Author Topic: Project Edge (Jusete's field scenes)  (Read 399359 times)

jusete

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Re: Project Edge (Jusete's field scenes)
« Reply #675 on: 2020-03-06 07:37:28 »
Link to the updated IRO working now, It has the Gates required for md1 and nmkin1 as well(the field is not ready yet)

Flash0429

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Re: Project Edge (Jusete's field scenes)
« Reply #676 on: 2020-03-06 08:44:05 »
Link to the updated IRO working now, It has the Gates required for md1 and nmkin1 as well(the field is not ready yet)

Awesome Thank you for your hard work

Shampignon

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Re: Project Edge (Jusete's field scenes)
« Reply #677 on: 2020-03-06 12:30:15 »
Jusete I'm not playing with 7th heaven, so how can I get the gates you remade ?

EQ2Alyza

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Re: Project Edge (Jusete's field scenes)
« Reply #678 on: 2020-03-06 12:51:13 »
Jusete I'm not playing with 7th heaven, so how can I get the gates you remade ?

Download 7H 2.0 and use the Tools menu to unpack the .iro.

jusete

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Re: Project Edge (Jusete's field scenes)
« Reply #679 on: 2020-03-06 12:56:43 »
Jusete I'm not playing with 7th heaven, so how can I get the gates you remade ?
I can send them to you later buddy

Shampignon

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Re: Project Edge (Jusete's field scenes)
« Reply #680 on: 2020-03-07 11:11:27 »
Hello,

Available now !

nrthmk : (by Faulked)



Download here : https://drive.google.com/open?id=13t-WkdfUsa8Tsvn1USnSbBN_hX-XFYUY

nmkin1 : (by Jusete)



Download here : https://drive.google.com/open?id=1PleJCvm_6Ylbbk_M4oQ6n9h2FY1lg5cY

Jusete I have tested your gates and one of them is to short, I don't know if you can resolve it but here's a screen to see it in game :



« Last Edit: 2020-03-07 11:18:35 by Shampignon »

jusete

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Re: Project Edge (Jusete's field scenes)
« Reply #681 on: 2020-03-07 11:46:12 »
Oh , I'll check it later. Easy to fix. Thanks for the hard work, you are a legend!

LordUrQuan

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Re: Project Edge (Jusete's field scenes)
« Reply #682 on: 2020-03-07 14:43:40 »
I think that gate's actually misaligned in vanilla, too.

jusete

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Re: Project Edge (Jusete's field scenes)
« Reply #683 on: 2020-03-07 17:11:09 »
fixed!

Shampignon

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Re: Project Edge (Jusete's field scenes)
« Reply #684 on: 2020-03-07 18:20:11 »
Perfect !

SoulEvan

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Re: Project Edge (Jusete's field scenes)
« Reply #685 on: 2020-03-07 18:41:01 »
The second door has the same problem.


Doors
« Last Edit: 2020-03-08 19:29:37 by SoulEvan »

Kuraudo.

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Re: Project Edge (Jusete's field scenes)
« Reply #686 on: 2020-03-07 18:51:46 »
Here for Holy Nail to n.1 Jusete 🙇🏼

Salk

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Re: Project Edge (Jusete's field scenes)
« Reply #687 on: 2020-03-08 06:07:42 »
Great job again, guys!

It'd be nice to have a scene count on the OT in the first page so that we can see how far this has already gone and how many backgrounds still need to be done.

Thanks!

SoulEvan

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Re: Project Edge (Jusete's field scenes)
« Reply #688 on: 2020-03-08 07:40:27 »
An overview of all finished scenes till now: FF7 Field Database

Loki_

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Re: Project Edge (Jusete's field scenes)
« Reply #689 on: 2020-03-08 13:22:32 »
Thanks for the last releases! :) Just one little "bug" with Project Edge.iro activated:



Without looks good:



Btw thanks another time for give new life to this awsome game ;)

jusete

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Re: Project Edge (Jusete's field scenes)
« Reply #690 on: 2020-03-08 13:33:55 »
Thanks for the last releases! :) Just one little "bug" with Project Edge.iro activated:



Without looks good:



Btw thanks another time for give new life to this awsome game ;)
It's working fine for me. Check that treasure chest model, maybe causing a conflict with my iro. Change the loading order and try.

Loki_

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Re: Project Edge (Jusete's field scenes)
« Reply #691 on: 2020-03-08 14:12:49 »
yeah you're right. Was a loader issue with cetramod.iro, now looks correct. Thanks mate. Btw does the iro linked on first page contain te gates fixes or this is not released yet?

jusete

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Re: Project Edge (Jusete's field scenes)
« Reply #692 on: 2020-03-08 14:21:14 »
Yes, it contains the gates just be sure project edge is loading before of any field models mod(like cetra project). That will load first the gates in my mod.

jusete

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Re: Project Edge (Jusete's field scenes)
« Reply #693 on: 2020-03-14 17:46:53 »
elvtr1 finished and imported!!! xDD




Flash0429

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Re: Project Edge (Jusete's field scenes)
« Reply #694 on: 2020-03-14 17:56:38 »
Quote
elvtr1 finished and imported!!! xDD

HOLY CRAP it looks so good Keep it up i look forward to all these updates and checking them out in game after

Loki_

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Re: Project Edge (Jusete's field scenes)
« Reply #695 on: 2020-03-14 19:39:13 »
Looks great really! :) And which models are those? Looks pretty nice too

Kuraudo.

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Re: Project Edge (Jusete's field scenes)
« Reply #696 on: 2020-03-14 22:08:51 »
The chibi models are the "ninostyle mod".

Absurd jusete, next Midgar remaster here.
« Last Edit: 2020-03-15 05:52:25 by Kuraudo. »

SoulEvan

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Re: Project Edge (Jusete's field scenes)
« Reply #697 on: 2020-03-15 00:32:08 »
Nice Jusete.

Just for information:

Reactor 1 and Reactor 5

nmkin_2 is similar to smkin_2
nmkin_3 is similar to smkin_3
nmkin_4 (already finished) is similar to smkin_4
nmkin_5 is similar to smkin_5

That are nearly the same scenes. They only thing that is different is the color scheme and few smoke effects.

Reactor 1
https://finalfantasy.german-syslinux-blog.de/FF7/index.php?db=1&loc=29
Touch of green

Reactor 5
https://finalfantasy.german-syslinux-blog.de/FF7/index.php?db=1&loc=30
Touch of blue

If u have finished all Reactor 1 Scenes, only little color modifications are required to have the scenes for the reactor 5.

Greetings
« Last Edit: 2020-05-16 17:22:34 by SoulEvan »

jusete

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Re: Project Edge (Jusete's field scenes)
« Reply #698 on: 2020-03-15 10:42:47 »
This field is imported at a low resolution because some people is having issues with the HD ones. I´ll upload both so you can choose the one that´s good for you. About the numbers and symbols, yes, is an error from the og game. Can be fixed with makou, I guess. Thanks for the feedback!

SoulEvan

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Re: Project Edge (Jusete's field scenes)
« Reply #699 on: 2020-03-15 12:25:18 »
That would be kind with the low and high-res scene. By the way, u wrote some posts ago, that u have fixed the doors... The fixed version is not yet published, right?