Final Fantasy 8 > Releases

[FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)

<< < (18/19) > >>

smokey420:
Hi im curious if this works with the new remaster? everytime i try it load it this error comes up
https://gyazo.com/ee92ed374ceb1c49efe51326b0e21079   
im assuming im doing somethign wrong or it doesn't work with the remaster?

onefourthree:
I've been doing some research on these, and I'm fairly certain that the HEXT for damage/hp is wrong.

I have edited it to fix the mistakes I found:
https://raw.githubusercontent.com/onefourthreeNX/ff8-mods/master/pc/2013/FF8_CapBreak_EN.txt

onefourthree:
I ported some of these mods to the nintendo switch.

Damage.dll -> ff8-break-damage-limit
HP.dll -> ff8-break-hp-limit-gf and ff8-break-hp-limit-party
Magic.dll -> ff8-limitless-magic-battle

Thanks to gaaasstly's post earlier in this thread for the hard work he did finding the offsets on PC: https://forums.qhimm.com/index.php?topic=15354.msg250751#msg250751

Download: https://github.com/onefourthreeNX/ff8-mods/tree/master/switch

Grab the folder for the patch you want and copy it to /atmosphere/nro_patches/ to install on the switch.

Note: this requires a hacked switch running atmosphere 0.8.9 or greater

Hazedge:
Hey guys, any news on using these dll on Remaster? i've been looking for a way to use the hp.dll or something similar in a long time, but havent found it yet. (looking for a way to break the hp cap for the main characters)

Griaule:

--- Quote from: onefourthree on 2020-01-25 20:58:59 ---I've been doing some research on these, and I'm fairly certain that the HEXT for damage/hp is wrong.

I have edited it to fix the mistakes I found:
https://raw.githubusercontent.com/onefourthreeNX/ff8-mods/master/pc/2013/FF8_CapBreak_EN.txt

--- End quote ---

You are right, the original damage/hp HEXT and DLL were not working. Thank you for fixing the file, this is working!

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version