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Topics - Kurne

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any iders where to begin?   found the crash save but not the ffn log the error referenced.   Only happens when enhanced stock is on, other mods activate or inactive doesn't seem to affect it, still crashes.  :(   

Seems to be difficult to upload attachments for the crash save...

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[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: ATI Technologies Inc. AMD Radeon R7 200 Series 4.5.13431 Compatibility Profile Context 16.150.2211.0
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 1280x720, output resolution 960x720, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] ERROR: unhandled exception


----------------------------------------------------------

The Reunion - Beacause and Menu Overhaul
   ID: 3ee8d570-ac8b-471e-ad3f-53de21248652
   Version: 2.1
   beacause = 0
   menu = 1
   break = 1
   hand = 0
   nbb = 0
   ncb = 0

----------------------------------------

Hey guys,  I've been trying to work on getting the The Reunion - Beacause and Menu Overhaul  mod to work for some time, specifically for the ability to break the 9999 damage limit,  I've removed all other mods in an attempt to make it work.  I've made sure to use the corresponding exe files (mo/bc) in my attempts to no results.   It appears that I can activate the because and menu overhaul, but if i put a check into any of the options,  all of them will fail to work.  I re downloaded a new game converter file today in an attempt as well,  but no luck. 

IE makes the beep noise at the beginning (as does always) then gives crash message.  Only happens with this mod active,  advice anyone?  It seems someone else posted a similar message, but with no response :(

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I'm experiencing this problem,  Found a simliar topic, but it didn't have a resolution in it.  Basically, I enter midgar, parachute scene happens after fighting diamond.  Then you see cath sith run somewhere,  but there is no cloud.  Able to access menus, attempted to move in circles, no results...  Any ideas..?  Or anyone found a resolution around this problem?  using new threat 1.4 as gameplay & all regular mods are active besides the baceause & menu reunion one (it just won't work regardless of what I try to do <_<...)


(ps, unrelated, but anyone know of a mod that breaks the 9,999 damage limit?  I think B&M mod only breaks hp anyways <_<

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7th Heaven / Red box crash upon start up
« on: 2016-05-12 00:35:51 »
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: ATI Technologies Inc. ASUS R7 240 Series 4.2.12337 Compatibility Profile Context 13.101.8.0
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 128, vert uniform 1024, frag uniform 1024
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: C:\Games\Final Fantasy VII\data\movies\eidoslogo.avi; vp8/vorbis 1280x960, 30.000000 FPS, duration: 11.133000, frames: 334
[00000099] set music volume trans: 127->0, step=60
[00000164] END OF CREDITS!!!
[00000164] Entering MAIN
[00000164] set music volume: 127
[00000164] Exiting MAIN
[00000164] START OF MENU SYSTEM!!!
[00000307] WM_CLOSE
[00000307] END OF MENU SYSTEM!!!
[00000307] Field Quit
[00000307] UNINITIALIZE DD


Steam 2013 version i believe.   
normal steam launcher launches game without a problem.   (via loading steam first them game from actual steam window)

7th heaven "Launch" after putting in any mod will cause game to load, show square enix, show ednos interactive,  then show a small red box in the middle...ish of the screen and rest will remain black.  Nothing else happens.  All attempts to push buttons (side alt ctrl & del) do nothing.

Non 7th heaven "Launch" but just normal loading up ff7.exe results in the same error.  It appears only way to get it to run properly is from the in steam launcher.  Please advise, been working on this for almost an hour now with different tests but same results.

***Edit**** 

Shows squaresoft/chocobos running around, then music starts to play.   as soon as i hit a button on the keyboard it goes to a red box in the middle then pitch black everywhere else.   also, music stops playing at same time.   a mix of squares black  & red on screen while music plays.

**Edit**

ok that's weird.. somehow mods/editor/thing got installed to wrong folder... operator error...?   (deleted the one not working entirely n steam version launcher still seems to load up without issues -.-...)

**Edit again**

thought I resolved the problem by realigning/redoing some stuff, turns out nothing changed >.>....  still red box -__-


Appears that ff7 normal launch without the launcher just (ff7.exe) is working fine, but it skips the intro videos (just goes to new/contine)

7th heaven "Launch" still does the same however...  (squaresoft, chocobos, to red box with black screen & stays there)

Also seems 7th is pulling the mod library from C:\Games\Final Fantasy VII\7th Heaven  while the game library is in C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY VII\ff7.exe   I'm not sure if this matters or not though... 

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