Author Topic: FF7 Music (outdated)  (Read 297589 times)

nerox2

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Re: STICKY: FF7 Music
« Reply #150 on: 2007-10-13 02:33:30 »
I got the program running wiht psfs but i cant figure out why some of the fmvs wont play any music and some will.  Also a few in game cut scenes are silent as well.  Anyone know how to fix this??

example = when the video of the first mako reactor exploding plays, there is no sound or music at all.

device00

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Re: STICKY: FF7 Music
« Reply #151 on: 2007-10-14 14:25:36 »
Do a test by leaving blank "Emulate Ramps", "Delay stops" and "Maximize midi on song not found".
Select "Loop custom files" "Resuming = None" "Mute midi on custom playback" and "Obey stop".

On psf plugin configuration, select "Force all songs to play indefinitely"

With me this works, I had a problem like yours. I could hear the music but not the sound effects.

Rudicron

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Re: STICKY: FF7 Music
« Reply #152 on: 2007-10-16 16:19:19 »
Also, in the configuration for the out_wave plugin, you'll want "Reset to original value on stop" checked, otherwise, when a piece fades out, your wave output volume will be stuck at zero.

virtual

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Re: STICKY: FF7 Music
« Reply #153 on: 2007-11-09 05:03:21 »
2 years after my last post here, I've decided to try playing FF7 once again. I've got the Crisis Core OST and would REALLY like to play the game with Crisis Core mp3s in the background.

I followed the 1st post's instructions word by word, downloaded the latest version of FF7music, but still can't get it to work for me, even after these 2 years.. >_<;;

I still get MIDI music playing together with the mp3 music.. :(

I'm using SoundMAX with XGLite, and have muted the 'SW Synth' in my WinXP Volume Control toolbar.

In the game menu, I went to Config, and Set the music volume to 0, but the MIDI music plays everytime I enter a new scene, e.g. go into a battle, enter a Mako reactor. I have to re-enter the game menu, then Config again, dab a little on the zero-ed music volume bar to switch off the MIDI music. As you know, this is impossible to do during a battle..

Help, anyone?

sword

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Re: STICKY: FF7 Music
« Reply #154 on: 2007-11-18 00:47:12 »
Go into the config in game and turn down the volume.

virtual

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Re: STICKY: FF7 Music
« Reply #155 on: 2007-11-18 02:10:00 »
Go into the config in game and turn down the volume.

Well, I tried :

In the game menu, I went to Config, and Set the music volume to 0, but the MIDI music plays everytime I enter a new scene, e.g. go into a battle, enter a Mako reactor. I have to re-enter the game menu, then Config again, dab a little on the zero-ed music volume bar to switch off the MIDI music. As you know, this is impossible to do during a battle..

If I turned ALL the volumes to 0 in the config, I'd have NO sound effects.. right?  :oops:

UltimaYoshi

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Re: STICKY: FF7 Music
« Reply #156 on: 2007-11-18 12:46:30 »
If I turned ALL the volumes to 0 in the config, I'd have NO sound effects.. right?  :oops:
Only the music volume to 0. Works fine for me. :wink:

But somehow the soundtrack doesn´t play indefinitely, even if I follow the instructions.
Does someone know a way? :|

The Skillster

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Re: STICKY: FF7 Music
« Reply #157 on: 2007-11-20 13:17:12 »
Abit of topic - has any one listened to the Crisis core sound track - there are a few reworked FF7 tracks in there which would go well with FF7 music...

cloud9

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Re: STICKY: FF7 Music
« Reply #158 on: 2007-11-27 06:30:25 »
i manage to run the psf but the mp3 wont work. here's the setup that is working for the psf...

http://i132.photobucket.com/albums/q9/robertxtm/ff7music.jpg

i want the mp3 to work so i can use the crisis core, advent children, and dirge of cerberus ost. so it sounds so cool...  8-) the last time i used the mp3, it is working but now, i forgot how to configure it. only the psf works.

Code: [Select]
[Setup]
InputPlugin=C:\Program Files\Square Soft, Inc\Final Fantasy VII\Ficedula\in_psf.dll
OutputPlugin=C:\Program Files\Square Soft, Inc\Final Fantasy VII\Ficedula\out_wave.dll
Volume=123
Pan=0
Profile=PSF
Paths=C:\Program;Files\Square;Soft,;Inc\Final;Fantasy;VII\Ficedula\Music\PSF;"""C:\Program Files\Squar Soft, Inc\Final Fantasy VII\Ficedula\Music\PSF"""
ProfileList=MP3;PSF
Loop=1
Remember=0
AutoVol=1
ResumeExclusions=aseri2,bat,chu,chu2,crwin,crlost,fanfare,fan2,
ResumeAfter=aseri2,bat,chu,chu2,fan2,
CustomFadeIn=0
CustomFadeOut=0
MidiFadeIn=0
MidiFadeOut=0
ObeyStop=1
MidiDevice=-1
MuteMidi=0
MaxMidi=0
PassThru=0
EmulateRamp=0
StopDelay=0
« Last Edit: 2007-11-27 07:16:28 by robertxtm »

Terra

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Re: STICKY: FF7 Music
« Reply #159 on: 2007-12-01 05:20:09 »
I've got a problem. Although people who have had the same problem seem to have resolved it, I'm still stuck here trying to get FF7music to search for files. The file path is correct, I've added quotation marks and tried pressing the return key above and below the path. Anything I'm doing wrong?

virtual

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Re: STICKY: FF7 Music
« Reply #160 on: 2007-12-03 09:35:56 »
I think it's the FF7MUSIC.ini

You need to download a FF7MUSIC.ini from an older FF7Music release, or from somewhere. The FF7MUSIC.ini that came with the v1.51 was either non-existent, or empty (for my case).

If viewed using Notepad, the correct FF7MUSIC.ini it should contain lots of track titles, etc.

Terra

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Re: STICKY: FF7 Music
« Reply #161 on: 2007-12-04 06:04:58 »
Thanks virtual

cloud9

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Re: STICKY: FF7 Music
« Reply #162 on: 2007-12-04 09:08:52 »
just fixed it... the problem was my hdd. i have to reformat it. it contains errors. now it works perfectly. my hdd is partitioned so there's no problem in installations.  :lol:

BTW! the ff7music.ini that i posted was correct.

The Black-caped Man

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Re: STICKY: FF7 Music
« Reply #163 on: 2008-01-02 21:12:58 »
Guys I got same prob as Terra, could someone post an older version of FF7music or just the ini file pls?

nevos2005

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Re: STICKY: FF7 Music
« Reply #164 on: 2008-01-04 13:30:41 »
I have followed every advice that people have put on this forum put whenever i play FF7 with FF7music, there is no music that comes out!!! all the plugins are set everything is set to the instructions!!!

Also when i go into config on the game, they say the music is "not suported" that must be it but how do i resolve it??

*Update* got music but it is still very distorted and sounds like a bad record does anyone know why this is?? or had the same trouble?
« Last Edit: 2008-01-04 13:58:11 by nevos2005 »

The Black-caped Man

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Re: STICKY: FF7 Music
« Reply #165 on: 2008-01-04 14:38:24 »
The reason why it says the music cant be supported is because you have to set it to this in the config, cause this is ONLY for the midis. That way, you here no midis anymore as your mp3s should be running. However, in my case I set everything like the instructions say and it still doesnt work

nevos2005

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Re: STICKY: FF7 Music
« Reply #166 on: 2008-01-05 11:39:53 »
I was missing ficeconsole.dll that is why it didn't work but the music is still distorted and it is not coming out as it should!!

Ideas please

I have vista and all patches are installed and the midis are off so why is it still not workin??

Zmaster

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Re: STICKY: FF7 Music
« Reply #167 on: 2008-01-10 02:13:11 »
I followed every advice to get FF7Music to play in game but it still plays midi. I turn the midi off, no sound. I have the ficelib 1.10 and the input and output are in the main FF7 folder. My input is the in_psf.dll and output is out_wave.dll here is the log...

Code: [Select]
DataPath is C:\Program Files\Final Fantasy VII\ficedula\
Init patches
Reading ini...
Parsing paths... -currently C:\Program
Files\Final
Fantasy
VII\ficedula\psf

C:\Program Files\Final Fantasy VII\ficedula\
.\

File search paths:
   C:\Program\
   Files\Final\
   Fantasy\
   VII\ficedula\psf\
   C:\Program Files\Final Fantasy VII\ficedula\
   .\
Files count: 99
Patch init done
----------------------------------------------
WM_ACTIVATEAPP

INITIALIZE DD/D3D START

DIRECT DRAW 2

TOTAL 0 FREE 0

DD MODE: W 640 H 400 P 640 RGB 1 BPP 8

DD MODE: W 640 H 400 P 1280 RGB 1 BPP 16

DD MODE: W 640 H 400 P 2560 RGB 1 BPP 32

DD MODE: W 320 H 200 P 320 RGB 1 BPP 8

DD MODE: W 320 H 200 P 640 RGB 1 BPP 16

DD MODE: W 320 H 200 P 1280 RGB 1 BPP 32

DD MODE: W 640 H 480 P 640 RGB 1 BPP 8

DD MODE: W 640 H 480 P 1280 RGB 1 BPP 16

DISPLAY MODE MATCH

DD MODE: W 640 H 480 P 2560 RGB 1 BPP 32

DD MODE: W 320 H 240 P 320 RGB 1 BPP 8

DD MODE: W 320 H 240 P 640 RGB 1 BPP 16

DD MODE: W 320 H 240 P 1280 RGB 1 BPP 32

DD MODE: W 800 H 600 P 800 RGB 1 BPP 8

DD MODE: W 800 H 600 P 1600 RGB 1 BPP 16

DD MODE: W 800 H 600 P 3200 RGB 1 BPP 32

DD MODE: W 400 H 300 P 400 RGB 1 BPP 8

DD MODE: W 400 H 300 P 800 RGB 1 BPP 16

DD MODE: W 400 H 300 P 1600 RGB 1 BPP 32

DD MODE: W 1024 H 768 P 1024 RGB 1 BPP 8

DD MODE: W 1024 H 768 P 2048 RGB 1 BPP 16

DD MODE: W 1024 H 768 P 4096 RGB 1 BPP 32

DD MODE: W 512 H 384 P 512 RGB 1 BPP 8

DD MODE: W 512 H 384 P 1024 RGB 1 BPP 16

DD MODE: W 512 H 384 P 2048 RGB 1 BPP 32

DD MODE: W 1280 H 600 P 1280 RGB 1 BPP 8

DD MODE: W 1280 H 600 P 2560 RGB 1 BPP 16

DD MODE: W 1280 H 600 P 5120 RGB 1 BPP 32

DD MODE: W 1280 H 768 P 1280 RGB 1 BPP 8

DD MODE: W 1280 H 768 P 2560 RGB 1 BPP 16

DD MODE: W 1280 H 768 P 5120 RGB 1 BPP 32

DD MODE: W 1280 H 1024 P 1280 RGB 1 BPP 8

DD MODE: W 1280 H 1024 P 2560 RGB 1 BPP 16

DD MODE: W 1280 H 1024 P 5120 RGB 1 BPP 32

DD MODE: W 400 H 640 P 400 RGB 1 BPP 8

DD MODE: W 400 H 640 P 800 RGB 1 BPP 16

DD MODE: W 400 H 640 P 1600 RGB 1 BPP 32

DD MODE: W 480 H 640 P 480 RGB 1 BPP 8

DD MODE: W 480 H 640 P 960 RGB 1 BPP 16

DD MODE: W 480 H 640 P 1920 RGB 1 BPP 32

DD MODE: W 600 H 800 P 600 RGB 1 BPP 8

DD MODE: W 600 H 800 P 1200 RGB 1 BPP 16

DD MODE: W 600 H 800 P 2400 RGB 1 BPP 32

DD MODE: W 768 H 1024 P 768 RGB 1 BPP 8

DD MODE: W 768 H 1024 P 1536 RGB 1 BPP 16

DD MODE: W 768 H 1024 P 3072 RGB 1 BPP 32

DD MODE: W 384 H 512 P 384 RGB 1 BPP 8

DD MODE: W 384 H 512 P 768 RGB 1 BPP 16

DD MODE: W 384 H 512 P 1536 RGB 1 BPP 32

DD MODE: W 600 H 1280 P 600 RGB 1 BPP 8

DD MODE: W 600 H 1280 P 1200 RGB 1 BPP 16

DD MODE: W 600 H 1280 P 2400 RGB 1 BPP 32

DD MODE: W 768 H 1280 P 768 RGB 1 BPP 8

DD MODE: W 768 H 1280 P 1536 RGB 1 BPP 16

DD MODE: W 768 H 1280 P 3072 RGB 1 BPP 32

DD MODE: W 1024 H 1280 P 1024 RGB 1 BPP 8

DD MODE: W 1024 H 1280 P 2048 RGB 1 BPP 16

DD MODE: W 1024 H 1280 P 4096 RGB 1 BPP 32

Ramp Emulation

  Microsoft Direct3D Mono(Ramp) Software Emulation

RGB Emulation

  Microsoft Direct3D RGB Software Emulation

Direct3D HAL

  Microsoft Direct3D Hardware acceleration through Direct3D HAL

EXCLUSIVE MODE

LOCK UNLOCK TEST

MATRIX INITIALIZE

INITIALIZE DD/D3D END

initializing sound...

creating dsound primary buffer

reading audio file

loading static sounds

sound initialized

INITIALIZING MIDI...

selecting device 0:Microsoft GS Wavetable SW Synth, mid=1, pid=102,

midi data type: GENERAL MIDI

using midi data file: C:\Program Files\Final Fantasy VII\Data\midi\midi.lgp

midiOutGetVolume returned: ffffffff

MIDI INITIALIZED

set music volume: 127

MIDI set volume: 127

100% of 127 = 127

set music volume: 127

MIDI set master volume: 35

MIDI set volume: 127

35% of 127 = 44

Entering MAIN

Exiting MAIN

START OF CREDITS!!!

set music volume trans: 127->0, step=60

MIDI set volume trans: 127->0; step=60

MIDI stop
CSA6
CSR7
 - OK

MIDI stop
CSA6
CSR7
 - OK

END OF CREDITS!!!

Entering MAIN

set music volume: 127

MIDI set volume: 127

35% of 127 = 44

Exiting MAIN

START OF MENU SYSTEM!!!

SET VOLUME 5: 127

ERROR: COULD NOT OPEN FILE C:\Program Files\Final Fantasy VII\save/save01.ff7

ERROR: COULD NOT OPEN FILE C:\Program Files\Final Fantasy VII\save/save02.ff7

ERROR: COULD NOT OPEN FILE C:\Program Files\Final Fantasy VII\save/save03.ff7

ERROR: COULD NOT OPEN FILE C:\Program Files\Final Fantasy VII\save/save04.ff7

ERROR: COULD NOT OPEN FILE C:\Program Files\Final Fantasy VII\save/save05.ff7

ERROR: COULD NOT OPEN FILE C:\Program Files\Final Fantasy VII\save/save06.ff7

ERROR: COULD NOT OPEN FILE C:\Program Files\Final Fantasy VII\save/save07.ff7

ERROR: COULD NOT OPEN FILE C:\Program Files\Final Fantasy VII\save/save08.ff7

ERROR: COULD NOT OPEN FILE C:\Program Files\Final Fantasy VII\save/save09.ff7

END OF MENU SYSTEM!!!

Entering MAIN

Exiting MAIN

Field Start

MIDI play: 36

reading midi file: ROCKET.mid

ROCKET.mid

Midi file matched! ROCKET
CSA6
CSR7
File counterpart 115 Oppressed People.minipsf
Resolved to 115 Oppressed People.minipsf
current volume: 127

MIDI is playing SUCCESSFULLY!!!

Entering MAIN

Exiting MAIN

START OF MENU SYSTEM!!!

SET VOLUME 5: 127

END OF MENU SYSTEM!!!

Entering MAIN

Exiting MAIN

Field Start

Entering MAIN

Exiting MAIN

START OF MENU SYSTEM!!!

SET VOLUME 5: 127

WM_CLOSE

END OF MENU SYSTEM!!!

Field Quit

MIDI stop
CSA6
CSR7
 - OK

resetting MIDI driver volume
 - OK

UNINITIALIZE DD

END UNINITIALIZE DD

WM_ACTIVATEAPP



EDIT: nvm solved it. i had to turn the music off in game. some how MIDI runs at 100% volume level at 35% volume lol. Time to start a new game with the Hi-Res patch, NPCRC patch, and now the music patch
« Last Edit: 2008-01-10 02:22:26 by Zmaster »

The Black-caped Man

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Re: STICKY: FF7 Music
« Reply #168 on: 2008-01-13 18:19:32 »
What did you exactly do to solve your problem? didnt quite understand

Zmaster

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Re: STICKY: FF7 Music
« Reply #169 on: 2008-01-15 01:22:18 »
I turned the in-game volume (found under Music and Sound Settings in the Config menu in the game) off

The Black-caped Man

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Re: STICKY: FF7 Music
« Reply #170 on: 2008-01-25 11:09:38 »
damn I have already done that. Could someone pls send a link to an already configured, perfectly working ff7music?

Claude

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Re: STICKY: FF7 Music
« Reply #171 on: 2008-02-10 00:01:01 »
Well this is interesting, i can get the MP3's to play, but when i try to configure the MIDI music volume to 0 ingame, i get http://img201.imageshack.us/my.php?image=notworkingcn7.jpg

Still i can hear the damn MIDI playing on the background, help please? I have integrated Realtek audio system


<E> There's a solution already, look a page back: ) stupid me
« Last Edit: 2008-02-10 00:09:38 by Claude »

ShadedNemesis

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Re: STICKY: FF7 Music
« Reply #172 on: 2008-02-20 13:28:57 »
Hi evereyone. I installed FFVIIMusic, and it was working great with MP3s. Then all of a sudden, nothing. No MP3s, psf, or cdtracks. ANd I have no idea what the reason could be. I went back and checked, everything seemed to be correct. Anyone think they could help? Thanks.

Insight

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Re: STICKY: FF7 Music
« Reply #173 on: 2008-03-28 20:14:05 »
hm,may i suggest a new guide? all those posts are quite confusing and i dont get it to work :/

wow,it did work actuaylly,after i have removed the cetra patched exe ^^"
« Last Edit: 2008-03-29 00:27:33 by Insight »

HeavensCloud

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Re: STICKY: FF7 Music
« Reply #174 on: 2008-04-06 20:09:39 »
Add me to the list of people who can't get this to work properly.  Probably thanks to Vista.  If I mute the in-game volume it mutes the sound effects too.  If I remove the midi.lgp file it works but I have no backups for tracks.  Ugh....