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Messages - JokerTheRoyale

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Releases / Re: [FF7PC-98/Steam] FF7 Randomiser - Godo
« on: 2020-08-26 17:44:17 »
Hey Sega, I cannot for the life of me get the Flevel to change. I've freshly installed a new copy of FF7 from steam, and its english. I know in the read me, it says put it in the default file folder. There isn't one in the folder. Theres an input and an output folder. And theyre inside a pc folder. And then a Kernel Strings folder. I don't get what I'm doing wrong. I wait for it to get the Completed prompt as well. And i know it does work, because when I modify the models, they all change, and the items stay the same.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-08-21 03:43:49 »
Ok, thank you so much. Also, I know your mod has SP from enemies/bosses. Did you input those variables into the exe or did you use Makou Reactor to add them?I'm just trying to learn/figure out all the ways each tool can be used. Because I liked what you did by taking out the source farming, makes the game to easy and everytime I play it I always say Im not gonna do it and I end up doing it. Im trying to figure out a way to add an NPC to certain Fields that has the ability to give you the sources, hell, maybe even other items. Is there a var that I can set to make it maybe like, give out maybe like 5 sources for each character per NPC in each  area?

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-08-20 02:10:50 »
Character AI can be modified by the wall market tool, and is in the Initial Data/Character AI tabs. Not sure what you mean by a black box, it should look like this:




Mine looks like that on some of the options, but then others look like this:


And I can't do anything in that grayish colored box. What other dependencies would I need?

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-08-19 16:39:59 »
Dunno if this is a good place to ask you this but I have a couple of questions, I tried finding a way to PM you and I didnt see any options too. But,  I've been messing around in Wallmarket and stuff, my first question is how did you edit the characters AI? Is there something special I need to do else where? When I try all I have is a black box and no options to try and open up opcodes or anything. And for the item shops, did you use White Chocobo or a different way of editing them?

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FF9 Tools / Re: [FF9] Save editor - Memoria (0.6b)
« on: 2016-04-24 16:29:29 »
It's not exactly Hot n Cold editable stuff, just the points you can get, I glanced over it, saw it was grayed out and was just curious. I dont think you can edit in chocographs or anything, which is fine, I love Hot n Cold.

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FF9 Tools / Re: [FF9] Save editor - Memoria (0.6b)
« on: 2016-04-24 02:36:19 »
What about the Hot n Cold stuff? Its all grayed out for me, I dont mean to be a bother, was just wondering if you had the time to do it, or if it was an error on my end. I also have another question, would it be possible to add in Quinas Blue Magic through this?

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