Author Topic: [FF7PC] Chibi Reconstruction Project (2009-08-13)  (Read 70945 times)

Terid__K

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Re: Chibi Reconstruction Project <release>
« Reply #100 on: 2009-08-16 01:22:31 »
A damn shame indeed that this mod is dead. But understandable.

This should be used for refenrence in future mods. This is how you do the chibis right.


Blood_Crow (Mendelevium)

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Re: Chibi Reconstruction Project <release>
« Reply #101 on: 2009-08-16 03:01:21 »
Interesting. I am thinking about taking this up, it Murak is deciding to quit. Any one want to help?
 :-D

Hellbringer616

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Re: Chibi Reconstruction Project <release>
« Reply #102 on: 2009-08-16 04:23:51 »
any idea how i can fix Clouds lack of a mouth and eye texture?

Blood_Crow (Mendelevium)

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Re: Chibi Reconstruction Project <release>
« Reply #103 on: 2009-08-16 04:26:24 »
Nothing Concrete. But, I would assume it you only have apply the texture directly to the LGP file.
Or it might be the extracting process itself. Cause LGP tools is faulty, aali said it himself, and even made a new tool.
So i will tinker with it in a bit.
I am cleaning up my computer. Defraging, the works. Its been ages since i have done any sort of modding. I  missed it.
Hahah.
 

Hellbringer616

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Re: Chibi Reconstruction Project <release>
« Reply #104 on: 2009-08-16 04:27:21 »
No problem, I'd like to try and fix this up with the few issues it has. I am no modeler so beyond that i think i'm no good.

Blood_Crow (Mendelevium)

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Re: Chibi Reconstruction Project <release>
« Reply #105 on: 2009-08-16 04:36:56 »
You don't need to be a modeler to learn kimera.
 :-P.

I knew kimera far before i learned how to do 3D. I am still learning 3D in fact. And my kimera skills are a bit rusty.
Hahah. But, with a little brushing up, this should be no problem.

-Blood Crow

Hellbringer616

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Re: Chibi Reconstruction Project <release>
« Reply #106 on: 2009-08-16 04:38:18 »
I'm trying to learn 3d. I JUST got blender working haha.. i am just a crappy artist in general. so anything creative sucks haha

Blood_Crow (Mendelevium)

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Re: Chibi Reconstruction Project <release>
« Reply #107 on: 2009-08-16 04:45:50 »
Anything comes with practice. Don't dis-credit your self. I had the same thoughts when i started 3D. But now i can make a buster sword.
:D... Gee whiz.XD.

Seriously, when i started modding, i had no artistic talent, i believed i was un-adequate. But now, i can do pretty much whatever i want (that is possible) to FF7... Mainly because programmers come out with these awesome tools. XD.

But yeah... I really should be a motivational speaker. All i did was make my self look bad, and contradicted myself.
Hahah. Oh well.


*edit*

I think i found a fix. I am taking all the body parts from Murak's mod and then replacing them to the original. Keeping the original head.
I am not sure if that is good. Did he update the head (in his release)?
« Last Edit: 2009-08-16 05:17:22 by Blood_Crow »

Hellbringer616

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Re: Chibi Reconstruction Project <release>
« Reply #108 on: 2009-08-16 05:23:51 »
Why do you want original models now? he changed everything but the head haha

Blood_Crow (Mendelevium)

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Re: Chibi Reconstruction Project <release>
« Reply #109 on: 2009-08-16 05:24:14 »


this is what i meant.
Replace the original parts with murak's.. so you have the original head.

Hellbringer616

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Re: Chibi Reconstruction Project <release>
« Reply #110 on: 2009-08-16 05:25:16 »
Oh i think i get what you're saying, putting all his new parts on your old models. Right?

Blood_Crow (Mendelevium)

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Re: Chibi Reconstruction Project <release>
« Reply #111 on: 2009-08-16 05:26:39 »
yes. without touching the head.
So that you keep the mouth and eyes textures.
Is this what you wanted?

Hellbringer616

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Re: Chibi Reconstruction Project <release>
« Reply #112 on: 2009-08-16 05:27:48 »
Yeah i wanted to not so weird textures, Clouds weird eye an no mouth is odd haha.

Are you taking where Murak left off?

Blood_Crow (Mendelevium)

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Re: Chibi Reconstruction Project <release>
« Reply #113 on: 2009-08-16 05:29:57 »
I suppose i am. But, this may take some more time.
For now i will see if this works in game. I don't really get how to make the lgp with Aal's new tools.
So for now i will stick with the original LGP tools. Hahah.
And which models did he do in all? I know Cloud, aeris, vincent...and he said he was going to do others, but i don't know which ones he did.
Hahah. Do you?

Hellbringer616

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Re: Chibi Reconstruction Project <release>
« Reply #114 on: 2009-08-16 05:30:31 »
Think someone is making (or working on making) a GUI for it

Blood_Crow (Mendelevium)

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Re: Chibi Reconstruction Project <release>
« Reply #115 on: 2009-08-16 05:32:00 »
I hope they do. Its very user unfriendly as it is.

Hellbringer616

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Re: Chibi Reconstruction Project <release>
« Reply #116 on: 2009-08-16 05:34:58 »
Just command line isn't it?
"
Probably not to hard. just change to the directory to where you have the lgp and run it with something like "unlgp.exe battle.lgp"

Or "unlgp.exe c:/program files/square soft, inc./Final Fantasy VII/data/battle/battle.lgp"

might also need an output directory, But i'm not sure there

obesebear

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Re: Chibi Reconstruction Project <release>
« Reply #117 on: 2009-08-16 05:37:14 »

Blood_Crow (Mendelevium)

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Re: Chibi Reconstruction Project <release>
« Reply #118 on: 2009-08-16 05:37:46 »
Doesn't matter at the moment. Hahah.
We have progress.  :-D



He looks alright. But, tell me, what other models did he do... and which other models have texture issues?
And i see what you meant with his legs looking odd. I will try to fix that.

Hellbringer616

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Re: Chibi Reconstruction Project <release>
« Reply #119 on: 2009-08-16 05:38:54 »
Oh he did change the head. He used a different neck.

Use his head but your textures maybe?

Blood_Crow (Mendelevium)

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Re: Chibi Reconstruction Project <release>
« Reply #120 on: 2009-08-16 05:43:19 »
its the head that messes up the textures.
I don't know why... but the textures were fine, until i dropped murak's cloud head into the folder, and opened it in kimera.....
the textures get messed up again.
And when i put back the original head the textures are fine.

It seems to me it stretches the texture... and the face is out too much to see the mouth.
I think it may be the UVs or something. Something i don't know how to fix.
 :|

I did my best to make the original look more like his...



i think i made his chin a tad to pointy.
« Last Edit: 2009-08-16 05:48:32 by Blood_Crow »

Hellbringer616

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Re: Chibi Reconstruction Project <release>
« Reply #121 on: 2009-08-16 05:49:46 »
I actually think it looks perfect. Kudos to you my friend :-D

Blood_Crow (Mendelevium)

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Re: Chibi Reconstruction Project <release>
« Reply #122 on: 2009-08-16 05:50:39 »
i also lowered the legs a bit. So you don't get that clipping effect.

It still looks off to me...

« Last Edit: 2009-08-16 05:56:51 by Blood_Crow »

Hellbringer616

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Re: Chibi Reconstruction Project <release>
« Reply #123 on: 2009-08-16 05:59:16 »
yeah when the game adds lighting to it it doesn't look as good.. Needs to be rounder.

I'd offer a screenshot of his original.. Win7 hates taking Screen shots of games..

sl1982

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Re: Chibi Reconstruction Project <release>
« Reply #124 on: 2009-08-16 06:06:11 »
Fraps is your friend. Works fine with windows 7