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Messages - Kuraudo.

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101
    BEFORE CRISIS FFVII - COMPENDIUM



    As follow, information about the network-based action RPG, the first of its kind, developed exclusively for japanese mobile phones and published by Square Enix in 2004, released on NTT DoCoMo's FOMA 900i line on a monthly subscription basis with "multiplayer" experience. On September 2007 it was released the last special episode. On March 31, 2018 the service to fully play the game was shut down without leaving any chance to play once again to this title.

    This is a list of data collected through the Internet about 2004 Before Crisis Final Fantasy VII, a prequel to FFVII, and the very first title of Compilation of FFVII. I'm gathering this in the hope of archiving as much as possible all about it and creating an idea of the game design and gameplay loop... But also in the hope of conveying a hint of the feeling that BC was supposed to leave to the player. Enjoy.

    Let's start from this: Please do read this exhaustive mobile post mortem (pp.28) before indulging in the compendium below.

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    OFFICIAL WEBSITE & FAQ
    Spoiler: show


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    STORY ◄◄◄◄◄◄◄
    Spoiler: show

    more on discord #story


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    CHARACTERS ◄◄◄◄◄◄◄
    Spoiler: show
    • BC Character Profiles - 10th Anniversary Ultimania - translation by TurquoiseHammer
    • Character names, official: Rod, Gun, Two Guns, Shotgun, Martial Arts: Female, Martial Arts: Male, Shuriken, Katana, Nunchaku, Knife, Legend, Veld, Tseng, Reno, Rude - This is obviously referred to the actual weapon they are equipping and in the original Before Crisis you could actually rename the characters as you preferred.
    • Main characters FFWIKI
    • Main characters by Turk Leader - note the BC Turks name inside this particular website are fan-made
    • [JP]Character Stats
    • [JP] Other character information
    • Some Portrait 380x462 (including Legend)
    • All Portrait 170x200 ish by Grimoire Valentine
    • Original Avalanche BC, CC and Remake costume comparison
    • From Last Order Sketches, in brackets there are the BC official names: Alvis[Rod], Emma[Gun], Ruluf[Two Guns], Freyra[Shotgun], Maur[Martial Arts M], Juget[Martial Arts F], Balto[Katana], Cissnei[Shuriken], Nunchaku[=], Knife[=], Legend[=].
    • From a bonus video of ACC, Reminiscence of Compilation FFVII: Balto バルト [Katana] and Crisis クライシス [Rod]
    • About Following Character Names: Veld[Verdot], Shears[Sears], Diné[ディネ], see:
      • The FFVII Advent Children Reunion Files, a rare book released in 2006 which feature both japanese and english language (page 96) has both Veld/Verdot and Shears/Sears depicted on the same page
      • The FFVII 10th Anniversary Ultimania, a book released in Japan only in 2007 has Verdot and Sears only
      • As per a Japanese-speaker: "The Japanese has very precise and inviolable rules on phonetics, for example every consonant (except n) must necessarily have a vowel behind it. So when a Japanese creates a non-Japanese name in katakana, it will often be approximate. "Shears" and "Sears", pronounced in English, share the same result - シ ア ー ズ, so without more info from who created the name it becomes impossible to trace the original name with certainty. Ditto for "Veld" and "Verdot", although Veld *perhaps* could be written differently in Katakana."
      • For Nanaki's companion, as per Japanese source ( ディネ ): "It's Dìne or Dinè (or Deeneh in phonetic English) but impossibile to guess where the accent should be going." Following english FF Wikia: Diné is the name of the Navajo people in their native language. So ultimately I would say it's Diné.

    more on discord #characters


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    GAMEPLAY ◄◄◄◄◄◄◄
    Spoiler: show


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    GOLD SAUCER ◄◄◄◄◄◄◄


    ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

    MUSIC
    Spoiler: show
    Tracks:
    01 - "Theme of Turks" (BC-FFVII-Version)
    02 - "Mission"
    03 - "Survive"
    04 - "Secret action"
    05 - "Theme of Elfe"
    06 - "Black Beat"
    07 - "Desperate Crisis"
    08 - "Last Labyrinth"
    09 - "Rebirth"
    Bonus Track:
    10 - "Theme of Elfe" (Angel)
    11 - "Theme of Elfe" (Devil)
    12 - "Rebirth" (Edit)
    Theme of Elfe - Lyrics:
    "The sky is falling, the stars are unclear
    Sometimes I wonder where I belong
    Please take me back to when the stars all aligned and shined
    I try to keep myself alive
    Please don't predict my future

    Be strong enough to live your life
    Don't look back
    Keep your eyes wide open and see
    Cast aside all doubts

    Fly me to the sky
    No time to waste
    Fly into your dream and future
    I need to go on and on
    Never runaway from the true
    Fly me in the sky
    I need to go on and on

    How can you see me, inside of my heart?
    Sometimes I'm afraid to realize
    Someone is dying, someone is killing
    How can be build a peaceful world?

    Be strong enough to live your life
    Don't look back
    Keep your eyes wide open and see
    Cast aside all doubts"[/list]


    ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

    GALLERY/MEDIA
    Spoiler: show
      AVATARS

      ARTWORKS
      FF ARTNIKS & TCG - CARD ARTWORKS

      MERCHANDISING

      MADHOUSE's MAIN ANIMATED TRAILER
      Download with: h.ttps://www.y2mate.com or ytsmate.com or h.ttps://yt1s.ltd/en165xjh/ or https://y2down.cc/en/ or https://save.tube/en32/
      Regarding the 1920x1080 youtube link I'm not sure if that is being modified anyhow, prolly another upscale.
      1) There is the niconico video n.1 (512x384) which source as mentioned in the description might come from a specific DVD from magazine "Young Gangan"(ヤングガンガン創刊号付録)。The niconico video n.1 is matching with the resolution of Grimoire's uploaded version (512x384).
      2) The niconico video n.2 (1920x1080) it's mentioning another source in the description which is the SQUARE ENIX DVD PRESS 2014 WINTER. The only issue with niconico video n.2 it's the audio which is totally different.
      3) It is possible to download any niconico video from videofk.com website or nico downloader chrome plugin

      TRAILERS & VIDEOS


      ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

      NEWS SITES, ARCHIVES, GUIDES & BLOGS
      Spoiler: show


      ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

      BONUS: THE FIRST SOLDIER / EVER CRISIS


      --------
      *Important*
      If anybody is will into support, sharing their knowledge or have more information about BC please add your post in this thread.
      - If you have any information about the original game or demo long gone.
      - If you have any information about the script of the several game modes.
      - If you have any new footage.
      - If you have any HQ arts to share.

      Other FF7 related topics:
      [/list][/list][/list]

      102
      Great, can't wait to see more!

      103
      WIP / Re: Before Crisis Remake
      « on: 2021-09-08 21:15:57 »
      FYI news soon.

      Note from OB:
      "I abandoned Gigapixel because I got better results just using Photoshop. Per my notes:
      Sharpen Edges.
      Reduce Noise: strength 2, color noise 40%, sharpen 40%, remove jpeg, upscale: smoother"

      104
      General Discussion / Re: FF7 - True Honey Bee Inn
      « on: 2021-08-20 06:05:58 »
      Any updates on this mod release Cloudiar?

      105
      Catalogs / Re: [FF7] Qhimm Catalog 3.0 Reports / Requests
      « on: 2021-08-18 09:44:33 »
      Hi everyone. It has been a long time since I have been active and I am sorry for that. I am just now getting back into things and I have found this NinoStyle thing and I love it. I want to know how to contact him because I would like to work on a small project making WereXIII fit the NinoStyle art. Who can help me with this??
      You can find him on qhimm discord: NiNoStyle#6838

      Or else, his mod page.

      106
      Oh that's totally new for me.

      For who is interested, unlocked animations in North Cave:
      https://youtu.be/QKWGCSv3Vb0

      107
      It's very interesting and you are very creative. Thanks for bringing up cool stuff!

      I don't know if you are aware, there is another interesting fact here: https://youtu.be/XgAegfFuRmk

      108
      General Discussion / Re: FF7 - True Honey Bee Inn
      « on: 2021-07-30 21:06:07 »
      Any updates on this Cloudiar?

      109
      Just wanna say Everytime I pop in this topic there is some new stuff out of this planet.

      Keep it up Cosmos! It's fantastic.

      110
      General Discussion / Re: FF7 - True Honey Bee Inn
      « on: 2021-07-23 19:41:17 »
      Excited for the release Cloudiar!

      On another note:

      I found interesting this beta screenshot, could be interesting for a day/night time mod.

      NVDUN3 (Mt. Nibel, Materia Fountain):

      -Beta version of the NVDUN3 field. The tree, the cave entrance, the Mako Fountain are the same but the area is darker and feels more like a closed area.

      111
      Releases / Re: Aavock UI 1:1Remastered
      « on: 2021-06-09 22:24:11 »
      What a great talent, indeed! Thanks a lot for your amazing work Aavock.

      112
      Releases / Re: Aavock UI 1:1Remastered
      « on: 2021-05-30 11:48:55 »
      Thanks Kuraudo. Those are the "full body" artworks and they're different from the ones used for in-game menus.

      I'm confident with my work and I think all avatars are fully optimized by now.


      Currently working on the chocobo "C class" screen, next update soon!
      Your avatars are simply the best!

      113
      Releases / Re: Aavock UI 1:1Remastered
      « on: 2021-05-29 18:53:03 »
      Great!! Aavock I'm not sure if this post can be helpful, check it out, because I know also Vincent source isn't great.

      But fantastic job as usual!!

      114
      Releases / Re: Aavock UI 1:1Remastered
      « on: 2021-05-27 21:30:20 »
      Cannot wait for more updates!

      115
      Thank you Bonez for this great addition!

      116
      Super!!! Thank you Cosmos for this amazing news. Just unbelievable.

      117
      Are you using 7th Heaven 2.3+ and updated driver FFNx?

      118
      Releases / Re: Aavock UI 1:1Remastered
      « on: 2021-05-16 13:55:36 »
      Cannot wait to see how you polish it, but to me it does look already quite great!

      119
      I just pop in to say this is a great achievement, congratulations Cosmos!

      This is game changing.

      This also demonstrates the thousands of possibilities that open up when more people collaborate together, in fact I can only see more great things coming out of this.

      120
      Releases / Re: Aavock UI 1:1Remastered
      « on: 2021-05-10 18:44:15 »
      This is so HD! Perfection!

      121
      Releases / Re: Aavock UI 1:1Remastered
      « on: 2021-05-09 00:27:17 »
      Aavock... this is more than perfect! Well done! Thanks for keeping us updated

      What's next on the list?


      122
      Releases / Re: Aavock UI 1:1Remastered
      « on: 2021-05-05 07:23:37 »
      All right, in this pack you'll find the updated fonts including minor fixes and corrected shadows.

      Also, Kuraudo.'s request is done for Italians users.

      And finally a a New Threat version with ◯,✖,▲, ◼ and directional buttons as placeholders just to show how easy it is to customize the textures with all the buttons you want.


      Now, back to my chocobos!
      You are great! Thanks a lot

      Finally, chocobo!!

      123
      Cannot wait for this to have a beta!

      124
      Releases / Re: FF7 create new fields
      « on: 2021-05-02 06:08:47 »
      Just beautiful! Cannot wait to see more

      This project needs a title and a donation link

      125
      Releases / Re: FF7 create new fields
      « on: 2021-04-30 23:02:37 »
      Could be nice to see something like this:

      Pre-release background 1996:

      -An unused map from Gaea’s cliff that doesn’t exist in the final game. Only seen in old footage. ( https://www.youtube.com/watch?v=3IdVtkdlb4E )

      Pre-release background 1996:

      -Beta version of the NVDUN3 field. The tree, the cave entrance, the Mako Fountain are the same but the area is darker and feels more like a closed area.

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