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Messages - Shinjeez

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1
In any field script, add these lines somewhere that is ran once (start of "Main_Init" function for instance):

Code: [Select]
set VAR_GlobUInt8_0 = Ragtime_QuizzSuccess >> 3
set VAR_GlobUInt8_0++
set Ragtime_QuizzSuccess = ( ( Ragtime_QuizzSuccess & 7 ) | ( VAR_GlobUInt8_0 << 3 ) )

Then parse the script, generate and install the mod, go in-game to the field that was modified, leave it and save (or save inside that field without leaving it), close the game, uninstall the mod and that should be it.

This will increase the number of questions you answered correctly without touching the list of questions you answered (right or wrong). If you enter the field more than once, you'll get more correct answers, potentially getting more correct answers than the total number of questions encountered (I guess it would display a score higher than 100% and still consider it as a 100%).

I am not sure if you can edit the save file using the Memoria Save Editor for that because it's a general variable involved, so better do it with HW.

First of all, thanks for dedicating some time into this.

Sadly, it doesn't seem to work for me; after doing what you wrote, encountering Ragtime Mouse again, and giving the next correct answer, the percentage stays 90% correct.

Here are my steps, in case you notice I did something wrong:

1. Opened "HadesWorkshop.exe" with or without administrator's rights
2. File -> Open -> "FF9_Launcher.exe" in the steamapps>common>FINAL FANTASY IX folder
3. Environments -> Fields -> let all the fields load
4. Selected Alexandria's Theatre -> Edit Script -> copy/pasted your three lines of code at the start of the script, right on top of the first line
5. Parsed, no errors
6. File -> Save Steam Mod -> chose the options "Spreadsheets" and "Unity archives" -> Mod files succesfully created
7. Opened "Memoria.ini" and added "HadesWorkshopMod" to the list of mod folders at the bottom
8. Launched the game, went to the Alexandria's Theatre once, saved, closed the game, deleted the "HadesWorkshopMod" folder and the text from the "Memoria.ini" file
9. Launched the game again, loaded the new save, went into the nearest forest, encountered Ragtime Mouse, gave next correct answer... Still 90%, same as no mod

Thanks again

2
About Ragtime's rights and wrongs, the answers are stored in the AI script, in the form of a bit flag:
Code: [Select]
Function False_CounterEx
    // ...
    if ( 27789 & ( 1 << VAR_GlobUInt8_31 ) ) {
        set VAR_GlobUInt8_32 = 4 // Correct answer
    } else {
        set VAR_GlobUInt8_32 = 6 // Wrong answer
    }
"27789" is a bit flag, that is, its meaning appears when writing that number in base 2:

27789 [base 10]
110110010001101 [base 2]

Thus the 1st, 3rd, 4th, 8th questions... (read the number in base 2 from right to left) must be answered False to be correctly answered. There's a symmetric code in "Function True_CounterEx".

Do you know how to modify a save in order to modify an already given wrong answer into a correct one, so that the Ragtime Mouse says you got 100% correct the next time you meet it?

3
Yes, but not with Hades, because it's a matter of your savefile, not the game values.
Try with some Cheat Engine you can find online.

Thanks for the answer.

I don't have any idea how I would go about using Cheat Engine to change that one wrong answer to correct thou. Googling didn't help.  :(

4
Hello,
I would like to ask if there is a way to edit Ragtime Mouse's counter of right & wrong answers.

I've unknowingly kept going and saved after giving a wrong answer the first time I met it, so I'd like to avoid having to start the game from the beginning for this sole reason.

Thanks!

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