Well I just wanted to post an update for anyone following either one of the two threads. We have the WIP thread and the REL thread in graphic releases. Cmh Jeet Kaldarasha and myself have been working very hard on this project and we are nearing the end of this chapter of my books. I don't know what my next mod will be but I can assure you it won't be a complete replacement ever again. Lol.
Battle mod:: 97.5%
Sculpt and cut - 100%
Import - 100%
Texture - 95% (I will be adding some detail after the final release)
Animate - 95% (there will probably be a few tweaks in the future)
Field mod:: 92.5%
Sculpt and cut - 100%
Import - 100%
Texture - 95%
Animate - 75% (adapting to Barrett's skeleton is complete. Most of the animations have been mapped so Red uses appropriate animations for his scenes. Only a handful of animations remain. Last tweak is bending the knees backwards. Fingers crossed)
This has been an insane amount of work and learning. Thanks everyone for the patience support and input. Expected final release date - 9/12/14. If not sooner
I hope everyone who uses Red Werewolf enjoys him. Please give feedback of any problems you may find. Thank you.
Special thanks to the developers of all the amazing tools used for this project::
zBrush
Lgp/unlgp
Kimera
Makou Reactor
Jenova Project
Pcreator
Img2tex
DLPB's hex tools
7th Heaven