2. Mr.Rasberry's personnel keycard:
...but I don't find it such a serious offense.
3. Goodbye speeches:
Disagree. I understand where you come from...
4. Domino:
...but it's out of discussion that the Remake performs better in terms of credibilty in the whole infiltration ops. So yeah, not exactly genius writing, but an improvement still.
What I'm trying to point out are "trailer moments" if you will. And the overall approach: Style over substance.
"Small offenses" like these are all over the place. They are rather small in the grand-scheme, on THEIR OWN. The devil is in the details; details are important to make a believable story, and in the case of FF7R, the details are everywhere.
If a person manages to buy/ignore/accept logical flaws like these, and how many you manage to swallow -and in what frequency- before the story breaks, depends on the person, of course. Everyone is somewhere between
1: "
Whatever, just go with it", OR
2: "
Everything MUST make 110% sense". Logic is still logic though.
Your own experience, the art-style, the tone and the genre plays a huge part in where on the scale you end up. I wouldn't mind logical inconsistencies in an animated crazy comedy. The realistic art style in FF7R plays a huge role in why much of the stuff doesn't work. I've argued as far back as the release of the 1st trailer that this art style is a huge mistake, and that the story will end up taking a severe hit. Marketing is marketing though, so realistic style it is.
Due to the art style, lack of voice acting and other limitations in the original, the abstraction layer is much deeper. Headcanons are pretty much forced upon the consumer to some extent, and, imo, it works much better than how FF7R tells its story. I dread to think about how current SE would make any of the classic FFs. Welp, we kinda do know, FF7R, lol.
And to comment some of the specifics:
Sure, Cloud having a goodbye moment with Biggs, by itself, doesn't ruin FF7R, far from it. If this was FF7R's only potential flaw, it would still be chained logically together with everything else, and judged accordingly. However, the logical chain, as is, is severely broken in many places, and "trailer moments" like this plays a big part in breaking it.
Besides, the immediate scene here was more important for SE, that's the gist. If it makes sense, which it kinda doesn't, wasn't my main point here. They wanted that scene, and weren't very considerate about anything else. If they were, I dunno, they should have asked someone else to write it.
In these specific cases (goodbye speech, Domino, Tseng's broadcast etc), I'd say, cut them. If you can't make them work, or that they make slightly more AND less sense at the same time, why include them at all? In the case of Domino, the art style, and the overall more dark and gritty tone forced them to do something else, and it only half assedly worked imo. I've wouldn't have included any of it. Then again, how do you connect the scenes? Dunno, not my job lol.