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Messages - Kuraudo.

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126
General Discussion / Re: FF7 - True Honey Bee Inn
« on: 2021-11-13 20:57:44 »
Hey Cloudiar, any good news? Looking forward to this new implementation

127
GAMEPLAY


"Breakdown of game's
basic mechanics and features."
(Source: SE Official Pamphlet,
TGS 2004. Credit to NaoyaShinota
and RockmanCosmo)


RESCUE MISSION
In Before Crisis Final Fantasy VII, if a player runs out of energy in the middle of Episode mode or fails to fulfil a predetermined condition, he will be penalised and can either return to the main menu or be imprisoned by the enemy and ask for help from his friends (other players). The player who is asked for help will receive an e-mail on his mobile phone, even if he has not started the game, and can go to the rescue. Alternatively, the player can actively go to the rescue themselves via the main menu. The player can refuse the request received and can optionally refuse to receive the email request (send/receive rejection). Note that requests for materia support feature cannot be made during rescue missions.

There are two types of camps in each scenario where your comrades are held: "Camp 1" and "Camp 2", the latter of which requires a certain amount of career experience and is more difficult. In addition, you cannot go to the camps of chapters you cannot select to rescue your companions who are being held captive.

You can escape yourself with reduced HP and MP. You will have to go through a different route from the rescue mission. Escape is only possible from Camp 1, and if you fail, you are returned to the camp. They may also be held in Camp 2.

128
    BEFORE CRISIS FFVII - THE COMPENDIUM ARCHIVE


    「ビフォアクライシス-ファイナルファンタジーVII-」
    Publisher & Developer: Square Enix
    Character Design: Tetsuya Nomura
    Producer: Kosei Ito
    Director: Hajime Tabata
    Number of Developers: 18 + 15 (core team + contractors)
    Service start date: 24 September 2004
    Service end date: 31 March 2018
    Beta first day: 1.6 million accesses
    Models supported: mobile phones (i-mode/EZweb/Yahoo! Keitai)
    Genre: network-based action RPG
    Monthly fee: 500 points (525 yen)
    Paid Members: approx. 100,000 (end of March 2006)
    Chapters: 24 + 3 special chapters

    Here's some info about the network-based action RPG, the first of its kind, developed exclusively for Japanese mobile phones and published by Square Enix in 2004. It was released on NTT DoCoMo's FOMA 900i line on a monthly subscription basis with "multiplayer" experience. The last special episode was released in September 2007. Just to flag up that the service to fully play the game was shut down on 31 March 2018. There's no longer any chance to play the 2004 original title in an official way. The "good news" is that the story of Before Crisis is going to be included in the mobile game Final Fantasy VII: Ever Crisis. Although most likely it'll be in compact form, just cliff notes.

    This is a list of data collected online about 2004 Before Crisis Final Fantasy VII, a prequel to FFVII and the first title in the Compilation of FFVII series. I'm gathering this in the hope of archiving as much as possible about the game and creating an idea of the game design and gameplay loop. I'm also hoping to convey a hint of the feeling that BC was supposed to leave with the player. That being said, enjoy!

    News Flash
    Spoiler: show
    09/03/2021 - The original BC FFVII demo is preserved by NaoyaShinota from the KDDI W51H.
    27/06/2024 - We've got some great news for you! The original BC FFVII full game is preserved by NaoyaShinota. This is the first time we've got hold of an official copy from NTT DOCOMO P-04B, so stay tuned for more updates!
    05/07/2024 - Incredible news! Yuvi has finally reversed engineered BC FFVII and got it running for real! Training mode is available and more. Need more flip phones with BC game on them to get more content.
    13/12/2024 - Shocking news! The full first chapter of the original BC FFVII demo is successfully extracted by Irdkwia and is now playable on Melange, a BREW emulator for Android. This is the first time the KDDI W51H's filesystem has been accessible in its entirety.
    28/05/2025 - Naoya secured another phone! Yuvi replicated Chocobo Racing from Gold Saucer!
    {NEW ☆}01/04/2024 - A new device has been recovered by Naoya and contains Rescue Mission and Two Guns! Yuvi is working hard on RE.


    Highlights
    PLAY THE 2004 OFFICIAL DEMO ON PC
    PICTURES AND VIDEOS FULL ARCHIVE
    MOBILE POST MORTEM P. 28
    COMPENDIUM ARCHIVE MIRROR
    CHAPTER COMPENDIUM

    ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

    OFFICIAL WEBSITE & FAQ
    Spoiler: show
    • [JP] Official Website (Archive) - it's a Flash website, and it's viewable through Pale Moon browser or Ruffle built-in Brave Browser
    • [JP] Official FAQ (Archive) - it's a Flash website, and it's viewable through Pale Moon browser or Ruffle built-in Brave Browser
    • Compatible devices: NTT DoCoMo FOMA 900i Series, SoftBank Yahoo! Mobile phones, AU EZweb phones. | FOMA Devices: D901i, D902i, F901iC, F901iS, F902i, N900i, N900iS, N901iC, N901iS, N902i, P900i, P900iV, P901i, P901iS, P902i, SH900i, SH901iC, SH901iS, SH902i, SH902iS, P-01A, N-02A, P-03A, as well as 902i/703i series or later. | AU Devices: W43H, W43HII, W51H, W51CA, SH008. | SoftBank Yahoo! Devices: 920SH, 921SH, 922SH, 923SH.
    Handy tools:
    Google Website Translator - many websites listed are Japanese, simply translate it with Google
    Yandex Image Translator - many screenshots listed contain Japanese, simply translate it with Yandex
    DeepL Machine Translator - Japanese alternative translator
    Google Images Search - Drag an Image and search it online


    ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

    STORY ◄◄◄◄◄◄◄
    Spoiler: show


    ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

    CHARACTERS ◄◄◄◄◄◄◄
    Spoiler: show

    About Following Character Names: Veld[Verdot ヴェルド], Shears[Sears シアーズ], Deeneh[ディネ, Dine]
    • The FFVII Advent Children Reunion Files, a rare book released in 2006 which feature both japanese and english language (page 96) has both Veld/Verdot and Shears/Sears depicted on the same page
    • The FFVII 10th Anniversary Ultimania, a book released in Japan only in 2007 has Verdot and Sears only
    • As per a Japanese-speaker: "The Japanese has very precise and inviolable rules on phonetics, for example every consonant (except n) must necessarily have a vowel behind it. So when a Japanese creates a non-Japanese name in katakana, it will often be approximate. "Shears" and "Sears", pronounced in English, share the same result - シ ア ー ズ, so without more info from who created the name it becomes impossible to trace the original name with certainty. Ditto for "Veld" and "Verdot", although Veld *perhaps* could be written differently in Katakana."
    • For Nanaki's companion, as per Japanese source ( ディネ ): "It's Dìne or Dinè (or Deeneh in phonetic English) but impossibile to guess where the accent should be going." Following English Fandom Wiki: Diné is the name of the Navajo people in their native language. So ultimately I would say it's Deeneh, pronounced Diné.

    From the sketches of Last Order -Final Fantasy VII-
    Katana, Shuriken, Nunchucks, Knife, Legend are not on those sketches
    The commentary isn't part of the sketch, it's just a basic name meaning research
    • Rod (Male): Alvis アルヴィス (The name Alvis is of Old Norse origin, he is mentioned as a dwarf who fell in love with the daughter of Thor, the god of thunder. In another source Alvis is described as meaning “All-knowing” or “All-wise”. Numerology: number 5, which is associated with being brilliant in every way possible and having strong emotional desires)
    • Gun (Female): Emma エマ (The name Emma derived from the Old German word “ermen” or “irmen”, which means “whole” or “universal”)
    • Two Guns (Male): Ruluf ルルフ (Rulf is believed to have originated from the Old English word “hrofl”, which means “wolf”. It is likely a variant of the word “rool” or “roolfe”, which was used to refer to a wolf or a wild animal)
    • Shotgun (Female): Freyra フレイラ (Freyra is derived from the Old Norse name Freyja, which means “a noble woman”. Numerology: Destiny, Inner Dream, Soul Urge, Personality and Heart’s Desire)
    • Martial Arts (Male): Maur マウル (The maul "Ursus arctos" is a subspecies of the brown bear)
    • Martial Arts (Female): Juget ジュゲット (A Jugette is a Japanese bite-sized piece of fried dough coated in a sweet or savory glaze. Chouquette in French)
    • Katana (Male): Balto バルト (The name Balto is also a derivative of the Greek name Balthasar, which means “Babylonian” or “Assyrian”. Babylonian: Characterized by a luxurious, pleasure-seeking, and often immoral way of life)
    • Shuriken (Female): Cissnei シスネ (The word “cisne” originates from Old French, derived from Late Latin “cicinus,” which is ultimately from Ancient Greek “kýknos” (κούκνος), meaning “swan.”)

    Partners De Facto:
    • Rod & Gun
    • Martial Arts (M) & Martial Arts (F)
    • Shotgun & Two Guns
    • Nunchucks & Knife
    • Shuriken & Katana
    • Reno & Rude
    • Veld & Tseng (temporary)
    • Legendary Turk (solo)

    Last Dungeon Assistants:
    • Shuriken's helper in the last dungeon is Rod (not confirmed)
    • Katana's helper in the last dungeon is Two Guns (not confirmed)
    • Shotgun's helper in the last dungeon is Martial Arts (F) (confirmed)
    • Nunchucks' helper in the last dungeon is Martial Arts (M) (confirmed)
    • Gun's helper in the last dungeon is Knife (not confirmed)


    ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

    GAMEPLAY ◄◄◄◄◄◄◄
    Spoiler: show


    ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

    GOLD SAUCER ◄◄◄◄◄◄◄


    ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

    MUSIC
    Spoiler: show

    Tracks:
    01 - "Theme of Turks" (BC-FFVII-Version)
    02 - "Mission"
    03 - "Survive"
    04 - "Secret action"
    05 - "Theme of Elfe"
    06 - "Black Beat"
    07 - "Desperate Crisis"
    08 - "Last Labyrinth"
    09 - "Rebirth"
    Bonus Track:
    10 - "Theme of Elfe" (Angel)
    11 - "Theme of Elfe" (Devil)
    12 - "Rebirth" (Edit)

    Theme of Elfe
    Lyrics:
    "The sky is falling, the stars are unclear
    Sometimes I wonder where I belong
    Please take me back to when the stars all aligned and shined
    I try to keep myself alive
    Please don't predict my future

    Be strong enough to live your life
    Don't look back
    Keep your eyes wide open and see
    Cast aside all doubts

    Fly me to the sky
    No time to waste
    Fly into your dream and future
    I need to go on and on
    Never runaway from the true
    Fly me in the sky
    I need to go on and on

    How can you see me, inside of my heart?
    Sometimes I'm afraid to realize
    Someone is dying, someone is killing
    How can be build a peaceful world?

    Be strong enough to live your life
    Don't look back
    Keep your eyes wide open and see
    Cast aside all doubts"


    ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

    GALLERY/MEDIA
    Spoiler: show
      PICTURES AND VIDEOS FULL ARCHIVE
      ARTWORKS
      FF ARTNIKS & TCG - CARD ARTWORKS

      MERCHANDISING

      FOMA P900iV

      OFFICIAL PROMOTIONAL CLIP

      GAMEPLAY FOOTAGE
      Handy Tools, Online Video Converters:
      y2down - ssyoutube - yt5s - v4.mp3youtube.cc - save.tube - steptodown vimeo


      ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

      VIDEOGAME MAGAZINES, WIKI, FANSITE, FANGAMES
      Spoiler: show
      VIDEOGAME MAGAZINES

      WIKI

      FANSITE

      FANGAMES


      ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

      FORUM & BLOGS, INTERVIEWS ◄◄◄◄◄◄◄

      ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

      BONUS: FF7 EVER CRISIS
      Spoiler: show

      Once gdrive is on, folders: Artworks, Banner Celebration, Character>Introductions>Weapons>Costumes>Videos>Combat>Chibi>Portraits>Limit Breaks, Logo, Story Screenshots, Chapters Videos, Wallpapers In-Game

      YT link to full BC story playthru


      --------
      *Personal Thanks*
      -The above full Compendium was compiled on March 2021 and continuously updated over the years by Kuraudo.
      -Rinrin for uploading the very first Japanese playthrough of BC.
      -DarkAngel at Gunshot Romance for preserving BC material.
      -Grimoire Valentine at FFVIIExcavation for preserving BC and Compilation material.
      -Shademp for his incredible knowledge, BC and Compilation archives which inspired me.
      -Radigar for actively researching BC content.
      -Sousi for all his informative BC videos.
      -NaoyaShinota for his tireless efforts to locate the original game, which he successfully accomplished after three years, 2021-2024.
      -Yuvi for reverse engineering and making the magic happen.
      -Keitai Wiki Discord Community for sharing their knowledge and contributing to the research effort. 
      -Without these people, we wouldn't have been able to find BC content, which was released almost 20 years ago, 2004-2024.


      --------

      Other FF7 related topics:
      [/list][/list][/li

      129
      Great, can't wait to see more!

      130
      WIP / Re: Before Crisis Remake
      « on: 2021-09-08 21:15:57 »
      FYI news soon.

      Note from OB:
      "I abandoned Gigapixel because I got better results just using Photoshop. Per my notes:
      Sharpen Edges.
      Reduce Noise: strength 2, color noise 40%, sharpen 40%, remove jpeg, upscale: smoother"

      131
      General Discussion / Re: FF7 - True Honey Bee Inn
      « on: 2021-08-20 06:05:58 »
      Any updates on this mod release Cloudiar?

      132
      Catalogs / Re: [FF7] Qhimm Catalog 3.0 Reports / Requests
      « on: 2021-08-18 09:44:33 »
      Hi everyone. It has been a long time since I have been active and I am sorry for that. I am just now getting back into things and I have found this NinoStyle thing and I love it. I want to know how to contact him because I would like to work on a small project making WereXIII fit the NinoStyle art. Who can help me with this??
      You can find him on qhimm discord: NiNoStyle#6838

      Or else, his mod page.

      133
      Oh that's totally new for me.

      For who is interested, unlocked animations in North Cave:
      https://youtu.be/QKWGCSv3Vb0

      134
      It's very interesting and you are very creative. Thanks for bringing up cool stuff!

      I don't know if you are aware, there is another interesting fact here: https://youtu.be/XgAegfFuRmk

      135
      General Discussion / Re: FF7 - True Honey Bee Inn
      « on: 2021-07-30 21:06:07 »
      Any updates on this Cloudiar?

      136
      Just wanna say Everytime I pop in this topic there is some new stuff out of this planet.

      Keep it up Cosmos! It's fantastic.

      137
      General Discussion / Re: FF7 - True Honey Bee Inn
      « on: 2021-07-23 19:41:17 »
      Excited for the release Cloudiar!

      On another note:

      I found interesting this beta screenshot, could be interesting for a day/night time mod.

      NVDUN3 (Mt. Nibel, Materia Fountain):

      -Beta version of the NVDUN3 field. The tree, the cave entrance, the Mako Fountain are the same but the area is darker and feels more like a closed area.

      138
      Releases / Re: Aavock UI 1:1Remastered
      « on: 2021-06-09 22:24:11 »
      What a great talent, indeed! Thanks a lot for your amazing work Aavock.

      139
      Releases / Re: Aavock UI 1:1Remastered
      « on: 2021-05-30 11:48:55 »
      Thanks Kuraudo. Those are the "full body" artworks and they're different from the ones used for in-game menus.

      I'm confident with my work and I think all avatars are fully optimized by now.


      Currently working on the chocobo "C class" screen, next update soon!
      Your avatars are simply the best!

      140
      Releases / Re: Aavock UI 1:1Remastered
      « on: 2021-05-29 18:53:03 »
      Great!! Aavock I'm not sure if this post can be helpful, check it out, because I know also Vincent source isn't great.

      But fantastic job as usual!!

      141
      Releases / Re: Aavock UI 1:1Remastered
      « on: 2021-05-27 21:30:20 »
      Cannot wait for more updates!

      142
      Thank you Bonez for this great addition!

      143
      Super!!! Thank you Cosmos for this amazing news. Just unbelievable.

      144
      Are you using 7th Heaven 2.3+ and updated driver FFNx?

      145
      Releases / Re: Aavock UI 1:1Remastered
      « on: 2021-05-16 13:55:36 »
      Cannot wait to see how you polish it, but to me it does look already quite great!

      146
      I just pop in to say this is a great achievement, congratulations Cosmos!

      This is game changing.

      This also demonstrates the thousands of possibilities that open up when more people collaborate together, in fact I can only see more great things coming out of this.

      147
      Releases / Re: Aavock UI 1:1Remastered
      « on: 2021-05-10 18:44:15 »
      This is so HD! Perfection!

      148
      Releases / Re: Aavock UI 1:1Remastered
      « on: 2021-05-09 00:27:17 »
      Aavock... this is more than perfect! Well done! Thanks for keeping us updated

      What's next on the list?


      149
      Releases / Re: Aavock UI 1:1Remastered
      « on: 2021-05-05 07:23:37 »
      All right, in this pack you'll find the updated fonts including minor fixes and corrected shadows.

      Also, Kuraudo.'s request is done for Italians users.

      And finally a a New Threat version with ◯,✖,▲, ◼ and directional buttons as placeholders just to show how easy it is to customize the textures with all the buttons you want.


      Now, back to my chocobos!
      You are great! Thanks a lot

      Finally, chocobo!!

      150
      Cannot wait for this to have a beta!

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