What you describe, I experienced once or twice while making my mod. I think it has to do with space limitations, in kernel2.bin. Since the two letters L and D are often next to each other, and since the program needed space, it deleted all instances of "ld" throughout kernel2.bin, hence your problem. Same thing about {BOX:RED, that is missing from your limits' names.
I fixed it by deleting all key-item descriptions (who needs those ?), as well as the summon attack names (though the latter led to a weird glitch ; summon attacks sometimes turning into gibberish like _%/!%, instead of not printing anything). Anyone can experience this by continuing playing my demo past Midgar, until you get Choco Mog. You'd sometimes see the gibberish in place of "Deathblow !!".
Anyways, you'll still have to retype the missing "ld" and "{BOX:RED", though.
And something important : when deleting, type at least one space in place of the deleted text. Trust me : leaving no character in place of a name / description is a bad idea.