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Messages - edeneye

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Gameplay / Re: Possible issue with "New Threat" mod?
« on: 2019-09-25 23:28:49 »
Okay. Well, turns out the issue still persists. Every mod seems to work but that one. Even after multiple reinstallations and following both the text tutorial and an in-depth video tutorial. Oh well. As interesting as that mod sounds to me, I'll just have to do without. Thanks for trying to help.

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Gameplay / Re: Possible issue with "New Threat" mod?
« on: 2019-09-24 20:01:50 »
Well, after a reinstall, I THINK I have it sorted. I did another test play for about 20 minutes and didn't have any strange encounters. But now, the music is a little off. A new game started with no music, which started after one battle, but now the victory fanfare doesn't play. Is it recommended to activate the mods in the order shown on the 7th Heaven page, rather than activating them all and rearranging them afterwards? Or does that not make a difference?

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Gameplay / Possible issue with "New Threat" mod?
« on: 2019-09-23 17:56:06 »
I used 7th Heaven to mod FF7 and everything seems to work as it should, but while playtesting the game at the beginning in the mako reactor, twice now, I've gotten a strange random encounter that clearly doesn't belong at this point or place in the game. Is this a bug?


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