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FF9 Graphical Releases / Re: [FF9 PC] Moguri Mod update 8.2 (LIVE ON OFFICIAL SITE)
« on: 2020-10-13 14:20:05 »
Is there a discord of any other place where we can follow progress?
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nah it works again, its built-in to moguri now
I use it all the time.
see here https://prnt.sc/u37q5o
Install reshade at the x86 or x64 folder depending your system architecture. choose opengl instead of vulkan or 3d3.
It's better to start over, there was a lot of improvement in save handling in the last year on Memoria. You're really at the beginning of the game though.
Had someone report the same bug recently, but they used a save from before installing 8.0It's an old save.
Is this a new game or an old save from 7.0.1?
You needed to first delete the Moguri Mod folder which is not in FFIX folder.
The d-pad issue (which I've seen people comment may also affect shoulder buttons?) went away for me, when I configured the game's properties in Steam, disabling the Steam Overlay and forcing Per-Game Input Settings on. I also configured the input to rotate the overworld camera with the right stick, but that's just a personal preference.
D-pad problem on github:
https://github.com/Albeoris/Memoria/issues/110
If you have more info to contribute, go ahead. I could not reproduce the problem on both xbox controllers. The nexus ticket talks about a PS4 controller, is this your case?
@Doom Oyster about the pause cooldown, did you install JUST the beta? with the included latest memoria? The double pause issue is something I experienced a lot with the base game and should be fixed by the latest memoria version.
BTW about controller layout, does it display playstation icons when playing with a ps controller? What does it show?
Also, when talking about controller, please tell your model : )
Other issues noted
[AnalogControl]
Enabled = 0
StickThreshold = 10 ; 0...100
MinimumSpeed = 5
.
I didn't write that he MUST but that he CAN. It is a big difference. It was not an order and I don't think it was rude. It was my opinion that it would not be against anything if he changed that. I wrote it because one could think that it would not be legit to change it since the purpose of this mod is only enhancing graphics and it shouldn't change anything.
I don't have time and mood to talk to you, sorry. This is the last post I wrote to you. BTW Thanks for discouraging people to help with developing this great mod.
It's not like that. This is a beta test and there is no room for formalities. I believe Snouz understand that. It is in every beta tests like that. It's better to dedicate the time playing nad looking for bugs than to dedicate it to writing tons of formal text.
A lot of people wanted Snout released a beta version of this mod but most of them are just playing and not paying attention to the possible bugs. It is not very enjoyable to play like beta tester and you should be like for people like me. I do it for everyone. So please keep quite.
It should still be compatible.
What you need to do:
-Install normal moguri
-Only replace StreamingAssets files in the moguri install folder (program_files\Moguri mod\)
-install the ui mod.
I was unaware that there was a recent update to make it work with memoria. Does this mod work out of the box or do you need to tweak things? I've sent a steam friend request to discuss.
I've got 55 screenshots of bugs left to treat, then I'll package a beta!You're a machine snouz!
@Agravaile
Never seen this stuck, that system do you use (windows type...)
The ui upscale is for vanilla UI, if you use cutom ui or reunion ui, you'll have bugs.
Since v4 iro only minor fix, if you don't use it with ffnx to take adventage of dds... no need for update.