1
Archive / Re: STICKY: FF7 Music
« on: 2007-07-13 10:09:55 »
That is a solution for it but it causes another problem aswell by not resuming on time. We just need a way to mute the SW synthesizer volume, registry hacks anyone?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Yes! I have the exact same problem, AND i have had the same first problem with the double-midi and volume control.Yea there's been a resuming problem so I'm gonna try and figure out a way to install a different midi mapper by editing the registry somehow.
Seems like those are Vista-related problems. Does anyone know a solution for this, cause i couldnt find one this time...
Try putting this file into data\midi (backup the previous version of awe.lgp first!) and setting the midi device to soundfont mid (awe32/64) whatever in ff7config.
This is a file full of very short blank midi files instead of the proper music, so the game still thinks it's playing midis but they're silent.
I made the file using ficedula's lgp editor - if you look inside it, the file names are completely meaningless so it won't help. The only problem i get is an occasional crash of ff7music, but the game continues. You can switch to desktop and restart ff7music no problem which sorts it out, but would be good if anyone knows a way around this.
Hope this helps - i spent so long trying to get ff7 working on vista x64 and finally it does with good music! Enjoy
go here and download the file http://homepage.ntlworld.com/jim.daniel/
btw - this is my first post on a forum anywhere - any feedback would be much appreciated!
The game plays great and extermely fast, but there's a slight problem: with the opening intro movie, i had to go into quarter-screen, low-res movies or the game would crash. That wasn't too bad.