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Messages - metastigmat

Pages: [1]
1
Releases / Re: [RELEASE] FF7Music Installer
« on: 2011-02-20 14:22:42 »
I find a better way to listen FF7music with effects through ASIO - install ASIO4ALL - install Virtual Audio Cable (VAC) - install Art Technica Console - Install VST)))all works

2
Releases / Re: [REL] Final Fantasy VII FMV Restoration
« on: 2011-02-19 14:43:12 »
whether there is an opportunity to raise framerare  at 30 frames per second without video acceleration? (using Google translate)

3
Releases / Re: [RELEASE] FF7Music Installer
« on: 2011-02-19 14:33:39 »
ASIO output support? (I use VST ambiophonic sereoizer\Lawo AGC\State Digital FG\Refined Auudiometrics CLAS\VTAPe Saturator to make game music wider & clear)

4
Troubleshooting / Re: A question about FF7 Remixer
« on: 2011-02-14 01:34:09 »
U R Welcome )

5
Troubleshooting / Re: A question about FF7 Remixer
« on: 2011-02-14 00:07:48 »
place AC Cloud files to C:\Program Files\Square Soft, Inc\Final Fantasy VII\direct\battle     & turn on direct_mode in ff7 config ...then game then game use models from this directory

6
Troubleshooting / Re: FF7 field model Untextured - WHY?
« on: 2011-02-12 18:20:07 »
sorry)...I'm guilty...bad English

7
Troubleshooting / FF7 field model Untextured - WHY?
« on: 2011-02-12 05:52:52 »
Today is my first experience with modding field model...It's not simple for me cuz I know just a little about 3d models)))...everything was fine but after i complete everything & replace old model & launch ff7 cloud become white (untextured)...in kimera all was normal...why that happens?

8
Thanx Aali!!!)It works!!!all glitches dissapear)

9
You cannot directly change the internal resolution. The driver chooses the best possible internal resolution given your output resolution.
so if driver so smart why my fps slowing down every 1.5 second (freezing)?

10
metastigmat, You can't find this?
Quote
window_size_x = 1024
window_size_y = 768
preserve_aspect = yes
fullscreen = yes
I wrote INTERNAL resolution!!!
INFO: Original resolution 640x480, window size 1024x768, output resolution 1024x768, internal resolution 1280x960

11
I update driver to 0.7.10b & still can't find how 2 change internal resolution (I wanna change it to 1024x768)

12
I find this game today on our Russian FF Fan site (it's not a mod...it's like DMC with FF7 characters)))...Tifa,Barret & Cloud models (I just saw only them only after game starts) was taken from FF7 PC

13
Completely Unrelated / Re: Anime Suggestions for g/f
« on: 2011-02-03 07:31:16 »
I cant understand (RUSSIAN BOY FROM SMALL VILLAGE WITH BEARS EVERYWHERE))) everything,but if you wanna see something like Fullmetal Alchemist then try 2 watch "Chrno Crusade" , "Jyu Oh Sei" (Juuousei) , "Berserk" , "sailor moon" (HA))) just kidding) - 3 first of 4 is Very good. (I saw Death Note Movie,OVA but don't like it so mutch)...

14
I'm from Russia & still can't find normal translation of this game,so I deside to make translation by myself (cuz our projects are frozen)...can somebody give me detailed instructions how 2 teach game read russian letters? (I know that i have to redraw them but don't know right editor) i want to use Loveless editor


15
Releases / Re: [REL] Final Fantasy VII FMV Restoration
« on: 2011-02-01 23:05:40 »
If all of them like Jenova rus that i saw then it's "MUST HAVE" for collection with no doubt
...so anybody know how to make "Perfect Resize"(new "Genue Fractals") work with Photoimpact? (I don't have Photoshop...standalone "perfect resize" do not support batch conversion)...also "PhotoZoom Pro" is god for resizing but I wanna try all of them

16
Releases / Re: [REL] Final Fantasy VII FMV Restoration
« on: 2011-02-01 22:59:31 »
can some1 tell me this FMV's just like in Remix patch or not? (cuz I download it & it is awful) - 1GB of original video & replaced intro & some cuts from CRISIS CORE (my dovnload speed is 128 kbs...think u understand what i feel when i saw it quality...link 2 patch is www.finalfantasy7pc.com/mods/remix-patcher - DON'T EVEN TRY 2 DOWNLOAD IT!!!)))

17
can anybody help me? (pop-up window after i launch game print - (failed 2 load shaders)
LOG

INFO: FF7/FF8 OpenGL driver version 0.7.9b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce 6150SE nForce 430/PCI/SSE2/3DNOW! 2.1.2
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Texture compression not supported
INFO: Max texture size: 4096x4096
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 1024x768, output resolution 1024x768, internal resolution 640x480
INFO: No FBO support, using slow scaling/postprocessing path
INFO: Shader limits: varying 32, vert uniform 1024, frag uniform 2048
INFO: main program link log: Vertex info
-----------
0(17) : warning C7050: "tbn_matrix[2]" might be used before being initialized

Fragment info
-------------
0(37) : error C5041: cannot locate suitable resource to bind parameter "tbn_matrix"
0(37) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
0(37) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
0(37) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"

ERROR: failed to load shaders, reverting to fixed function
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r21874, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:SB X-Fi Synth B [D880], mid=1, pid=102,
midi data type: GENERAL MIDI
using midi data file: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgp
MULTIMEDIA ERROR: At least one parameter is invalid. in FILE C:\lib\src\sound\midi1.cpp LINE 356
midiOutGetVolume returned: ffffffff
Volume control unsupported
MIDI INITIALIZED

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