=O
=D
\,,/
Theres still a few things to do.
For one, fixing the "no green haze" glitch which seems to happen in the unpatched version of 1.02 TNT, and is carried over to the high res patch.
Same thing with the final map, theres a series of large, white boxes around Holy's prison, which, again, is from the 1.02 and not high res, but it's still something i'd like to see fixed.
Also, if theres any way to correct the "crashes after alt tabbing when entering battle" problem, i'd love that; but this seems to be a video card/driver issue more than a ff7 issue, as i found when experimenting around with a different cards and drivers.
And it may be a nvidia issue, but transparency also doesn't want to work correctly, in my experience anyway. The characters will be opaque, but you can still see all thier joints and parts, but you can't see anything that's actualyl behind them (like other characters, the background, etc).
I've also noticed that Clouds hands clip through themselves in the field. I'm not using any graphic enhancements packs, btw (like the hand patch or the reunion patch), so its prolly a high-res patch issue (Well, non issue, really. It doesn botehr me, it's just when i noticed it, i was a little "hey, wtf?"
Then just get better interpolation for the text (a very, very minor issue), and this patch will be done and done!
Saint, you're a... saint, hahaha =P