Author Topic: [WIP] Tifa's weapons  (Read 16717 times)

BloodShot

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[WIP] Tifa's weapons
« on: 2012-07-17 23:36:29 »
I'm working on new models for Tifa's weapons, in no particular order

This is what I have so far

Tiger's Fang/Mythril Claw:




God's hand/Master fist:

obesebear

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Re: [WIP] Tifa's weapons
« Reply #1 on: 2012-07-17 23:37:57 »
Impressive for one day's work.  Are you a texture artist too?

BloodShot

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Re: [WIP] Tifa's weapons
« Reply #2 on: 2012-07-17 23:39:08 »
Nope. I've attempted texturing before, with little success. I'm sure I could probably learn it given the time though, but I've mostly been focusing on working on my modelling skills.

Metal Knuckle WIP:
« Last Edit: 2012-07-17 23:52:08 by BloodShot »

BloodShot

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Re: [WIP] Tifa's weapons
« Reply #3 on: 2012-07-18 00:26:16 »
Modified the claws based on this artwork




Here's the Tiger's Fang variant



And the dragon's Claw variant




LeonhartGR

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Re: [WIP] Tifa's weapons
« Reply #4 on: 2012-07-18 01:14:20 »
Really nice attempt BloodShot!!!

Timu Sumisu

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Re: [WIP] Tifa's weapons
« Reply #5 on: 2012-07-18 01:28:39 »
Finish up modeling the set, and make some sweet textures for all of em! If you need help UV'ing lemme know

BloodShot

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Re: [WIP] Tifa's weapons
« Reply #6 on: 2012-07-18 03:02:39 »
Thanks. I could probably use help on both UVing and texturing when the time comes, though I sort of get UVing right now - but I have no idea how I would make a texture.

Here's the motor drive model:

ZL325

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Re: [WIP] Tifa's weapons
« Reply #7 on: 2012-07-18 06:37:57 »
Very nice work BloodShot, keep it up!! ^-^

Hellbringer616

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Re: [WIP] Tifa's weapons
« Reply #8 on: 2012-07-19 13:49:23 »
Nice, i love how fast you're cranking them out, But with high quality.

Now we just need a high quality Tifa to go with it... :P (totally not nudging Timu on that one)

BloodShot

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Re: [WIP] Tifa's weapons
« Reply #9 on: 2012-07-19 16:42:19 »
Premium heart


Powersoul

BloodShot

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Re: [WIP] Tifa's weapons
« Reply #10 on: 2012-07-19 19:08:29 »
Update: I present the new base glove model :)

It still needs to be mirrored

My first hand model, took about an hour

Tenko Kuugen

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Re: [WIP] Tifa's weapons
« Reply #11 on: 2012-07-20 08:46:46 »
God knows we really needed some updated weapons for Tifa
the old ones look like LEGO

Nightmarish

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Re: [WIP] Tifa's weapons
« Reply #12 on: 2012-07-20 19:08:58 »
For the glove i think you should do it like a close knucle no?

BloodShot

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Re: [WIP] Tifa's weapons
« Reply #13 on: 2012-07-20 20:04:56 »
Of course, I was just modelling the thing itself first, as I would've had a harder time making an accurate hand in a closed or semi-closed fist

BloodShot

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Re: [WIP] Tifa's weapons
« Reply #14 on: 2012-07-21 20:58:20 »
Closed the fingers on the model more, and made UVs and did a quick paint-over to get an idea of how the texture will wrap




EDIT:

My first attempt at texturing something, ever.
Finally got past the fear of it being arduous and just tried it

Used a close picture of a leather glove as a base, faded out and mixed it with some of photoshop's texture patterns and modified it a lot.
Opinions?
« Last Edit: 2012-07-22 00:15:26 by BloodShot »

Timu Sumisu

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Re: [WIP] Tifa's weapons
« Reply #15 on: 2012-07-22 03:15:13 »
You've got a good idea of how it all works so far! Before you mess with the texture more, refine the model.

BloodShot

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Re: [WIP] Tifa's weapons
« Reply #16 on: 2012-07-22 03:46:17 »
Thanks. :D

Update, moved some polys around (and added a bit more near the fingers) to make it match better with the texture (so it doesn't stretch as much), added the materia, and refined the skin and manually drew in fingernails.


I was considering making the fingers a bit higher poly (so they were less angular) but upon zooming out to relatively what you'd see in game it's not very noticeable

BloodShot

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Re: [WIP] Tifa's weapons
« Reply #17 on: 2012-07-23 01:59:19 »
Got a problem, when I export it as an OBJ the texture is fine, but when I convert it to .3Ds with biturn it mucks up the texture



It seems like it's using the background of the uvs there instead of the actual coordinates. Any idea how I would fix this?

PitBrat

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Re: [WIP] Tifa's weapons
« Reply #18 on: 2012-07-23 02:06:44 »
Use the tool PCreator to convert the model.
You have to EDIT | FLIP POLYS to fix the texture alignment.


PCreator.exe                                                    Tool to edit Models                           FILE MIRROR


BloodShot

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Re: [WIP] Tifa's weapons
« Reply #19 on: 2012-07-23 02:48:13 »
Nah it's not that, I did that.

And how would I convert it WITH PCreator? I was using Biturn because I only see an option to open .3ds files, not to convert them or anything like that

obesebear

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Re: [WIP] Tifa's weapons
« Reply #20 on: 2012-07-23 03:50:40 »
Your texture and the UV lines are too close to the edge of each other.  I'm fairly certain once you put it in game it will look fine (kimera might display the same as PCreator).   If that fails, just scale down the size of your UV coords a hair so it fits even more so within the texture.

BloodShot

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Re: [WIP] Tifa's weapons
« Reply #21 on: 2012-07-23 04:13:45 »
Ok, I'll try it out first and if not I'll scale it down. Thx for the help

EDIT: Edited the UV coords since it didn't work in game to no avail. The best I could get was when I made the skin texture encompass a much larger area, and the warped part took that skin texture instead of the gray color, but it seems to be very warped specifically on the seam for some reason, even after rescaling the coords and editing the texture itself.

I'm tired so I'm gonna give it a rest for now, I'll take another look at it when I get back tomorrow and hopefully see a little more success.
« Last Edit: 2012-07-23 06:25:45 by BloodShot »

Zackwell

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Re: [WIP] Tifa's weapons
« Reply #22 on: 2012-07-31 16:50:47 »
So how's this going? I can't wait to have a tifa who doesn't have two oddly mismatched hands.

Nightmarish

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Re: [WIP] Tifa's weapons
« Reply #23 on: 2012-07-31 21:35:22 »
I'd focus on doing all the models first and then worry about the textures.
Leave the "hands" for last, they are harded.

archerxtreme

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Re: [WIP] Tifa's weapons
« Reply #24 on: 2012-08-01 16:46:05 »
Use the tool PCreator to convert the model.
You have to EDIT | FLIP POLYS to fix the texture alignment.


PCreator.exe                                                    Tool to edit Models                           FILE MIRROR


Would PCreator be a better choice for body part swaps?