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Messages - d33eniz

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126
Archive / Re: Final Fantasy VII- The Continuing
« on: 2009-06-03 16:51:36 »
Maybe :D

We are thanking everyone who wants to join & help us- so ok, welcome to our team :D

Yeah, our party i growing and growing :D

Add me: MSN [email protected]

You can use whatever you want ;) But you have to give us the model-files in .3DS or .X Format! And the textures in .bmp or .jpg format!
If you can take part in our graphic's team- say yes now :P

But you must know that you have to work on it^^
It will cost you more time than you are investing in your own game maybe...

Cause this project will be the biggest ever I think^^

We want at least a minumum playing time of 20h+


Deniz

127
Archive / Re: Final Fantasy VII- The Continuing
« on: 2009-06-03 16:21:47 »
Mmmmh- looks nice :D

But Fratley needs eventually some more details I think :P

But hell yeah, you can animate well, like I saw in your video, nice one (!) and you can help us in our project too- yeah, we're talking in MSN 'bout that...

Mmmh- maybe we could use those black mages as enemy's :D


So- one other question: If we give you a char model- can you animate it? Walk, run, stay, hit, etc. ...?
If you can do that- welcome to our team :D

128
Archive / Re: Final Fantasy VII- The Continuing
« on: 2009-06-03 09:55:17 »
Awesome- we have a Char- & Worlddesigner in our party now!

Say hello to carboxyl :D

Those YouTube videos from him are old and he has much better models now- but look at his stuff :P

http://www.youtube.com/watch?v=JpXbYeYnU2Q


See ya,

Deniz

P.S.: @ Zarnik:
Can you send me some Screenshoots from your models to my e-mail adress? Thanks...

129
'kay Aali it was MY fault xD

Yes it was the sound driver- I don't know why, but when I added your registry-key- my sound reg-key has been deleted^^

So, it's working now and it's awesome- thank you man :D


This mod is much better than the High-Res Patch! It's awesome too, but this is unbelievable!

No big bugs, errors, failures and you're working on it hardly!


Nice Job man,

Deniz

130
Archive / Re: Final Fantasy VII- The Continuing
« on: 2009-06-01 11:11:13 »
Sorry, I clicked at the notify button^^ *dammit*

Yeah, sounds logical- but thanks, no ;)

5 Other guys said the same as you ;)

@blargiefarg:

Thanks, thanks, every help is welcome :D

131
Archive / Re: Final Fantasy VII- The Continuing
« on: 2009-05-31 14:15:39 »
AGAIN!
WE IMMEDIATELY NEED GAME DESIGNERS!

WRITE AN E-MAIL TO [email protected] !!!

LOOKING FOR CHAR MODELS! ALSO PEOPLE WHO CAN DESIGN THE WORLD OBJECT'S!

[halkun edit... Please, don't be obnoxious with the font tag]

As example, we need at first the Cloud model- and we need him in .3DS or .X Format with its texture's in .png or .bmp format!
We need also animations for him- so write us or me, if you can design a Cloud model and his animations! Walk, Run, etc. ...

2. Example: We need for the world the Midgar Monument- you know it from the Movie AC (Has to look like this:
http://www3.pic-upload.de/31.05.09/9tuekv.jpg
http://www3.pic-upload.de/31.05.09/hsn4k1.jpg

Also in .3DS or .X Format with its textures in .png or .bmp format!

PLEASE, WE NEED YOU :D

Deniz

132
Archive / Re: Final Fantasy VII- The Continuing
« on: 2009-05-30 21:45:25 »
Yeah, I know about the Jedi Academy mod- it is really awesome!

And yeah again- it's too early to say anything...

So, you will hear of me ;)

Deniz

133
Archive / Re: Final Fantasy VII- The Continuing
« on: 2009-05-30 18:36:00 »
Hojo IS dead- but not Rufus^^

We're going to make a game with all fact's about Final Fantasy VII- you will se it, when it's released- it's more an indirekt Continuation of the Game!


I think you guys will play it ;) Of course ;) As FF7 Fans ;)


You will se that our story isn't the badest- I just hope we can realize it as I am imagining it^^


That's the biggest problem :D

And our game needs PhysX :D Without PhysX our game won't be a "bit" realistic (ok, Cloud's sword isn't realistic too :D )

So- we also will get (60%) Nvidia PHYSX- so it will be awesome.


I planned everything well- I am throwing huge words and promises around- but just trust me- I know what we're doing.


We will impress you- with graphics, gameplay, music, sounds, effects and also with the story- don't worry about this game, just an advice from ME :D


See ya,

Deniz

134
Archive / Re: Final Fantasy VII- The Continuing
« on: 2009-05-30 11:24:00 »
So, our Idea is:

After Advent Children Complete, Tifa is leading her courier service and Cloud is still a courier- one day a package is staying in front of their House- with a notice saying "Please deliver this Package to the following adress and DON'T OPEN THIS! NEVER! VERY IMPORTANT!"

So Cloud has to deliver this package- and he does (without opening it).

But when he arrived that place/house the door's already opened and noone's there the man, who has to get the package is dead or somehting like that...


We don't know what will be coming or how we will continue this idea- but I am sure, the most of the people will like it ;)

Legend's don't die ;)

Deniz

135
Archive / Re: Final Fantasy VII- The Continuing
« on: 2009-05-30 09:29:42 »
Quote
(why buy their remake or game when there's one online for free?).
I thought about this fact a long time ago- well, at first I wanted to remake the whole game- but that was a "bit" too big for me ;) I would need years to finish it- until then the new Remake from Square would be probably on Sale ;)

Again, I thank you for all this tips about the Problems with Square Enix.

Okay, I have a big mouth- but I only opened it, when I really know I CAN do it. So, like I said before- if Square says "STOP that Project"- I will finish this project, but don't release it. Ok, I WILL be sad about it, but what could I do? I have to talk with a big man from Square if I really want to release it xD

But that should be a bit difficult ;)

Yeah, Square is a company like Shin-Ra :lol: and wants money :D

So, until Square's saying nothing, I will continuing my work- until it's finished!


At this point I want to thank you all because of informing me well about the laws and the conflicts between me and Square!
So now I just want to hear something like "You can do that thing better..."- or "This has to be improved..."- something like that, just tips for my game...

Thank you all again,

Deniz

136
Archive / Re: Final Fantasy VII- The Continuing
« on: 2009-05-29 19:45:16 »
Yeah, I am a perfectionist.
I will NEVER, I'll say it again, NEVER release an alpha or beta Version! I thinked of this before beginning this project!

I will not release anything, except ingame Previews, till the game is finished. I don't care about that, what Square Enix will say about. If the company says "You gotta stop that project!"- I won't stop it! I will finish it- but I have to thank Square Enix for FF7, so I won't release it. I will have learned much about programming, logical considering, etc. ...

If Square says nothing, the whole world will hear of it- I am sure, Square too!


But I know now that Square will not allow me to release this project- so I won't release beta's or something like that until I have the final Release!

If Square Enix says anything AFTER Finishing my project, it's ok- but not before. I will release just previews about the never-released FF7-FanGame...
So maybe the people will write Square something and that's giving me hope- more than anything.

I am not a pro, but we will release a professional made seeming game- like I said before, I am a perfectionist, I will work until it IS perfect!
We have a high-quality Equipment, awesome programmers, extreme friendly teammembers and an amazing Synchro-Team!

Who/What can stop us except God on this world?

Noone- Nothing. Even not Square.


I won't be sad if they won't allow me RELEASING it- but I will know that we have worked hard on it and it is really nice. I don't want more.

Maybe Square Enix will thank me, nobody know's exactly what WILL happen, do they?

So, see ya,

Deniz

137
Archive / Re: Final Fantasy VII- The Continuing
« on: 2009-05-29 18:34:43 »
Quote
If you give Square credit for the names and likenesses, and also state this is a strictly a fan-made game, you haven't really broken any law.

So- If I say everytime that everything is coprighted by Square Enix and all rights reserved, etc. ... AND if I say that it IS a fanmade-game, It would be- eh, a bit legal or what :D

138
Archive / Re: Final Fantasy VII- The Continuing
« on: 2009-05-29 16:56:16 »
Mmmmmh- okay, I know that, really^^

But what is C&D? What can Square Enix do with me? What COULD happen, if I release this?


If I plan a new game, it won't be for FF7^^

I COULD make a new game with its own story- but I really want to make one about FF7^^

@The Black-caped Man:
I won't tell the story now- but I think, we have an awesome idea and if we can program it well, it will be really nice...

@Covarr:
Yes, but we have already budie's to do that, sorry ;)

@Zarnik:
It would be awesome :D At first, we need a High-Quality Cloud! We prefer .3DS or .X Formats for the 3D Objects- our Game-Engine is fantastic- you can build a great one :D
But not so "big"- its height has to be 'bout 300px, I hope you can realize it ;)

Mmmh...
Again:
WTF is C&D? :D

I REALY want to REALIZE it! I DON'T want to make just another RPG, you know...

Everyone's saying that it is illegal- I KNOW! But- I want to share it with everybody- actually, I am making it for all FF7 Fans, you know^^

@The Black-caped Man:
Eh, making a 3D FF6 isn't illegal or what xD It's illegal, when I touch FF7, at all ;)

So, I will continue my FF7 Project, I am proud of me- I think...
Maybe Square will fuck me up- but- if the world will hear me- my dream would come true, you know...

Maybe...

Yeah, I have big dream, maybe too big dreams- but, noone can stop me TRYING it!!!

But, thanks for those, who know that and are helping me!

Deniz

139
Archive / Final Fantasy VII- The Continuing
« on: 2009-05-28 21:20:11 »
Final Fantasy VII: The Continuing

Introduction:
I want to thank the world's greatest game with this Project- no, with this Tribute...
Yeah, something like that...
It will cost me and my programming team one year I think, for a beta version of this game.
You are asking yourself what the hell I am talking about? So, we are programming a new 3D FF7 Game- a nice Continuing. In English and German language.
Gameplay will be like Dynasty Warriors- I hope it will be ;)

Programming with DarkBASIC Professional 7.3, Modeling 3DS Max 2009 Pro, Graphic's with Adobe Photoshop CS3 and don't forget the Dark GDK (Games-Development-Kit)...

WTF/Story:
Completely in 3D. We can't say that it will have the graphics of CRYSIS or something like that, but I think we will create a creat game, with an awesome story, German/English Fandub and really nice graphics.
We HAVE a story Idea and we're working on it...

Technique:
Minimum Requirement:
Intel/AMD Singlecore mind. 2 Ghz
512 MB RAM
Geforce 7XXX up 128 MB RAM
Soundcard

Recommended Requirement:
Intel/AMD DualCore mind. 2*1,7 Ghz
1024 MB RAM
Geforce 8XXX up 256 MB RAM
Soundcard

Price:
Of COURSE NO MONEY! It's a Fanmade product ;)

The Team:

Progamming:
d33eniz [Deniz Cetin]
Kazuya [Süleyman Zorba]
Keckman [Dennis Keck]

Graphicdesgin:
d33eniz [Deniz Cetin]
carboxyl [Nikita Filatov]

Leveldesign:
d33eniz [Deniz Cetin]
carboxyl [Nikita Filatov]

Audio&Sounds:
d33eniz [Deniz Cetin]

Video/FMV:
d33eniz [Deniz Cetin]
Melina

Story:
d33eniz [Deniz Cetin]
Melina
Kazuya [Süleyman Zorba]
cetra1 <- gone

Contruction:
I made some Drafts and something like that- we have 7 Modules:

M1: Menu
M2: Worldmode
M3: Citymode
M4: Actions & Speek
M5: Battlemode
M6: Minigame
M7: Music & Sounds

One sketch:



I will draw more of them soon ;)

Donate:
If someone wants to donate us, send me a e-mail :D

I will tell you, when there's something new :D

If you want to ask me something, ask me here :D

End-Graphics Preview:
http://www.youtube.com/watch?v=tvKl5AWFd14

Gameplay Inspiration:
http://www.youtube.com/watch?v=jwZrsmJDNJs


See ya,

Deniz

HIRING CALL! WE NEED 3DS CHARACTER DESIGNERS!

Actual Status[Text-Log]:

12.05.09 13:00 Project Begin
12.05.09 17:15 DarkBASIC Professional buyed
14.05.09 20:00 Programming helpers Zorba and Keck
17.05.09 17:00 Menu-Draft Online
17.05.09 21:15 YouTube Main Menu Test Upload
22.05.09 22:00 Main Menu optimized
22.05.09 22:10 YouTube WORKING Menu Upload
22.05.09 22:15 Searching for Graphic-Designer
28.05.09 22:45 Again another YouTube Preview Online
28.05.09 22:45 Waiting for character Designers (3DS)
03.06.09 00:00 carboxyl added as Graphic-Designer

Alpha-Drafts [Game-Log]:
Main-Menu-Draft:
DOWNLOAD v0.1 [Coming Soon]

Alpha-Draft-Videos [Video-Log]:
17.05.09 21:15
Main-Menu-Draft:
[FF7-TC] Draft1: Main Menu

22.05.09 22:10
Working Main-Menu:
[FF7-TC] Draft 1.1: WORKING Main Menu + 1st Ingame

28.05.09 23:00
Finished Menu-Draft & 1st real Ingame:
[FF7-TC] Draft 1.2: New Main Menu + 2nd Ingame

140
Jo Aaaaaaliiii :D

So, I tried it on my PC's 1st Partition (I don't really know what it's in english exactly xD) is my Vista installed without any updates and things from Microsoft and something else- but it's working on this part^^



So, it's working on this part of my PC-

with this:

Vista 1- Working:

No SP1
German FF7 Version with the most available mods
No Windows Vista User Account Control (UAC) activated
High-Speed Fraps! Fraps was recording just 10 FPS, but with your mod about 40! Thx, really xD

Vista 2- Main Using Vista- NOT Working:

SP1 installed
German FF7 Version with the most available mods
Windows Vista User Account Control (UAC) activated
Have to run FF7 as an Administrator to get your openGL Mod to work- but it's just like before starting- and shuting down, I really don't know why xD
I will disable the UAC of Vista and let's see- maybe it will work :P

On Both OS is the Same Version of FF7^^


Maybe I gonna help you ;)

141
It's working without your "mod"- but when I activate it, It just starts and turns then to the destop^^

Sound-Initialasing IS the last line in the log...

142
Ok, and we is ff7 shuting down itself?

Its starting

*start*

take a second

*back to destop*

Any ideas?

143
Hey jo wassup there :P

So I checked out the ff7_opengl.cfg and changed this to:

---------------------------------------------------
# set the window size (and fullscreen resolution) of FF7
# 0 means use original resolution (whatever ff7.exe provides)
# preserve_aspect adds black borders as needed to preserve a 4:3 aspect ratio
# set fullscreen to false for window mode
window_size_x = 1024
window_size_y = 768
preserve_aspect = falsefullscreen = true
---------------------------------------------------

So, when I am starting ff7 (in Admin-Mode, cause it doesn't work otherwise I think- in non-Admin Mode FF7 don't use your Driver) it's opening FF7 and closing it^^

What's going wrong? I changed everything to old in the cfg, but it's still not working^^ It's starting FF7 and closing it very fast^^

MfG,

Deniz

APP-Log:
INITIALIZE DD/D3D START
INFO: Auto-detected version: 1.02 German
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Original resolution 640x480, window size 1024x768, output resolution 1024x768, internal resolution 1280x960
INFO: FBO extension detected, using fast scaling/postprocessing path
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...

WHY is there a internal resolution of 1280x960? My laptop screen doesn't support 960^^ max 800^^

144
Yaya, awesome, thank ya :D

But there's still one question... What are the differences exactly? AA or somthing like the High Res Patch, without High-Res, but with improvements :D

Yeah, I downloaded your 0.4b Version, copied to my FF7 directory and installed your registry key and started FF7^^

Nothing happened. No error message, nothing...

Does it work with Dziugo's Patches?


Could be that the problem?

145
Just can say AWESOME :D

I'll try, 0.4 version, waiting for the 0.5 :D

Deniz

EDIT: 'kay, I tried it^^

But I can't see any differences^^ Mmmh... Just normal... I have the german 1.02 version of FF7- I think that's the problem, can you make a german Version of your Patch :D :D :D
eventually, and please, of course ;)

146
Archive / Re: a scene i made for no reason.
« on: 2009-04-11 11:29:51 »
On top of that, Murak doesnt come here anymore, so there's no way your going to get it, coz it was never released either.

This mod looks awesome in some ways^^

But if you look on the Topic Creating date- and last EDIT:

Posted on: 2007-11-15 20:49:19

It was 2 years ago xD

But it's sad, it looks really nice...

Deniz

147
I am used to work with 3DS Max 2009 Professional- maybe I could help :D

But replacing ALL, OMFG, ALL Backgrounds would be a HUUUUUUUUUGE project...

It won't be too diffucult- but it will cost us MUCH time

But I will help as much as I can :D

Deniz

148
General Discussion / Re: FF7 with ENB Series???
« on: 2009-03-14 10:39:06 »
It IS a fake-

@Tsetra: And where's your proof that it isn't a fake?

Deniz

149
Yo digga's the hole CD 1 is on YouTube:




I'm uploading CD 2 coming few days...

See ya,

Deniz

150
General Discussion / Re: FF7 with ENB Series???
« on: 2009-03-08 19:29:34 »
Oh, i know this from GTA San Andreas! It looks there awesome!

Wait a moment, i'll try it with FF 7 :D

EDIT: I tried it with every ENB Series- but noone works- i think it's just a fake...
So by using google you can't anything about FF7 AND ENB Series...

Maybe it's just a Photoshop object ;)

Or on which site did you find this out? Tell us more :D

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