Hi SoulEvan, I just tested your cut Junpb_1, it is very very very bad! We pass through the objects, the bar has 5 millimeters of space between where it should be, and several other errors for example on the ceiling fan. Do not share without testing, it's nice to try but first you have to test then look that there is no modeling error, because it happens, when we import the background in our software , it is enormously pixelated, which does not allow to work exactly on the measurements, a modeling is reworked. But you have to be able to see the mistakes. Here I have already tested the scene in game and I know that the parts put themselves well, I just have a small shift, that's why I asked Shampignon to work, my camera moved slightly when I worked I did not realize immediately. but the form remains good
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