Wow really appreciate your spoiler-free feedback. I'm so torn between which type to choose but you seem to like Type A more. I haven't played the remake yet (not happy about Square-Enix splitting it into multiple games and padding each game out), so I won't understand any shout-outs to the remake in Type B. I guess I will go for Type A. Anything else you wanna share (spoiler-free) as tips and/or hints to enjoy the play-through more?
You're welcome. I'm glad I could be of help.
I share your sentiment about the Remake. In my opinion, FF7 Vanilla is timeless first and foremost thanks to its pace. Even nowadays, I think it's still one of the best-paced videogame stories I've ever experienced. The Remake features cool moments, but that's what YouTube videos are for. (If anything, the scene in which Aerith beats up a goon with a chair makes the existence of the Remake worth it.^^)
There are hints I'd like to give, but then they would be spoilers.
I'd have a few tips to help you better experience the game, but they're pretty basic, as I said I'm a casual player. So I apologize in advance if you already know them.
- Version 2.0 emphasizes competitive balance and team building. The SP point system, and the revamped Materia and weapons with their bonus and malus to stats, give a lot of freedom when it comes to character building. However, turning all characters into Jack-of-All-Stats is not necessarily a good idea. It's notably preferable to have at least one character specialized in Magic and one specialized in Physical attacks (and speed) in the team. The game and Sega Chief on this very board stress the point several times.
- Similarly, before a boss fight, it's best to think a little of which character will do what. No need for long complex strategies either - at least on average difficulty. But make sure you have selected one character whose main role will be to heal and cast the buff spells. (A good chunk of the bosses are more aggressive, and deal more damage.)
- The Summon Materia are among the best ways to alter stats for your character builds with their high bonus and malus. For instance, Choco-Mog makes its wielder more fragile, but gives boosts in Strength and Dexterity any physical hitter will want. Try to not sell old weapons. Sometimes, they have interesting stat bonuses.
I'll end with more precise hints.
- Destruct is a must for almost any boss fight - in New Threat bosses love to buff themselves with Barrier and/or M.Barrier. It may sound obvious, but I remember Destruct was so useless in the vanilla game that it took me the better part of my first playthrough to finally take the habit to use it.^^
- Dexterity is your most important stat. It's the one that governs the speed of your ATB gauge. No matter what build you choose for a character, try to not lower it too much. Or if you lower it with one Materia, compensate the loss. (Some of the Materia who raise Magic or Strength the most also lower Dexterity.)
- Haste is a cool buff, but it also speeds up your other positive status effects. If possible, it's preferable to give Dexterity boosts with a Materia or equipment. (When a character has a high Dexterity, it's as if they permanently have the Haste status effect without its drawbacks.)
Hope you'll enjoy your playthrough!