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Messages - Putrefiunt

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Releases / Re: [FF7PC-98/Steam] FF7 Randomiser - Godo
« on: 2020-11-22 11:48:51 »
Hi there,

I just setup this mod for my run and I have encoutered something quite odd.
First, my Cloud holds a HP<-> MP materia on his sword wich I cannot (yet) change. The materia is on a invisible slot so i cannot change the materia either. It results of him having 18 Hp until i can equip him another weapon (I guess, in fact I don't know if those materias are linked to Cloud or to the sword). But that's ok.
I am in the Wall Market, questing to get him dressed properly. I have all of the best items for this, so he should be the one that Don Corneo chooses. But that's not the case. Instead, Corneo chooses Aerith. This leads to Cloud having non-avoidable encounters with Corneo's minions. But as he has only 18 HP I always get one-shooted by the minions that attacks faster than I can.

I had to setup another Seed of variable and to load my save to get it right. My theory is that the variable that the mod make "random" also apply to this statistic (the one that determines wich character Corneo chooses). If it is the case, this can lead to a very soft-lock of the game as the player may not be able to continue playing.
It can be interresting to look at this.

My seed for the game that soft-locks is : 199556406 or 200123859 (I don't remember wich one it is, Cloud might have 18 HP and be in permenant Fury/Berserkr)

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