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Messages - Datapack

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Just found out black chocobo can read PS4 files but you do need a PS4 save editor to decrypt the file first.

All you have do to is export the file and open it with BC, then after you've edited it you can import the edited file into the save editor.

Might be worth knowing for the 5 people who have the save editor and actually play FF7.

Graphical / Re: New Red XIII
« on: 2013-10-13 20:27:33 »
No DL link yet?

Graphical / Re: [WIP] APZ's New Canon Cloud
« on: 2013-01-04 15:37:47 »
Enjoying a well earned break. I'm going to finish a few characters I have, release my Doom 3 mod (it's done, just not packed for the internet yet) THEN! I'll start on New Canon Cloud again :)
Great! Looking forward to it!

Graphical / Re: [WIP] APZ's New Canon Cloud
« on: 2012-12-17 20:35:38 »
So... how's it going?

Graphical / Re: [WIP] APZ's New Canon Cloud
« on: 2012-10-14 21:16:58 »
Any updates?

Graphical / Re: New Opening
« on: 2012-09-26 13:25:28 »
Wouldnt it be better if you took the ff7 technical demo intro for ps3?

Graphical / Re: [WIP] APZ's New Canon Cloud
« on: 2012-09-24 05:57:51 »
Are you 100% sure about that? Cause when i try that the sword and the hilt are invincible

Graphical / Re: [WIP] APZ's New Canon Cloud
« on: 2012-09-23 16:00:48 »
APZ,( or anyone for that matter) could you name the specific files for that buster sword in the rerelease of APZCloud?

Graphical / Re: [WIP] APZ's New Canon Cloud
« on: 2012-09-21 21:55:54 »
Does anyone have the old APZ cloud?
I personally like the older face better cause its "rougher" and less babyface cloud. (I know im bad at explaining things, so theres no need to point that out ^^)

Graphical / Re: Sephiroth/Nanaki models
« on: 2012-09-21 05:35:29 »
Are you in a different universe or something?
Model from another game = ripped
Dude it doesnt have to  be ripped, it can just be modeled after it.

Graphical / Re: [WIP] APZ's New Canon Cloud
« on: 2012-09-20 19:38:59 »
Totally agree with Leon.

Graphical / Re: Sephiroth/Nanaki models
« on: 2012-09-20 19:00:15 »
Dont be so harsh, he said its a model from CC but that doesnt mean it has to be ripped...

Releases / Re: [REL] APZ Cloud (Re-Release FINAL)
« on: 2012-09-20 05:35:09 »
Sweet! That fixed it for me, thanks!

Completely Unrelated / Re: FFXIII girlz own GTAIV
« on: 2012-09-19 20:58:08 »
Yup, thats definitely soap...

Releases / Re: [REL] APZ Cloud (Re-Release FINAL)
« on: 2012-09-19 20:49:32 »
I just want the sword :)

Releases / Re: [REL] APZ Cloud (Re-Release FINAL)
« on: 2012-09-19 20:07:09 »
The files are from the re-released APZ Cloud.

Releases / Re: [REL] APZ Cloud (Re-Release FINAL)
« on: 2012-09-19 17:46:10 »
That didnt work for me, i dont see the hilt or the sword...

Releases / Re: [REL] APZ Cloud (Re-Release FINAL)
« on: 2012-09-19 15:28:21 »
Glad you took the time to try and help me but i REALLY ment what are the specific files of the sword. (from aaaa to smda)

Releases / Re: [REL] APZ Cloud (Re-Release FINAL)
« on: 2012-09-19 10:47:03 »
Thank you white, does any1 know the specific files for the sword alone?
Thanks in advance!

Graphical / Re: Grimmy's Tifa retextured
« on: 2012-09-19 05:41:00 »
Do you have any ingame pictures?

Black Chocobo/simple editing tool -
Wallmarket/More indepth editing tool -

Graphical / Re: [WIP] APZ's New Canon Cloud
« on: 2012-09-17 15:55:00 »
When do think it'll be done?


Some screens, as requested. From the rerelease if anyone cares.
Who made this Tifa model?

Graphical / Re: Sephiroth/Nanaki models
« on: 2012-09-17 05:21:15 »

3. then there's the make your own method, you can start trying to make your own models than saying "that sucks.. " to models that other mod maker here put much effort into.

Dude i didnt mean to say that Kelas model sucks, it just doesnt look like nanaki at all...

Also i still have no idea what the illegal method is so im gonna have to guess, is it copying models from other games?

Graphical / Re: Sephiroth/Nanaki models
« on: 2012-09-13 16:54:15 »
"do the unsupported method"?...

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