.

One is "In the PHS Visible" (You can revive Aerith this way)
Directly below this is "Changeable". The only one that isn't ticked is Cloud's. Tick it to be able to switch him in and out like every other party member.

The only thing I've noticed when I do this is that some other party members don't show up in some situations. Again, sorry for the lack of info (haven't played the game in about a year), but I remember certain areas where you could control each and every character as their own model. Cid and Tifa already have paths so they show up about 95% of the time. If you had a party of say, Vincent, Yuffie and Nanaki, there's no way to tell which model will show up if any at all. If your previous party contained Tifa then Tifa would appear on the world map, or Cid if Cid or Cloud if Cloud, but in some towns etc, the ACTUAL characters show up because they have appeared there at some point in game. I'm pretty sure you can control Nanaki in Kalm from what I remember(among other places).

Sometimes no models show up at all, in which case you control an invisible model. I just guide it back out of wherever it was and change my party.


Sorry for the long post on a topic thats a little old, or if you already found your answer, I was searching the forums for ways to avoid the invisible character problem. Does anyone think it would be possible to program paths for all characters on all levels rather than just Cloud, Tifa and Cid?

If you can't find the program I mentioned PM me and I'll send it to you. You can do all sorts of neat things with it like bring back the tiny bronco and buggy (though there's no point other than just to have them ^_^).




823
Archive / Re: Hardware Mode vs. Software Mode
« on: 2008-06-22 08:22:33 »
I prefer hardware mode.

If it gets too Dark around midgar or in battle... I can just increase the brightness of my screen! ^_^

Hate pixelly-ness.

824
Archive / Re: Zack Fair Changes With Weapons/Limits
« on: 2008-06-22 08:10:56 »
Crisis Blade Sounds better than Genesis Blade.

Another sword I'm thinking of is Heaven's Cloud. Heaven's Zack sounds quite good... or not... I can't decide...

825
The idea of Vincent calling him Red feels a bit strange to me for some reason.

Agreed, same goes for Cloud.   They should call him Red XIII and then switch to Nanaki.  Both of them are very serious throughout the game, so it would sound strange with them using a nickname.

Agreed (for a second time).

This is what I think:-

Cloud      Red XIII/Nanaki   
Tifa         Red XIII/Red
Aerith        Red XIII/ [Not Sure]               
Vincent     Red XIII/Nanaki
Cid        Red XIII/Red           
Cait Sith    Red XIII/ [Not Sure]
Yuffie       Red XIII/Red
Barret       Red XIII/Red

But of course this is just my opinion as its not up to me. I suppose at the end of the day it'll sound different with whatever voice is given to the characters, but this is what feels right to me as I percieve the characters to be.




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